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NPC intoxication.
- Made a new gameplay mechanic for intoxicated NPCs on a date with an MC.
- The MC will not be able to communicate with the selected NPC in the group if the NPC is heavily intoxicated.
- If an NPC is heavily intoxicated, he or she will not be able to address or interact with the MC.
- If Mc's neighbors are heavily intoxicated, they may not host or visit the MC.
- It is not difficult for an MC to get rid of an NPC's company if he or she is heavily intoxicated.
- MC will be easier to seduce a female NPC if she is intoxicated.
- Made new game mechanics of sobering up NPCs.
- Food is no longer infinite on a date and has a limited amount that both NPCs and MCs can refill.
- Reworked the in-game mechanics of refilling food on a date.
- Desserts or "goodies", if the MC has them, can now be used to further improve the relationship with a particular NPC.
- Alcohol is no longer infinite on a date and has a limited amount that both NPCs and MCs can refill.
- In addition to offering her own alcohol (if the MC has it), the MC is now able to offer to collect money from all NPCs present on the date to buy it.
- The MC is now able to offer a drink to an NPC herself if alcohol is available.
- The MC was given the ability to get a specific NPC drunk, if alcohol is available.
- If unused alcohol remains in the MC's dorm room after a date with an NPC, it is saved and can be used on future dates in the dorm room.
- If unused alcohol remains in the MC's apartment or hotel room after a date with an NPC ends, it becomes the property of the MC.
- Various minor fixes and improvements.
Replace the game files.
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