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about_it

Active Member
Game Developer
Aug 7, 2020
888
1,564
Coming soon...

NPCs that live together with the MC in the apartment will no longer be static and look like furniture. The new game mechanics makes their behavior like living people and allows them to start interactions with the MC on their own.

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about_it

Active Member
Game Developer
Aug 7, 2020
888
1,564
New publication on Patreon today. Join our patrons and get these updates now.

About it v0.97.7_03.09

- Game version changed to "0.97.7"!!!
- Thanks to our friend and patron BBZ01, we have continued working on improving the game's translation, fixing bugs and improving game mechanics.
- Made and added a new game mechanic that allows the MC to call NPCs and ask to visit them if she knows their address. Since NPCs aren't always home, very often no one opens the door for the MC when she tries to visit them unannounced. Now, by calling and getting the NPC's consent, the MC can expect to catch them at home at a specified time.
- A new game mechanic has been added to the game that allows the MC to call NPCs and ask them to join her when she is at establishments in town. In this way, the MC can start a date with a specific NPC or create a group of her acquaintances. The MC can also invite NPCs in her phone to join companies she has just met. This feature is available for both female and male NPCs. Now, by selecting a certain area of town and a specific establishment, MC will no longer be bored alone or expect to meet someone and have a good time. All she has to do is call the NPCs she wants to meet and invite them to spend time together.
- Thanks to your comments, a bug has been fixed where NPCs in establishments or a car, with whom MC had agreed to pay for her services, were completely oblivious to it after the fun and there was no way to remind them. Be prepared for NPCs trying to trick MC into not paying her money. The chance of being tricked increases with a bad reputation in the neighborhood. In such a case, it is best for the MC to try to get an upfront payment while haggling with NPCs and watch their reactions carefully. If they don't haggle and agree to pay any amount, it may be an indication of deception.
- We continued working on the visualization of the city using the possibilities of neural networks. Our task was that walking through the neighborhood, the player saw the streets that are inherent only to a particular area of the city and as you remember, we realized it, giving the city districts the appropriate atmosphere. Now we went even further, and the same street is no longer replaced by random pictures when changing the time of day or year. Now only its view changes and MC can admire beautiful night or winter landscapes, which were obtained thanks to neural network. More than 250 new images were created and added to the game, where the city streets took on a look that corresponded to the time of year and day. This turned out to be not an easy and very costly task at all. We hope that it was worth it and you will enjoy wandering through the updated streets of the city. Streets of the Central and Western districts of the city are still unchanged, if possible we will continue the work based on your comments. If you do not like the image of any street, send us your version of the image, preferably made on a sunny day in the summer. We will make missing variants of the street in winter and at night, and add it to the game.
- The images of the starting locations of the city districts, terminal, Yamsky Prospect and railway station have also been changed. Now they more accurately convey information about the locations in which the MC is located and allow you to get an idea of a particular place of the city. The city has become more expressive and colorful, having received its special atmosphere, which changes with the time of year and day. The experience we have gained will allow us to start creating a native provincial town where MC is from and give her the opportunity to visit her family or go in search of new adventures.
- Thanks to your comments, a bug has been discovered and fixed, when during a meeting on the street or in an establishment with a specified number of NPCs, they were joined by another unplanned character appearing out of nowhere.
- Having studied your comments and requests we have redone the mechanics of bidding while having fun with a group of male NPCs. Instead of chance, the preferences and financial status of all NPCs in that group are now taken into account. The MC gets approval for his offer if 1/3 of the company likes it and they are able to pay the desired amount.
- A new game mechanic has been made that makes the behavior of NPCs living with the MC in the apartment similar to that of living people and allows them to interact with the MC on their own. If they turn out to be too annoying or not proactive enough, please let us know so that we can balance this mechanic.
- Now, when the MC is in the company of an NPC and has had more than enough alcohol, if there are roommates or dorm mates present, they will take care of her and take her home or to her dorm room and put her to bed. Naturally, this will cost some relationship points with these NPCs, but it's much better than waking up on the street or in a police station.
- Made a new game mechanic that allows working roommates, while interacting with the MC, to warn her that it's time to go to work and stop interacting with her on their own.
- After studying your comments and requests, we've revised the entire NPC dating code and made numerous fixes and improvements. Now roommates, if they are present on a date, will leave with the MC and continue to interact with her if the date is not in her apartment. Also, if the roommates get very intoxicated, they no longer leave the NPC group on their own and the MC has the option to take them home and put them to bed.
- Added new files to the game to visualize the events taking place.
- Various fixes, improvements and edits.
Thank you so much for YOUR support !!!
 
Apr 8, 2021
27
24
I have a couple of suggestions:

On the first hand, I find funny if you could give a fake number when someone asked you to exchange phone numbers. I am aware that the effect would be the same that saying goodbye without giving the number, but, anyway, it is funnier.

