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about_it

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Aug 7, 2020
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About it v0.99.6_19.08


- Thanks to your feedback, we have identified and fixed an error related to business equipment upgrades.
- Based on your suggestions, it is now possible to repair premises and upgrade equipment at the same time while the MC is doing their job.
- After reviewing your comments, we have reset the business maintenance account if the MC has invested money in improving the condition of the premises or equipment this month.
- After reviewing your comments, we concluded that managing staff by individually addressing each employee is very inconvenient when there are many of them. Therefore, we have redesigned the mechanics of managing hired employees when the MC is running their business and made it possible to manage the entire team at once. The ability to select and interact with any hired employee has also remained.
- Thanks to your feedback, we fixed a bug with hiring additional employees when the main part of the staff had already been recruited.
- At your request, MC can now audit their business every 10 days.
- Continuing to follow your comments, we have come to the conclusion that the roommates in the dormitory continue to be overly active and contact MC again after the conversation has ended. The fact is that, in solving the problem with the roommates' activity, we focused on the moment when MC tries to refuse to communicate with them, and completely missed the moment when MC initiates communication. We have made changes to the code for this mechanic again and hope that this problem is now solved.
- While reviewing your comments, we discovered the following problem: when the MC refused to live in the dormitory, the connection with her roommates was lost. Although we made them convertible, most players would look for their former roommates in the dormitory in the list of acquaintances living in a specific area of the city. The thing is, in order for dorm mates to be included in this list, it was necessary to visit the dormitory located in that area. A free slot was also needed to fix such an NPC. Understanding the essence of the problem, we completely redesigned the transfer of roommates to the list of fixed NPCs after the MC stops living in the dormitory. In addition, we added another feature: if there are no free slots, the roommates will be converted and available for interaction once it becomes possible.
- We have made changes to the code for the MC game mechanic in the role of a prostitute at the truck stop in the northern part of the city. We have significantly reduced the amount of code for this game mechanic and improved its stability.
- After receiving reports from you about bugs that appear after the MC uses their bag to access their items, we have reworked part of this game mechanic, making it more stable and removing a large number of variables that were no longer needed. Using the experience and knowledge we gained, we also reworked access to and exit from the mirror, public toilet, and ATM. The main problem was that the MC did not always return to the original location from which she started the interaction. To solve this problem, we had to make significant changes to the code for these locations.
- At your request, we added a laundry room to the hotel where MC is spending her holiday. Initially, we did not expect MC to enjoy her holiday so much that her clothes would get dirty.
- We found and fixed a bug that popped up in the game after updating the NPC peeping game mechanic. Because of this bug, it was impossible to interact with MC children. Also, the info about the child became totally weird and didn't match the info in the extra description window. We have fixed the bug and taken measures to prevent it from happening again in the future. We have also changed the basis of the child's game mechanics, making it more reliable and reducing the number of variables.
After receiving your comments that NPCs who live with the MC, after noticing her pregnancy and welcoming the birth of the child, begin to demand that she have an abortion, we started looking for the bug, but as a result, we came to the conclusion that the entire mechanic was not working correctly. We had to start from the moment when the MC and NPCs try to find common interests and start living together. First, the NPCs incorrectly determined the MC's pregnancy and the number of children already living with her. We fixed that. Second, when cohabitation began, the MC's pregnancy and the number of children that the NPCs already knew about when they agreed to live with the MC were not taken into account. We had to rewrite part of the code for starting cohabitation. After checking all the code for the MC's interaction with her cohabitants, we found many incorrect conditions that led to bugs and paradoxes. We have fixed all the identified issues and will continue to monitor your comments to make sure that everything is working correctly now.
- We decided to take your wishes into account and give the MC even more freedom in their actions. After reading a comment about how the MC cannot take off a coat they accidentally put on outside in 30-degree heat and suffers as a result. We made it possible to take off and put on any item of clothing worn by the main character in any location of her choice using the corresponding icon in the additional description window. As you can imagine, the next step was to make changes to the reactions of surrounding NPCs. These could be random passers-by or visitors to establishments who may not approve of the main character being naked in a public place. On the one hand, the new game mechanics lead to various curious situations, but on the other hand, the main character may suffer from rash actions and even be arrested. The police station now tracks the number of offences committed by the main character per month, and fines increase if the main character commits these offences again. We have also added other consequences if the main character regularly disturbs public order in the city.
- The banking system in the game failed again. Unfortunately, we didn't spend enough time on it when we were developing this game mechanic. The new problem was that, in addition to regular loans, MC could take out additional loans secured by her car and apartment. These loans did not take into account MC's previous loans and caused bugs and paradoxes. In addition, the monthly increase in the loan rate was calculated incorrectly. We had to rewrite part of the code for MC lending at the bank to fix the identified problems. We also had to make changes to the deposit and deposit profit system. This mechanic also had its flaws, which allowed MC to earn unreasonably high profits.
- Based on your feedback, we've changed how muscle pain works after intense exercise. MC won't have to deal with this pain for a whole day anymore. Depending on her stamina and strength, the pain will gradually fade over a certain number of hours.
- Continuing to receive comments from you that NPCs do not respond to MC's offer to have fun, we have reworked this part of the game code again. We hope that the problem has been solved and will continue to monitor your comments.
- Thanks to your comments, a bug has been fixed where MC could not use the shower while visiting an NPC.
- Based on your recommendations, we have reworked the NPC's alcohol consumption when the MC interacts with them during a date.
- Ground transportation to other areas of the city from the railway station area has been restored.
- Various fixes, improvements and edits.
Thank you so much for YOUR help and support!!!
 
3.40 star(s) 34 Votes