Yeah but i hope for more cuckold content in the next update!I think this game is now the best BBC game available. We were seriously lacking on interracial games and this game fills the BBC gap nicely, no pun intended. Im looking forward to getting this tattoo for the MC and his wife:
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Latest poll results haven't changed much. Jenna, the MC, and the son have the top 3.Hey can you share the latest poll results. Thanks
I think they were referring to the wife cheating only if you command her to do stuff from the wife app. Dev skill issue mostly. Easy fix is to swap the commands. Like instead of flirting if you give the command to get her drunk, (making players feel like they have to puppet her into cheating)There's cheating involved as well. I chose the "less ntr branch" as it'd otherwise make the husband cuckold and hear about the dirty things she does at work.
In the less ntr branch. She gives in to the boss's sexual demands and is cheating. Then there's the mark path which involves cheating as well. You just have to choose not to confront mark or inform your wife about how he knows everything. You still have to do your part in allowing the favourable commands to happen on phone for their path. For cheating enthusiasts, this is really good because the wife doesn't inform anything and thinks she's cheating behind his back.
Then there's the Greg branch as well where she's actively going on dates behind mc's back. and it reaches a good enough stage now.
The rest is the branch of bbc and stuff which i don't really like as much. As i feel it's too "bbc this bbc that" , feels less organic. No romantic interest in that regard for her afaik.
Yet to try the Eric student and colleague branch.
This is a problem in a lot of quest/event line based games, the development of characters often stay isolated to the event chain. I mentioned the problem also exists in better games like seeds of chaos, but the variable utilisation is nonexistent in this game, mc_cuckold, ntr_on such variables recording player preference but never being used to shape character development of the mc, not to mention secondary characters like the wifewell the diffrent pathes dont fit together ingame.... i am deep in NTR path and then the "cheating/swinging" event leeds to the wife not speaking with me because she is anoyed of the husband cheating just after they loughed together about the cock of Mr Sins?
Yep I agree on game becoming huge ecosystem but still I believe with the concept and quantity the game is best. And dev has also started noticing about having too many branches and hence he created a poll and asked his patron members to vote for the branches that they want to play do that he can focus on that branch instead of working on all branches. Be positive because I believe that dev will deliver on that![]()
I totally agree that the concept is really great, and that is why we are all here following the game.
I doubt on quality delivery, it seems that dev is focus in adding huge amount of wishful content, but it doesn't help to "feel" the characters, in my opinion.
it is like.. I think the dev's bitten off more than he can chew.
Anyway let's give another change, but for sure the experience of the first version, the smoothness is not found in the latest version.
The problem is his usage of variables is not good enough to tie all the quantity together. Variables are failed to be used to customise mc reactions, choices are often not given to allow the player to choose how to react & all storylines start regardless of player preference.I do agree that the dev may have bitten off more than he can chew, this game Seems to be getting more and more disjointed.. it’s hard to figure out which paths you have going with all the people..etc and will only get worse as the game goes on I think..
that being said there are a lot of good points to this game. I really Liked that he attempted to compress as much as he could, nothing worse than an overbloated game that expects a 4-5+ go download every time an update comes out.. you usually think well I will wait for 2 or 3 updates so the download time is worth it..
I think there needs to be icons for people’s phones added to the phone screen as you unlock them so if you want to visit their phone (most of what you do) you can click one button on the Home Screen instead of the 2x click it takes now.
The paths need to be easier to navigate.. sometimes one wrong decision can have you stuck on a path with someone till the end..you don’t want to reload from the beginning because all other paths you like (could have been playing a while)
but as I said that being said just by how many people are commenting it’s a good game that people actually (at the minute sat least) look forward to being updated to see what’s next
one last thing on an unrelated (kinda) issue, I seem to be getting slowdown on renpy it runs fast for x amount of time then will slow to a crawl, usually i quick save then load and it’s all good again.. just wondering if anyone has and has fixed it.. messed with graphics in game (2 options I have) but doesn’t seem to work.. does this on all renpy games not just this… any help would be appreciated.. qsave and load all the times is annoying..
For that the money mechanic needs to be more fleshed out. There should be options for the MC to make money in a non-ntr way to avoid such content before it can be implemented. In ntr games you can do that since the debt is a mcguffin to drive the ntr content, but since here the mc is supposed to be able resist & win over salim as a possible route, forcing the debt mechanic too much would alienate the non-ntr players too much. But very doable.I think dev should add various scenarios which will happen due to non payment of dues to Mr Salim because as of now it doesn't effect anything whether you pay him or not. And also he should add a calender in there to keep track of days. If someone can communicate these 2 things to dev via discord that would be great![]()
In 0.2.5 it used to check wifes cheating value - you had to max out it out from the app by hypno spam.How to get FFM with MC, and not BBC, first message that i get in open gameplay is Cristina asking Valerie for threesome with BBC.
Bugged. You need to go into the app to see if any targets have !!!, If everyone is stable & the command button is blue, there's nothing to do.I'm pretty far into the game. Right where she starts fking other men and the wifespy app always shows an exclamation point but I can't find the source. I've looked at everyone's profile and pressed all the links but it persists. Any advice or explanation. It's driving me mad. Happy gaming!
This is a pitfall of dividing the game into multiple independent storylines. Even more skilled & experienced devs like of Seeds of Chaos are kinda messy with linking variables across events to maintain a unified MC development, while this dev seems to be a 1st time dev & the game has nonexistent player-choice variable based customisation to customise scenes based on different parameters like choices chosen & scenes done.This is the best game I've played in a while, one thing I would like to see though is the interactions with each character following each other, what I mean is you could already have told your wife to cheat and she knows you know and both are okay with it with one character but then other interactions will make it seem like that's not the case. Makes each story line feel too artificial
Still MC leadingLatest poll results haven't changed much. Jenna, the MC, and the son have the top 3.
