To start off, my score is as objective as it is. I like the aspect of life-sim games and this game fills in the void left by similar life-sim games.
Story: (5/10)
Not the game's strongest point. There are mentions of a debt when calling the brother or mother but despite having played for 8 months in-game, I've yet to be drawn to act on the story-line. This can possibly be improved on by having a sort of deadline for the debt payment, or re-making the starting aspect / having a reason for the MC to be where she is now.
Originality: (2/10)
Mixed bag of emotions for this idea. While it builds upon similar life-sim games, it introduces different avenues of gameplay. There are possibilities for MC to attend university, start off with an office job, become a seamstress, among other things. It however lacks in depth of content regarding said jobs (at the moment at least). The waitress job for example is just that, cleaning the tables, serving food, occasionally receiving tips and such; but for a lewd / sex-adventure kind of game, pretty mundane. It feels great as a life-sim type of game, but falls short as a lewd / sex-adventure type.
Sound: (5/10)
Playing on the life-sim aspect of the game, the sounds are surprisingly fitting. A phone ring sound plays during calls, there is that distinct murmuring of the crowd in the marketplaces, the loud club music when in the nightclub, and even sex-related sounds are played during the deed. It can definitely be improved on by having new kinds of sounds since said sounds only really repeat during their set actions and after a while, gets boring to listen to. Perhaps a rotating sound system (ex. different ringtones, different club music, etc.) would be a great quality-of-life change.
Playability: (7/10)
Personally the best aspect of the game. NPCs in-game are randomly generated allowing for different types of scenes and interactions with the NPCs of the world. The sandbox feel of the game allows for different runs to be played. Overall a solid experience to be had. (Life-sim games aren't for everyone if I'm honest.)
Bugs: (9.5/10)
The current public version contains some immersion-breaking bugs (ie. being kicked out of the dormitory after midnight, sometimes repeat calling of NPCs on your phone, etc) but is said to be fixed in the current live version of the game on their patreon. While saddening that that's the case, it shows just how much more content will appear on the next public release of the game. Something to look forward to imo.
Grammar: (2/10)
The grammar is tolerable, about what you'd expect for translated games. The scenes / options are worded concisely enough for the general reader to understand what the scene / option entails. Granted there are certain nitpicks on the exact grammar usage but that doesn't seem as important as it should be for a sex-adventure life-sim game.
Amount of content: (4/10)
There is certainly a large amount of content to be had, but the depth of said content is certainly lacking. Sure there is a university path to be followed / played, but there isn't really anything to keep you on said path bar the dorm parties and such. While the maid path is interesting, it just really has scenes where the MC walks in on people having sex with no actions available from the MC (MC can't join in for example, can only leave the hotel room). All these and the rest of the content can later be improved on after the basic groundwork for most stuff is implemented. It's certainly something to look forward to in the long run.
Again, most of the content currently is limited due to the F95 version being the public free version. The developer however usually releases these public updates on a monthly / bi-monthly basis so the next public update should be within the next few weeks.