Version 0.49: Still as broad as an ocean but with a slightly deeper puddle
To all of you sigma males out there, have you ever wondered what it'd be like if you became a woman one day? Well, keep wondering because this ain't it.
In the dysfunctional, nonsensical, and dystopian world of Accidental Woman, you play as John Woman, who is either a cucked man turned into a woman by his thicc futa love interest, or a woman who is...also a woman after a freak accident thanks to a thicc futa scientist who keeps reminding you that you are property. Not that it matters at all, though, because much like the rest of this game, such things are inconsequential when compared to the many challenges that lie ahead as a woman.
Normally, when games involve a MtF transformation, they're usually pretty simplistic and not that immersive. However, through the infinite genius that swirls in the dev's empty headcase, AW instead gives you all the complexities of being a woman whilst unironically feeling like they're designed by a man. You see, in ThaumX's mind, being a woman apparently means being so frail, so fragile that simply breathing the wrong way will cause your character to commit herself to the obituary.
What do I mean by this? In this game, you have a handful of resources that you need to manage which include loneliness, stress, libido and happiness. Go over beyond any of the negative thresholds of these meters and your character will already want to kill herself. This wouldn't be so bad if the implementation wasn't as smart as a pet rock since talking to NPCs does not reduce loneliness, going out of your way to get their contacts and then hang out with them does, which is absolutely stupid. Bonus points if you made your character an introvert, now you can have extra difficulty in hooking up with strangers because introverts apparently freeze up upon human contact.
On top of all this, you have a plethora of pointless busywork that contributes almost nothing to the enjoyment of the game. Clothing needs to be replaced every now and then since they can break down, you can get fined for drunk driving, you have to go to work, take classes to upskill, help out futa scientist fix her machine and many more. God save your soul if you actually decide to pursue a relationship since ThaumX, in his pursuit of 'realism', has also made sure to time-lock the stages in your relationship. This means that it does not matter if the NPC already loves you to bits since you have wait several in-game weeks to months to progress. On the rare chance that the NPC proposes to you, the game will break, forcing you to refresh the encounter, never to be repeated again.
Speaking of NPCs, in the frankly desolate empty landscape that is Applewood, NPCs live up to their name as they have near zero initiative in approaching you. Near zero since this version has them do token conversation every once in a while. In this place where promiscuity is about as common as air with so many pornographic ads and companies that you could've sworn were conjured up by a 12 year old who had just discovered the Hub, you, the woman, have to do all the work in procuring a male.
The NPCs also look ugly as sin, with some 2D renders that clash heavily with the abundance of IRL porn thrown at you. While it is understandable as to why they've opted to go with those renders, there was absolutely no reason to replace the key NPCs graphics as well during interaction.
Speaking of porn, the sex in this game is mostly text-based, which is normally fine if it also didn't play out like an Excel spreadsheet. The text written for the sex scenes are so generic. It's clunky and you'd have a faster time getting aroused from reading an Ikea manual.
There are supposedly a large number of fetishes that are planned to be implemented in the game, if the 'content warning' meant anything. However, the only fetish that it does cater well is impregnation and pregnancy. Out of the entire shitshow that is the game's mechanics and core system, the ones revolving pregnancy are the ones that actually feel fleshed out. There's fertility cycles, fertility treatments, fetus growth acceleration, multiple pregnancies, fertility tattoos, abortions, belly elasticity treatments and even an entire job based around pumping out kids. For those who like the fetish, this sounds amazing!
But of course, this is ThaumX we're talking about so you can't have too much fun. If your character isn't an employee at the job specifically catered to birthing many kids, she will die from having her belly burst due to too many babies, which makes no sense considering that the treatments provided by the job and the hospital are exactly the same.
Oh, you thought you'd only die from suicide? Tough luck because 'realism' means you get to die for all sorts of silly and stupid reasons, including getting kidnapped in broad daylight while having a date in a fancy restaurant.
So, why the three stars then? Aside from the catering to one fetish really well, the only fun part about the game is the character creator at the beginning of the game. There's a lot of depth put into crafting your own 'woman' body that it almost tricks you into thinking this game is actually good.
To conclude, Accidental Woman is a roughly $15 character creator with a clunky, broken, buggy game attached to it.