MOTHRA, PART ONE — $2 RELEASE
You all probably know the story by now: This update was one hell of a challenge to make. As we stated in previous post, around 30% of game's code has been rewritten from the scratch, which is no less than hundreds of hours of work, that our solo programmer had to do in the past couple of months, all while being extremely sick and most of the time bedridden. Which is also kind of ironic, considering the "otherworldly" nature of the story you're about to see. Who knows, maybe this update is cursed, and not only in terms of how broken it probably is.
But now, let's get to business.
The reason this update exist, is not to introduce Mothra as a new character, but actually to finally start reworking outdated or poorly performing game elements. Mothra is here to give it more substance, as well as to add more reasoning behind the appearance of the new in-game shop. You can say, her characters works as a glue to hold it all together. That being said, we put A LOT of effort in her story. Not only she's on par in story length with our biggest releases, but also her scene... oh, here scene! To say it's our proudest work would be an understatement! Not only it's first truly "pathing" scene, but it's also features content for all kinds of tastes. Her story is fully playable in this very update. Have fun!
BLAZE, PART ONE — $10 RELEASE
As we said, taking a forced hiatus while our programmer has been lying sick allowed us to work quite far ahead when it comes to writing a story and making art. Now we want to use all that freshly made content to keep a steady stream of releases, because otherwise we feel like keeping your pledge isn't really worth it. Hopefully, that is about to change for good.
So here it is, our first story-focused update, that is going to kick start Blaze's route and introduce her as new romanceable character. As you all know, we are kind of serious about making storylines, that you can actually get invested in, but that takes a lot of setting up. So we thought, why don't we make these "setups", filled mostly with dialogue and character-building into their separate updates? Their development is far less time-consuming, and would allow us to expand stories in so many more interesting ways! You will get more updates per month, and our writer will finally fulfil his desire to write so much cutesy romantic stuff, that the world will collapse under its weight. Win-win!
Without further ado, Blaze! A person, driven solely by the power of sugar and pure hatred towards sitting at the same place for over a minute. Enjoy!
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HOW TO ACCESS NEW ROUTEs:
Blaze: To trigger Blaze's route, you need to exhaust every possible dialogue option with the group she's sitting in the Library in. The dialogue resets every day, so it might take a few days of talking to them to get to it.
Mothra: Her route activates automatically once you have finished at least 2 of those storylines: Sombra, Andre, Brigitte, DVa. After that, an event will trigger, that will kickstart her story. Walkthrough is available in the in-game notes as always.