On the other hand, when you meet an acquaintance in the nudist beach, it would be interesting if you could have sex on the beach (in a hidden place or even in the water), obviously with the risk of getting spotted.
 
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about_it

Active Member
Game Developer
Aug 7, 2020
888
1,564
Continued...

- Dependent cohabitants with a certain type of character can now be aggressive. This must now be taken into account when interacting with them. Male NPCs can take money and jewelry from the MC to satisfy their needs.

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!!!!!!!!!!!!!!!

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about_it

Active Member
Game Developer
Aug 7, 2020
888
1,564
The first tests have yielded positive results, the new game mechanics are working, and what I see is blowing my mind. Emotions overwhelm me, and I hurry to share the good news with you: now NPCs have real wives and husbands, with whom you can also interact and build relationships. This opens up a new story in the game, and only the MC has to decide whether she can destroy someone else's family or make both NPCs fall in love at the same time... There is still a lot of work to be done to bring this game mechanics to an acceptable version, because in the open world you need to provide a huge number of options for the development of events, but another big step forward has already been made.

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Scoooter22

Member
Nov 7, 2019
146
30
What is the variable for hairdresser skill?

Also, in the public 0.97.5 version, did something change in regards to mixed group sex? Cohabitating with a girl, we have guests over, boy and girl, all of them positive towards group sex and the girls also bisexual, whenever you suggest having an orgy the game puts you in the mechanic of having sex with the boy completely ignoring the girls in the apartment. If you try to chat with one of the guest girls and kiss her she reacts negatively although that same girl, if you are alone with her, is jumping your bones every chance she gets. The same girls even get into all female group sex with you but as soon as there is a man, nothing, not even a kiss
 

about_it

Active Member
Game Developer
Aug 7, 2020
888
1,564
What is the variable for hairdresser skill?

Also, in the public 0.97.5 version, did something change in regards to mixed group sex? Cohabitating with a girl, we have guests over, boy and girl, all of them positive towards group sex and the girls also bisexual, whenever you suggest having an orgy the game puts you in the mechanic of having sex with the boy completely ignoring the girls in the apartment. If you try to chat with one of the guest girls and kiss her she reacts negatively although that same girl, if you are alone with her, is jumping your bones every chance she gets. The same girls even get into all female group sex with you but as soon as there is a man, nothing, not even a kiss
These are the variables of all the GH skills currently in the game.

Снимок экрана 2024-09-15 154337.png

I'll look into the girls. The thing is that the number of female acquaintances in this version can be up to 50 persons. When changing their variables, it is important to specify their position in the array correctly, otherwise a completely different character will be changed. There were bugs with group sex and I fixed them. MFF sex I haven't checked in a while. On the game mechanics of sex there are a lot of things to change, as it is very outdated. Will look into it as soon as I have the time and opportunity.
 
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about_it

Active Member
Game Developer
Aug 7, 2020
888
1,564
New publication on Patreon today. Join our patrons and get these updates now.

About it v0.97.8_15.09

- Game version changed to "0.97.8"!!!
- Thanks to our friend and patron BBZ01, we have continued working on improving the game's translation, fixing bugs and improving game mechanics
- Roommates, especially unemployed ones, were given the ability to ask the MC for money.
- After receiving comments and requests from you indicating that NPC roommates with addictions were losing their jobs too often, we removed the old game mechanics and made a new one. The chance of roommates losing their jobs has become much less.
- After studying your comments and requests, we made a game mechanic for the interaction between the establishment administrator and the MC when she works as a waitress. We tried to make it so that he does not interfere with her doing her job and interacts with her when there are no customers.
- In piercing tattoo parlors it is now possible to pay with a bank card if the MC does not have enough cash.
- It is now possible to pay with a bank card in jewelry stores and stores with branded cosmetics.
- Dependent cohabitants with a certain type of character can now be aggressive. This must now be taken into account when interacting with them. Male NPCs can take money and jewelry from MC to satisfy their needs.
- A new game mechanic has been made that allows NPCs to have real spouses and MCs to meet and interact with them. New NPCs will also appear in the menus of neighborhoods or entrances of houses where the MC lives, and you can build separate storylines with them. These NPCs will automatically become new acquaintances of the MC, with whom you can exchange phone numbers and spend time. When displaying information about such a character, a link to the character with whom they live together will be indicated.

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- If the MC tries to start cohabiting with an NPC who is living with another NPC, her demands to break up the relationship will not be met instantly. It will take some time for the NPC to decide to break off his relationship with another NPC for the sake of cohabiting with the MC. You will have to keep your relationship with him at a high level, otherwise NPCs will start to doubt and get out of MC's control. Things won't be as straightforward as before and it may take a few dates to realize what's really going on. If successful, the MC will receive a message that the NPCs have broken up.
- When visiting an NPC, the door may be opened by another NPC also living in that apartment and, depending on the level of relationship with the MC, offer her interaction.
- Many changes have been made to the game code to better integrate the new NPC marriage game mechanics.
- Made and added game mechanics that allow NPCs living together and simultaneously interacting with MC to show their jealousy, on her certain actions.
- Made and added game mechanics that take into account the life cycle of spouses, their absence or presence in the apartment, as well as the ability to join and interact with the MC if they appear in the apartment after she arrives.
- Now, if MC calls the police to the home, she can not only use them to send unwanted guests out, but also to complain about the housemates. In this way, the MC can free up a slot for new acquaintances, significantly downgrading her relationship with NPC neighbors and quickly severing relations with them. It should be understood that if an NPC lives with any other NPC, the MC will break relations with both of them.
- After studying your comments and requests, we have redone the game mechanic of communicating with customers when MC works in a strip club.
- According to your wishes, MC will be able to eat the food she took from an establishment while working there as a dishwasher when she lives in the dorm.
- Made it possible to go to a skating rink in winter and skate not only with single NPCs, but also with a group. The MC can now get a proper offer from them or suggest them to spend time at the rink in winter.
- In mixed companies, female NPCs can also invite the MC to go to the dance floor with them when they are in establishments.
- After carefully considering your comments, we have reduced the number of relationship points that can be lost if the MC refuses intimacy with an NPC. We have also taken your request into account and now take into account whether the NPC is in a relationship with the MC or if they have just met, which also affects the amount of relationship points reduction if the MC refuses. Now NPCs do not immediately lose interest in the MC, but continue to meet her to get to know her better and try to seduce her again.
- Having carefully studied your comments and wishes, we have redone the game mechanics of flirting. Especially the moment when MC flirts with all NPCs in the group at the same time. Now the sexual orientation and relationship level of all NPCs who interact with MC are taken into account, as well as their preferences. The MC is informed of the result of his actions, taking into account the opinions of every NPC that is in the group. Random, which used to do this before, no longer affects the opinion of the NPCs. At the same time the following will happen - some NPCs will show interest in the MC's actions and their relationship level with the MC will grow, but there may be NPCs in the group who will not like the MC's actions and their relationship level will drop.
- With the new game mechanics that allow MCs to go visit NPCs, the treat mechanics have been redone. NPCs will not always be willing to treat an MC who has come to visit them. This will depend on their relationship level and randomization. Fixed a bug with treats at NPC establishments and apartments where the MC would receive a notification that NPCs were treating her, but no alcohol or food was available.
- According to your recommendations, we have made changes to inviting MC to visit NPCs interacting with her. Now, if a single male NPC wants to be alone with MC and invites her to visit, he no longer brings her to an apartment where there are other NPCs who also join them and interact with MC ignoring her wishes.
- Given the new game mechanics that allow MC to visit NPCs, the game mechanics of stealing, which was possible after NPCs got drunk or were spoiled by MC to the point of unconsciousness, have been revamped. If the MC finds money and valuables in an NPC's apartment or hotel room, she has several options for further development of events. Misappropriation of someone else's property will now have consequences for MC in the form of falling relations with NPCs, who will be suspicious of everyone with whom they had interaction the day before the event. Thus MC's actions may lead to a breakdown of relations with all NPCs who were present on the date and deprive her of the opportunity to stay overnight in the NPC's apartments.

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- Fixed a bug with the ability to ask a male NPC to take the MC home. Also added this option if MC is with a male NPC in a sauna, hotel room or in his apartment. Also MC can choose a specific male NPC from the company and ask him to walk him home and thus stay alone with him.
- Revamped the suggestions MC on a date with an NPC to move to another location. Now when the NPC refuses, the list of offers is not lost and you can immediately offer another option. Suggestions for roommates now also work.
- Made it possible for NPC to offer her a ride in a car while walking with MC.
- Made it possible for MC to offer them a car ride while walking with the NPC.
- Made and added an event that can happen when MC rides a car with an NPC. Now the MC needs to be careful when she agrees to ride in a car with an NPC. This is especially true for male NPCs who are unfamiliar. They may take MC out of town to a deserted place and take advantage of her helpless situation.
- Various fixes, improvements and edits.
Thank you so much for YOUR support !!!
 

Scoooter22

Member
Nov 7, 2019
146
30
These are the variables of all the GH skills currently in the game.

View attachment 4036293

I'll look into the girls. The thing is that the number of female acquaintances in this version can be up to 50 persons. When changing their variables, it is important to specify their position in the array correctly, otherwise a completely different character will be changed. There were bugs with group sex and I fixed them. MFF sex I haven't checked in a while. On the game mechanics of sex there are a lot of things to change, as it is very outdated. Will look into it as soon as I have the time and opportunity.
Thank you
 
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