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I think dev should add various scenarios which will happen due to non payment of dues to Mr Salim because as of now it doesn't effect anything whether you pay him or not. And also he should add a calender in there to keep track of days. If someone can communicate these 2 things to dev via discord that would be greatI think they were referring to the wife cheating only if you command her to do stuff from the wife app. Dev skill issue mostly. Easy fix is to swap the commands. Like instead of flirting if you give the command to get her drunk, (making players feel like they have to puppet her into cheating)
the available command changes to "order her to control herself & not get drunk" or (mistakenly) trust in the wife to not get drunk.
This way the non-ntr path will be happy to control the wife to stop ntr (taking action leads to victory) while ntr players will be happy wife flirted without the husband having to mind control/puppet her into doing so.
This is a problem in a lot of quest/event line based games, the development of characters often stay isolated to the event chain. I mentioned the problem also exists in better games like seeds of chaos, but the variable utilisation is nonexistent in this game, mc_cuckold, ntr_on such variables recording player preference but never being used to shape character development of the mc, not to mention secondary characters like the wife
The problem is his usage of variables is not good enough to tie all the quantity together. Variables are failed to be used to customise mc reactions, choices are often not given to allow the player to choose how to react & all storylines start regardless of player preference.
If he used variables to build the MC character based on player output & customise dialogue based on it (eg: mc_cuckold>0 gets aroused at the thought of other men harrassing his wife in her job while a mc_cuckold<0 mc gets angry)
If he made choices determine which storylines the player can access - eg: you only get ntr storylines if your ntr_on ==1 i.e, you wanted ntr to be available.
And if he adjusted the pacing of the storylines so that the early game is not a confusing barrage of messages from multiple storylines while later you have to wait multiple days with nothing to do waiting for the next event/message.
These 3 would be the basic QoL adjustments needed to start fixing the game.
But the dev doesn't even change his old code, instead "updating" the apps in the new update, so I'm not feeling optimistic.
And yes, renpy lags as the memory builds up. Usually it is automatically purged in most games, but in some games it can accumulate. I feel it a little compared to other games, but not that much as my other experience (game had like a single label)
In 0.2.5 it used to check wifes cheating value - you had to max out it out from the app by hypno spam.
Currently it depends on the Christina quest route. If you progress along the Christina path by choosing fall out of love with bbc (currently bugged), & get to the romance to get Mc_christina_romance = 1, you get 3some with mc
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Bugged. You need to go into the app to see if any targets have !!!, If everyone is stable & the command button is blue, there's nothing to do.
This is a pitfall of dividing the game into multiple independent storylines. Even more skilled & experienced devs like of Seeds of Chaos are kinda messy with linking variables across events to maintain a unified MC development, while this dev seems to be a 1st time dev & the game has nonexistent player-choice variable based customisation to customise scenes based on different parameters like choices chosen & scenes done.
Tbf, the wife-christina 3some being influenced by the mc christina storyline is a step in the right direction imo.
Hopefully the dev gets better & can deliver a more interactive game
Wish the dev would interact here & listen to the feedback. Funny how certain devs acts like most of their supporters didn't find the game from here![]()
If you are his patron you should tell him to update the game engine to renpy 8.1.2.Latest poll results haven't changed much. Jenna, the MC, and the son have the top 3.
I am on the opposite side of that. I have no interest in Jenna or the son, especially if that is sissy content. The desire to have the MC acting in more scenes is going to stay that way until the dev makes that happen or the game ends without it, for sure.Still MC leading. Jenna and son are good but MC
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I believe this has been suggested more than once in Discord. I don't know why he has chosen the version and not to upgrade. Maybe to avoid breaking anything and having to rework it. Not sure.If you are his patron you should tell him to update the game engine to renpy 8.1.2.
The "text" displayables improvements and the "renpy.pause()" bug fix that comes with 8.1.x
are a must for this game.
Ive had a similar bug that was caused when you use the hypno videos but hit quick load accidently and it bugs out the notification thing in the app. Usually it fixes itself when another message comes through on their phone.I'm pretty far into the game. Right where she starts fking other men and the wifespy app always shows an exclamation point but I can't find the source. I've looked at everyone's profile and pressed all the links but it persists. Any advice or explanation. It's driving me mad. Happy gaming!
When he made the first release the latest was 8.0.3.I believe this has been suggested more than once in Discord. I don't know why he has chosen the version and not to upgrade. Maybe to avoid breaking anything and having to rework it. Not sure.
I also don't want to see the sissy content but more like what you want to see. I thought choosing Jenna and son will mean that they will have more content with the wife. If that's not the case then I think MC leading the votes make sense completelyI am on the opposite side of that. I have no interest in Jenna or the son, especially if that is sissy content. The desire to have the MC acting in more scenes is going to stay that way until the dev makes that happen or the game ends without it, for sure.
I believe this has been suggested more than once in Discord. I don't know why he has chosen the version and not to upgrade. Maybe to avoid breaking anything and having to rework it. Not sure.
This is exactly the word I was looking for “puppet” this what it feels like to try to make the wife cheat or not… I don't want to control every move of the wife like an evil mastermind if I make the cheating higher she should by herself cheat and same for the oppositeI think they were referring to the wife cheating only if you command her to do stuff from the wife app. Dev skill issue mostly. Easy fix is to swap the commands. Like instead of flirting if you give the command to get her drunk, (making players feel like they have to puppet her into cheating)
the available command changes to "order her to control herself & not get drunk" or (mistakenly) trust in the wife to not get drunk.
This way the non-ntr path will be happy to control the wife to stop ntr (taking action leads to victory) while ntr players will be happy wife flirted without the husband having to mind control/puppet her into doing so.