Add the day on the phone.
create a txt file. Add the following code and to rename it to "patchdate.rpy" or "whatever_you_want.rpy".
Code:
init python:
def which_day(day=0):
global days
day_num = (current_day % 7)
day_name = ('Sat', 'Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri')
day = day_name[day_num]
return day
print which_day()
screen Day_of_Week:
zorder 101
text which_day() size 36 color "#ffffff80" xpos 63 ypos 25
#### If you want to add a button to skip the current day when clicked, replace the "#" symbol from the following 3 lines with an empty space symbol ####
# textbutton("NextDay") xalign 0.5 ypos 5:
# if can_skip_time == 1:
# action [SetVariable('current_time', 0), Jump('Next_Day')]
Put it inside the game directory.
Open the "script.rpy" with a text editor and search for the line
label main_menu_phone:
. And in the following line add
save the file and start you game.
ps. If you do want the day to appear only in the main phone open again the "script.rpy" and search for the line
label messager_stage_chooser:
and
label fuckstagram_stage_chooser:
and in their following line add
normal patch
View attachment 2939454
and
View attachment 3211742
with the ability to skip the current day
edit: added a zip with the files already patched for c0.3.0. Extract and add them inside the "game" folder.
edit2: it is compatible with old saves (since the current_day is already defined as a flag inside the game).
To continue/import an old save and have the day appear on the phone you must open the file "script_0_2.rpy" with a text editor and after the line
label after_load:
insert/write
Then start the game and load your saved file. The day will appear in the phone screen