Ryu Gon

New Member
Game Developer
Apr 30, 2025
9
23
3
"If you beat a mini games, you can look at AI arts I made with free AI site in 20 minutes of my time."
Hi, That's why I also added the gallery so you guys can enjoy without trying to complete whole game :D
 
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Ryu Gon

New Member
Game Developer
Apr 30, 2025
9
23
3
Thank you everyone for reviewing and rating my game, and thank you for both the criticisms and the advice. I will try my best to improve. Because no matter what, I still have a few things I need to do to complete my first game, so please allow me to finish developing what's still unfinished. Even if it turns out to be nonsense, it has to be completely nonsensical. Leaving it unfinished bothers me even more than the criticisms, and until then, I still hope to receive feedback from all of you :D
 
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SlowDance

Member
May 5, 2017
331
897
338
I will add the more detail in the overview in next version.
Thank you for your advice!
I appreciate your response. I myself don't have much of an imagination, so whatever details you dare to include will benefit me (and whatever poor sods suffer the same shortcomings that I do) to understand the game's premise.
I look forward to your next update. Good luck and cheers!
 
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Nej_Aldrig

Member
Dec 6, 2017
174
230
246
The pics need more diversity - it's hard to play when one number is represented of "woman in doorway, white blouse, arm to the left" and another is "Woman in doorway, white blouse, arm to the right", next there is "blowjob scene" vs "blowjob scene", and "girl in school uniform" transforms into...."Girl in school uniform (holding a small present)".

The responsiveness of the controls leave something to desire as well, on the real 2048 you could spam left-down-left-down, with this, if you do the game only register a new command once the animation has been completed. There should be some input-memory. compare it to the real game, and it feels very slow.
Also, if I hold down and press left, when I release left, it doesn't re-register that I hold down. This is a problem with the original game, that didn't need to be replicated.

There is no need to keep spawning only 2s when you have a board full of 16+ pieces, spawn some 4's and 8s to speed up the game.

Some mechanics like unlockable undos, swappes, number deletes, row deletes, could be implemented. Less purist, but I think they can make the game more accessible.

The animation needs some work, as it is, it feels jagged.

All themes are very samey, vanilla, lovey dovey. Matter of taste, personally I find it boring.

EDIT: On reflection, I realise this comes of as a bit harsh, it's a game with lots of potential and anyone who liked 2048 is going to like this, if it's polished a bit.
 
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