- Sep 14, 2016
- 1,852
- 22,058
I think you said "shithouse". Yes, I definitely recall you didn't say "shithole".
I think you said "shithouse". Yes, I definitely recall you didn't say "shithole".
To my understanding, blizzard was only sueing 3-D works, not actual 2Dblizzard will sue this dev 100% maybe you can get some money by call them. XD
i was about to mention something about this. but the topic its already done, im just going to add this.Most people who make your sourcefilmmaker or blender based Overwatch porn, also have a patreon. Also, even someone big, like Shadman, made a few pieces of Tracer R34, and then also sold them as seperate pieces on his merch store. None of them have gotten hit by Blizzard tho.
I can neither confirm nor deny that our artist may or may not have a lot of experience drawing yaoi... Poor girl...I have to admit that when you see the banner, i thought it was a yaoi game
Drawing yaoi or not, he/she's skilled, really like it.I can neither confirm nor deny that our artist may or may not have a lot of experience drawing yaoi... Poor girl...
I know it! Thank you all so much for your kind words about the artist and the writer, I am really excited to be able to work with them <3Drawing yaoi or not, he/she's skilled, really like it.
We sure hope so. Honestly getting everything we wanted done in Ren'Py was a pain. I have professional experience with both Unity and Impact, and we might actually switch to Impact at a certain point. Though working with the core as it stands is indeed pretty consistent!... The UI seems to be well developed and the map seems to be planned out, so my hope is that building the code will only be adding scenes and events which, hopefully, means that development progress can be consistant.
only 10I'm guessing there is like 20 minutes of content if its a demo, right?
We appreciate it that you reseved the time to take it in, holding down CTRL the demo would have lasted around 25 seconds ;-)only 10
SameThe picture made me think this was a guy on guy game. Maybe it needs adjusting.