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Iexist

Engaged Member
Jul 20, 2018
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I picked this up out of my backlog because I was curious about the cat-dude's TL efforts. Well, that and the girl is hot. No amount of curiosity is gonna have me playing a game where I couldn't enjoy the H. That said, before I get into the subject of my curiosity, I'll talk about the game itself for a bit.

This game is one of those "standard" NTR games where the girl's BF/hubby/whatever gets in trouble, and she has to do lewd shit to get him out of it. It's specifically of the "partner gets hurt" variant (Kubel is probably the most known example of this archetype) and it's nothing particularly special in terms of set-up. In some ways, it's honestly a lot worse than a lot of other examples out there by sheer dint of the fact that the action takes place in only three days, which is a ridiculously short amount of time for anyone to fall to the D without shenanigans... and there aren't any shenanigans to be had in this one.

Which means that in terms of satisfying corruption/NTR, this game sucks ass for people like me that want to have something to properly sink one's teeth into.

Basically, the "girl ends up liking dick" endings makes no sense, and the extra ending makes even less sense, it's just uber lazy. The "can't beat the monster in 3 days" ending is ok though.

Still, in spite of this terribly lazy set-up, I do want to give the dev props for one thing... and that's the fact that the game actually makes an effort to be a game, as limited as it is. What I mean by that is that Liza needs to beat the Chimera to save her BF by the end of the 3rd day, and while she has the option to do lewd things for items and equipment, she doesn't have to take it. However, if you don't take it, the game is actually decently difficult for an RPGM game and it forces you to think quite a bit in terms of what to do and when.

With optimal choices, it's actually possible to beat the Chimera on the 2nd day. It's not easy and may require a bit of RNG, but it's doable. However, actually taking those choice naturally without save scumming or whatnot is pretty much a matter of luck, because you don't know what the optimal course is. You have quests that you can take, but you don't know how difficult they are or what kinds of rewards they offer, so you have no idea what order to tackle them in to obtain optimal rewards. It's really easy to screw up and end up needing to rely on Bork's offer or hitting the bad ending where Liza can't kill the monster on day 3.

It's an interesting set-up that has the potential to be quite fun, though it falls short of being really great by dint of the fact that you have no way of figuring out a route to the good ending without luck or cheating. Basically, it's not a matter of skill or applying one's intellect, you need to rely on knowledge that you have as the player, but which the character can't have. That's always disappointing to me in these sorts of games, but still, the fact that the dev tried to do more than just "choose if Blondie gets fucked or not" like a lot of other games out there do is still a point in their favor.

Getting the good ending is not THAT hard as long as you know what you need to do. The game does tell you a couple of things that are important... the most important of which being the fact that you need to increase your party size by recruiting other adventurers. What the game doesn't tell you about this, but which is easy enough to figure out, is the fact that the adventurers act automatically and basically just attack and use skills, and the fact that you can change their equipment and that they can get XP. To that end, the faster you get them, the more levels you can pile up on them for the chimera, though that isn't absolutely important.

In any case, neat idea, could've used a better execution, but c'est la vie and all that.

Now, when it comes to the TL, this is fairly well done for an AI MTL. I've actually seen more mistakes in a number of Dazed's TLs, so it's nothing to complain about. That said, the game is TINY, so it's difficult to say if the quality is because Breezer did a particularly good job with handling it, or because DeepSeek didn't have to keep track of as much context as some of the bigger games out there require.

BreezerTheCat I put some things I noticed in a spoiler here. You can fix them or not at your leisure, but I felt that pointing some of these out is a good idea because on bigger games with more text and whatnot, I can see these spiraling into really big issue, depending on what caused them. Btw, the order I reference is the one seen in the gallery. This is not all that there's too be found in the game btw, this is just all I had patience to put together with screenshots and whatnot.

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ANYway, I wasted more time with this than I usually would... Not the worst way to waste some time I suppose, but ultimately, the game is thoroughly mediocre. The dev had a good idea here, he just didn't take it anywhere near as far as he should have for a quality NTR game. Again though, at least they tried. More than I can say about a lot of others.
 
2.00 star(s) 6 Votes