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Mod Ren'Py Adam and Gaia : THXE [R4 C] [Doomed City]

4.70 star(s) 3 Votes

How much should the current game systems be revised?

  • Combat - Lots, need combat to be so fun I would play it even without porn.

    Votes: 8 14.0%
  • Combat - Some, need a few encounters to be balanced to be great.

    Votes: 16 28.1%
  • Combat - Little, don't let the RPG mechanic get in the way of my fapping.

    Votes: 13 22.8%
  • Towns - Lots, need towns to be so complex that it's almost it's own game.

    Votes: 16 28.1%
  • Towns - Some, there should be some complexity, but not too much.

    Votes: 22 38.6%
  • Towns - Little, just make a few small improvments here and there.

    Votes: 3 5.3%
  • Bases - Lots, need bases to have much more complexity and things to manage.

    Votes: 17 29.8%
  • Bases - Some, need a few more things to have to manage.

    Votes: 16 28.1%
  • Bases - Little, just add a few small improvements.

    Votes: 7 12.3%
  • General - Only make the improvments you think need to be made.

    Votes: 32 56.1%

  • Total voters
    57
  • Poll closed .

Epadder

Programmer
Game Developer
Oct 25, 2016
568
1,064
Fallen Utopia Update 38
Time for the another progress report. :cool:


Fallen Utopia Core:
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Fallen Utopia Extras
(* means written)
(** means written and scripted)
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Other:
Insanity: 500%

Progress Since Last Update:
Was a bit under the weather for most of last week, but still moving forward.

Fallen Utopia Writing: Wrote and Finished: Lepo's Descendant
Far Coast Writing: 1 more Core Story Scenes of 60ish (9/60ish) planned Core story scenes.
Continuing: General code management, integration, and testing. Focus on the town/base system and implementation of encounters/generated scenes in a cleaner manner.
WIP Preview of some new screens (Requirements is very WIP):
screenshot0035.jpg screenshot0036.jpg screenshot0037.jpg

Plans:
Will just continue on this path to revamp, update, and expand the game, while writing the next update at the same time.
As always I've probably underestimated how fast I could do things since my work rate / availability isn't consistent, but I'll be moving ahead one step at a time. :oops:

I'll be back on the 8th of April with the next report on my progress.

Everyone stay safe and take care until then.
:whistle:
 

Epadder

Programmer
Game Developer
Oct 25, 2016
568
1,064
For everyone who wanted some additional options to download the current version, I reported the thread and an uploader has now created additional mirrors.

I will note that I am not offering support for this version any more, the only thing that I will support is transferring data from the current version to the new one when it is released.
 

Dark51

Member
Jun 5, 2019
120
35
Also impregnation gives you experience (from random encounters to full characters).
Nah i prefer no limits in leveling up, so just keep breeding like abe shinzou told you, keep impregnating keep getting stronger, experience (exp) may vary depending what race of female is impregnated,

I like the notification impregnation cut-in image like ovulating ovaries sending egg, but i prefer to also add the sperm fertilizing eggs animation for perfections!
 

Epadder

Programmer
Game Developer
Oct 25, 2016
568
1,064
Nah i prefer no limits in leveling up, so just keep breeding like abe shinzou told you, keep impregnating keep getting stronger, experience (exp) may vary depending what race of female is impregnated,

I like the notification impregnation cut-in image like ovulating ovaries sending egg, but i prefer to also add the sperm fertilizing eggs animation for perfections!
I'm not sure what you're worried about in the first part... that post is from almost 4 years ago...

I have updated the cut-in.
updated_cut-in.jpg
 

Epadder

Programmer
Game Developer
Oct 25, 2016
568
1,064
i mint find LOL
If you have chosen a exploration mode that isn't all locations revealed, then you need to 'scout' at one of the zones (Coast, Plains, etc) and then you will randomly unlock the location and then you can travel to it.
 
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Reactions: nightsight

nightsight

Well-Known Member
Game Developer
Mar 25, 2019
1,619
462
GOT IT : D i think!! now just got to figure out how to unlock monster girls ^^ to join th town
 
Last edited:

Space_Cow99

Member
Jul 26, 2019
405
233
I think only problem I run into both mod and original game would skills that [Adam] is able to learn it only goes to certain tier level and I kind wonder if base of each mod and game is there way he could build smith + forge so reinforce his home against monster attacks and have so his girls are on guard force? what if curse sends monsters assault central base.
I have wonder to if curse is still effect maybe diseases or one conditions, sex fear, primal urges these kind of things don't occur.
I think if tier of level up it was different like bar up versus upgrade click. Might increase chances sci fi.
I was also thinking if there was hot spa in certain locations that could be built.
I liked the original game latest edition of curse elf. 10+ You get to battle him or die is pretty cool it gives more plot and reason.
Question remains which do want to play mod where build up play like conquest or play simplified in original. Some reason I remember playing the original and could never figure it one way transition, is there way to avoid Freia from eating the apple? Is there way aged her back? It would be good plot twist.
 

