can't believe the current version's new work type has a game breaking bug that soft locks the game (unable to sleep) and the dev hasn't fixed that a week later. he seemingly poured a ton of content into the job that no one can experience. sleeping has been a mechanic for literal years with this game, it can't be hard to fix its absence in this job type.
Not really a game breaking bug per say, more of an incomplete path which atm is a major WIP.
From the changelog.
WARNING: Hucow path is fully capable of being "checked out" along with new locations. This is obviously not complete, however. Perhaps save before selecting it as a job, so you don't wind up stuck in a dead end job you can't quit.
HOW-TO: The best way to see the new hucow/prolog content additions is to start a male story prolog. You can save before choosing the job (so you can see reactions from different jobs). Then pick the hucow job. Experience the hucow variation of the prolog. Read through the hucow orientation event, and then you can poke around a little bit to see the new maps. After that, you can go back to a normal playthrough.