has anyone had the issue where they launch the game but the game doesn't show up. but task manager says the game is up? if so, whats the fix?
It's not sending anything, it's checking the most recent version for the game. If the version you're on is older, the game will suggest to download the new one. It's standard practice amongst many games.Why is this game trying to send something via internet to PASTEBIN? There is nothing about this in game description.
Thank youI'm late to the party as usual. Just wanted to wish you the best, