Ehen are u going to implement skill checks?
Example :
Found a wallet and the folowing (similar) should happen
Agility + random 0-50 is greater than 100 , u successfully pick it up without anyone noticing , if fail . And the cunt comes.
Then : Punch her (strength check) Run (speed check) Split (int check as of keeping more the higher the int is).
I just really dislike simple Random success , but would like it if it was more based on skills (as currently they are useless)
Similar in sex .
In sex , partners acceptance is more based on luck . Should be more based on your looks (attractiveness) + how well u get together(he/she likes u)
Also , implementation of Hard core and casual gameplay (the more options are in this the better) . Cannot go wrong with giving players choices .
Oh and i did promise an unlocked version:
Example :
Found a wallet and the folowing (similar) should happen
Agility + random 0-50 is greater than 100 , u successfully pick it up without anyone noticing , if fail . And the cunt comes.
Then : Punch her (strength check) Run (speed check) Split (int check as of keeping more the higher the int is).
I just really dislike simple Random success , but would like it if it was more based on skills (as currently they are useless)
Similar in sex .
In sex , partners acceptance is more based on luck . Should be more based on your looks (attractiveness) + how well u get together(he/she likes u)
Also , implementation of Hard core and casual gameplay (the more options are in this the better) . Cannot go wrong with giving players choices .
Oh and i did promise an unlocked version: