about_it

Active Member
Game Developer
Aug 7, 2020
934
1,686
Hi, where are the flight attendant courses?
To start a career as a flight attendant, you have to look at the advertisements on the Internet. As soon as the advertisement appears, MC can send her resume and further, the company will send her to the flight attendant course. Also MC can visit the airport and see there an invitation to work as a stewardess. If she is interested, she will be explained what she needs to do to get it.
 

about_it

Active Member
Game Developer
Aug 7, 2020
934
1,686
New publication on Patreon today. Join our patrons and get these updates now.

About it v0.99.1_07.03


- For those who downloaded this version of the game as revised on 26.02, some of the changes were available earlier.
- Game version has been changed to “0.99.1”!!!
- MC's children's health is now also affected by the level of cleanliness in the apartment.
- If MC goes to jail, social services will not ignore it and the risk of deprivation of parental rights increases.
- After studying your comments and recommendations edited the speed of recovery of NPC potency.
- Continued to work on the game mechanics of elasticity of orifices giving it more realism.
- Fixed a bug with wearing dresses, which appeared after allowing a pregnant MC to wear previously purchased clothes.
- After studying your recommendations, we made it possible for MC to sell breast milk using a phone.
- Thanks to your comments, fixed the bugs and edited the game mechanics that allowed the MC to try to rid his roommates of their addictions.
- Made new game mechanics for interacting with male NPCs who have low potency levels at the start of the fun.
- Made a new game mechanic for restoring potency and starting the fun again when the MC interacts with single male NPCs.
- We went back to the basics of the game and paid attention to the game mechanics of fun with single male NPCs. The old code for this game mechanic was completely outdated and despite many edits, it was causing a lot of trouble. Attempts to replace static images with animations only exposed the problems, which required an immediate solution.
The new game mechanics was the fruit of your comments and recommendations on the collection and implementation of which we have been working for a long time. We tried to simplify the mechanics model and make it as efficient as possible by using a new presentation of information for the player. Special attention was paid to the expressiveness of NPC characters and their preferences. A lot of attention was paid to the behavior of NPCs. Our goal was to make their behavior as realistic and logical as possible. There are still some details to be worked on and variables to be corrected, but we are ready to show you the basis of what we have already got in the end.
- A lot of time was spent on creating new animations, the number of which has increased significantly in the game. Unfortunately, we couldn't reduce the volume of the game, as a lot of images are used in other game mechanics, but we will continue to work in this direction.
- Various fixes, improvements and edits.
Thank you so much for YOUR support !!!
 

makeuseofme

Newbie
Jul 21, 2020
24
26
Wanted to ask about modding support. Do you think that can be added after 1.0? I'm also SO happy that the game is almost at full release.
 

DogeD

Newbie
Feb 27, 2023
15
13
I like the new mechanics of the latest patch, but I have noticed the majority of male NPCs you initiate sex with are flaccid at the start.
 
  • Like
Reactions: AikoTaKAHASHI

about_it

Active Member
Game Developer
Aug 7, 2020
934
1,686
hi can anyone help me with where to buy the brest pump ?
Like a baby stroller, a breast pump is included in the amount of money MC spends on baby care. You don't have to buy one on purpose. The option to pump milk comes when a certain amount of milk has accumulated, which depends on the size of the MC's breasts. I would also like to point out that a record is kept of when the baby is hungry and therefore the breastfeeding option is not always available. If there is an excessive amount of breast milk, the MC can feed the baby outside of the scheduled feeding.
 

BBZ01

Active Member
Apr 26, 2021
737
493
Like a baby stroller, a breast pump is included in the amount of money MC spends on baby care. You don't have to buy one on purpose. The option to pump milk comes when a certain amount of milk has accumulated, which depends on the size of the MC's breasts. I would also like to point out that a record is kept of when the baby is hungry and therefore the breastfeeding option is not always available. If there is an excessive amount of breast milk, the MC can feed the baby outside of the scheduled feeding.
Adding the pump and bottles as separate items would add to player involvement in the whole experience. If added it wouldn't cost much and would be available in the pharmacies.
 

about_it

Active Member
Game Developer
Aug 7, 2020
934
1,686
New publication on Patreon today. Join our patrons and get these updates now.


About it v0.99.1_20.03


- Finalized the new game mechanics of fun with single male NPCs. Let's break down its main points to make it clear what you can meet now in the game.
- The form of interaction with NPCs has acquired the form of dialog, where each party can put forward their wishes or suggestions. In some interactions there is a struggle for the initiative, which gives the opportunity to dictate their terms and requirements.
- The beginnings of each interaction are clearly marked. It is no longer the case that, having offered their option, NPCs or MCs immediately change their opinion and offer some other interaction.
- The NPC's character type, now plays an important role and affects the NPC's behavior during fun.
- The first character type will have very low initiative. In most cases, the MC herself will have to determine how the entire party will be run. These NPCs will usually ask for her permission if they have a desire to change something or try something new. They will easily agree to her suggestions and will be easily persuaded to abandon their intentions if they don't please the MC. They will be more concerned with wanting to please the MC, but they will also try to enjoy the process. Their desire to obey will be their main characteristic, although they will be just as capable of surprising the MC during some interactions by showing their persistence. In addition, this type of NPC can take the initiative if the MC is heavily intoxicated and has no control over his body.
- The complete opposite of the first type of character, will be the third type of NPC. They are active, understand what they want to get from the MC and rarely change their principles and beliefs. They will always strive to possess the initiative and try to achieve their goals by any means necessary. The MC will have to be very careful and cautious, as refusal or attempted resistance can cause a negative reaction and provoke the use of force from the NPC. They will never ask for permission and will care little about the MC's condition. Resourceful, confident and prone to dominance they will persevere towards their intended goal. The MC will only be a way of satisfying their desires and only the rare moments when she has the initiative again will give her the opportunity to change anything in the process of having fun. Although for the most part she is given a passive role, she has plenty of opportunities to curb that temper and try to achieve her goals during the fun. Everything will depend on the player as he wants to see and how he understands the role of his main character. If he wishes, she can be just a privateer of the process or choose the side of one of the elements, which will converge in the battle of interests.
- The most unpredictable, as you have already realized will be the second type of character, who is constantly changing and is at the mercy of his sexual desire. He can combine and demonstrate the behavior of the two types of NPCs described above. Indecisiveness at any moment can be replaced by persistence. It is very difficult to predict what he will offer and how he will react to the MC's actions. His mood is constantly changing, the desire to obey is replaced by the desire to dominate and this causes some dissonance in the process of fun. MC can use this feature for their own purposes or just enjoy the process by giving all the initiative to the NPC.
- Immediately answer your question whether it will be possible to change the characters of NPCs. Although they are virtual, they are adult personalities that are formed by the environment and have a certain life experience. The player can only try to determine the type of character based on the behavior of NPCs during fun and decide whether he wants to continue to communicate with him further or not. It is not worth wasting time trying to change someone, while missing the chance to meet your real soul mate. The game will keep generating NPCs until you find the image that will satisfy all your wishes.
- We added new interactions that will be available for NPCs with a certain type of behavior and set of preferences. We tried to keep the whole gamut of interactions during fun and make it so that the player can have a new experience every time. Even if the MC will have fun with the same NPC, it will not be a copycat experience and will give her new sensations. The new mechanics allow you to generate countless variations in NPC behavior based on a large number of variables that track their moods, preferences, and the goals they are pursuing.
- NPCs have been given a more improved intelligence model that allows them to better control the MC and understand her level of arousal. They will now strive to better please her and more skillfully plan their next actions. They will also be able to try to slow down their climax if they realize they have the opportunity to bring the MC to orgasm.
- After carefully considering your comments and requests, we have removed the limit on the number of orgasms an MC can experience while having fun with a single male NPC. After the scheduled climaxes, the MC will be able to experience fun, but it will be more difficult to do so. This will depend on the skill and temperament of her partner and other factors affecting the process.
- We have added one more innovation and now MC will be able to better understand the level of arousal of her partner by focusing on his scale, which will be similar to the MC arousal scale already present in the game. The arousal scale of male NPCs will not be available immediately. The MC will have to gain a certain amount of experience having fun with NPCs to start getting a better understanding of their behavior and motivations.
- New mechanics for scoring pleasure points while having fun, improved time control, the ability to let your partner rest while caressing your hands and other smaller mechanics make the fun more realistic and intense.
- To answer the question about fetishes for NPCs, they don't work yet, but will definitely appear as soon as we make animations and edit this game mechanic.
- We are also continuing to work on the ability to change the preferences and behavior of roommates by lowering their activity level. It is likely that MC will also be able to change their character and make them obey. Basically, it will all be about the middle variant of the NPC character.
- Made a new animation for the game mechanics of watching other NPC pairs who also take part in the fun. Edited and removed pictures from the game that had been replaced by animations and were no longer used. This made it possible to significantly reduce the size of the game.
- All animations added to the game are not the final solution. We try to convey maximum information with minimum file size, so as not to increase the size of the game. Creating animations requires a lot of time. Currently we are trying to determine the optimal amount of animation and options for its display.
- Edited and fixed bugs in the game mechanics of watching other NPC pairs.

We hope that we have done a lot of work and you will like it. Of course, we will have to edit some things, but if you approve the new version of fun with single male NPCs, then we can continue to work on other variants of fun to realize all your recommendations and wishes.
- Various fixes, improvements and edits.
Thank you so much for YOUR help and support!!!
 

about_it

Active Member
Game Developer
Aug 7, 2020
934
1,686
New publication on Patreon today. Join our patrons and get these updates now.

About it v0.99.2_26.03


- NPCs have learned to understand the number of children living with the MC. This affects their decision to start cohabiting with the MC.
The more children living with the MC, the less likely they are to offer or agree to live with her. The MC may deceive them by temporarily sending the children to relatives or an institution, but sooner or later the NPCs will find out anyway.
- NPC roommates got another characteristic that determines their attitude to children and what number of children in the family they consider optimal.
- Now NPCs in case of MC pregnancy will no longer constantly ask for an abortion. This will only be done by those NPCs who do not want to have children or believe that the number of children in the family is enough. MC will have to try to convince them if she has a planned pregnancy.
- NPCs who don't mind having children will now monitor their development and needs. They will also be involved in the upbringing of the children, making it much easier for the MC to fulfill her maternal duties. In the event that such NPCs feel that the children are underdeveloped or undereducated, they may, depending on their financial means, hire a nanny or send the children to an institution. The MC may allow them to do so or force them to abandon their intentions by sacrificing some relationship points. In case MC is raising the children herself, she will have to listen to occasional grievances from her cohabitants if they think that she is not watching the children properly. All this will reflect on the relationship with the cohabitants and lead to various situations.
- NPCs who do not wish to have children will periodically point this out to the MC, lowering the level of the relationship. If the MC takes no action, the relationship will eventually be downgraded to the point where they will have to break up. If the relationship level is high and their financial situation allows them, they will try to convince MC to send the children to live in an institution. The final decision will be left to the MC. She will have to exercise all her abilities to resolve such a situation.
- New game mechanics make the behavior of the roommates more realistic and add new interactions that allow both them and MC to try to achieve their goals.
- Made and added new mechanics to the game that allow a roommate to make a decision and propose to MC to become his wife, provided their relationship has been on a high level for a long time.
- Made and added new mechanics to the game that allow a cohabitant to back out of his decision to marry MC if their relationship deteriorates.
- Made it possible for the MC to discuss the topic of marriage with his roommate under favorable conditions.
- Made it possible for the MC to opt out of marriage on the wedding day.
- Made and added wedding to the game, now MC can get married.
- Made and added new mechanics to the game that allow MC's husband to decide and file for divorce.
- Made and added new mechanics to the game that allow MC's husband to refuse to divorce MC and stop the divorce proceedings.
- Made it possible for MC to start divorce proceedings.
- Made it possible for MC to stop divorce proceedings if she initiated them.
- Made and added the mechanics of divorce proceedings to the game.

1.png

2.png

3.png

4.png

5.png

6.png
 

Hardor

Member
May 29, 2020
404
245
Can you blackmail money for the abortion and can you fuck the bestman during the wedding day, being late to your own wedding because of that?
 

Jinsem

Member
Jul 31, 2017
126
55
New publication on Patreon today. Join our patrons and get these updates now.

About it v0.99.2_26.03


- NPCs have learned to understand the number of children living with the MC. This affects their decision to start cohabiting with the MC.
The more children living with the MC, the less likely they are to offer or agree to live with her. The MC may deceive them by temporarily sending the children to relatives or an institution, but sooner or later the NPCs will find out anyway.
- NPC roommates got another characteristic that determines their attitude to children and what number of children in the family they consider optimal.
- Now NPCs in case of MC pregnancy will no longer constantly ask for an abortion. This will only be done by those NPCs who do not want to have children or believe that the number of children in the family is enough. MC will have to try to convince them if she has a planned pregnancy.
- NPCs who don't mind having children will now monitor their development and needs. They will also be involved in the upbringing of the children, making it much easier for the MC to fulfill her maternal duties. In the event that such NPCs feel that the children are underdeveloped or undereducated, they may, depending on their financial means, hire a nanny or send the children to an institution. The MC may allow them to do so or force them to abandon their intentions by sacrificing some relationship points. In case MC is raising the children herself, she will have to listen to occasional grievances from her cohabitants if they think that she is not watching the children properly. All this will reflect on the relationship with the cohabitants and lead to various situations.
- NPCs who do not wish to have children will periodically point this out to the MC, lowering the level of the relationship. If the MC takes no action, the relationship will eventually be downgraded to the point where they will have to break up. If the relationship level is high and their financial situation allows them, they will try to convince MC to send the children to live in an institution. The final decision will be left to the MC. She will have to exercise all her abilities to resolve such a situation.
- New game mechanics make the behavior of the roommates more realistic and add new interactions that allow both them and MC to try to achieve their goals.
- Made and added new mechanics to the game that allow a roommate to make a decision and propose to MC to become his wife, provided their relationship has been on a high level for a long time.
- Made and added new mechanics to the game that allow a cohabitant to back out of his decision to marry MC if their relationship deteriorates.
- Made it possible for the MC to discuss the topic of marriage with his roommate under favorable conditions.
- Made it possible for the MC to opt out of marriage on the wedding day.
- Made and added wedding to the game, now MC can get married.
- Made and added new mechanics to the game that allow MC's husband to decide and file for divorce.
- Made and added new mechanics to the game that allow MC's husband to refuse to divorce MC and stop the divorce proceedings.
- Made it possible for MC to start divorce proceedings.
- Made it possible for MC to stop divorce proceedings if she initiated them.
- Made and added the mechanics of divorce proceedings to the game.

View attachment 4682128

View attachment 4682129

View attachment 4682130

View attachment 4682131

View attachment 4682132

View attachment 4682133
I cant find the link
 
3.40 star(s) 34 Votes