Epadder

Programmer
Game Developer
Oct 25, 2016
568
1,064
Where it is?
No the sequence is updated, in-game it will still be on the right side, it is no longer the reversed ovulation.

I think only problem I run into both mod and original game would skills that [Adam] is able to learn it only goes to certain tier level and I kind wonder if base of each mod and game is there way he could build smith + forge so reinforce his home against monster attacks and have so his girls are on guard force? what if curse sends monsters assault central base.
I have wonder to if curse is still effect maybe diseases or one conditions, sex fear, primal urges these kind of things don't occur.
I think if tier of level up it was different like bar up versus upgrade click. Might increase chances sci fi.
I was also thinking if there was hot spa in certain locations that could be built.
I liked the original game latest edition of curse elf. 10+ You get to battle him or die is pretty cool it gives more plot and reason.
Question remains which do want to play mod where build up play like conquest or play simplified in original. Some reason I remember playing the original and could never figure it one way transition, is there way to avoid Freia from eating the apple? Is there way aged her back? It would be good plot twist.
The main features of the game are now set, so I won't be adding that kind of mechanic myself, but once I have finished what I will do for this game maybe someone will like your idea and create a mod.

Freia will always consume the apple, her eventual fate will be up to how you have acted throughout the game.
 

Epadder

Programmer
Game Developer
Oct 25, 2016
568
1,064
Fallen Utopia Update 39
Time for next progress report. :)


Fallen Utopia Core:
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Fallen Utopia Extras
(* means written)
(** means written and scripted)
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Other:
Insanity: 600%


Progress Since Last Update:
Testing revealed some very problematic issues, so time has been spent on fixing that instead of writing, but did a little bit.
Fallen Utopia Writing: Wrote and Finished: Lepo's Descendant as a Resident
Far Coast Writing: 1 more Core Story Scenes of 60ish (10/60ish) planned Core story scenes.

Generation System Changes and Limitations:
Due to every character now having much more that they have to track and update, I have to limit the total amount of these more complex characters down.
Housing at Bases and towns will be used to restrict how many of these characters can exist a time.
  • Main Encampment: 2400 Descendants
  • Human Capital: 1920 Residents
  • Sphynx's Tower: 960 Descendants
  • Monster City: 960 Residents
  • Sanctuary: 960 Descendants
  • Sanctuary City: 960 Residents
  • Coast, Plains, Fields, Desert, Jungle, Mountains Towns: 240 Residents each
9,600 Total

Outposts:

A very limited version of the old towns that you can create at the six zones. (Coast, Plains, Fields, Desert, Jungle, Mountains)
They can only be created, not managed.
They will generate a single resource for your main encampment once a week.
You can add workers to them by sending Descendants or Residents to these locations, both Monsters and Humans can be sent to these locations to work.
Descendants or Residents sent to these outposts are lost forever as more complex characters. (If sent by mistake, can rollback).

Jobs:
There is now a specific job per resource to make managing them easier.

UI:
Use a different frame based upon the generation of descendant. (It wraps back around at the 20th generation)
Icon now included to indicate a Descendant/Resident is producing a specific resource.
Descendants/Residents can be auto-assigned to work at a facility based upon their job, Untrained and Talented individuals have to be assigned manually.
Descendants/Matrons have the option on their character screen to assign and remove them from a facility.
More Information about Descendants.

Misc:
Lots of bugs fixed and internal changes for increased technical performance.
Realized 'found' is a bad term for establishing a base/town. I will be using the term to 'settle' instead of 'found' from now on to refer to the process of creating/establishing bases/towns.

Preview:
screenshot0039.jpg screenshot0042.jpg screenshot0038.jpg screenshot0041.jpg
Plans:
Will just continue working one step at a time, until it's finished.
I'll be back on the 22nd of April with the next report on my progress.

Everyone stay safe and take care until then.

:cool: (y)
 

nightsight

Well-Known Member
Game Developer
Mar 25, 2019
1,619
462
How did you fix it? mine is still not letting me.
i have to upgrade all the villages to lvl 10 before monster village becomes possible THEN i have to get a few girls as maidens before talking to the phynix
 
4.70 star(s) 3 Votes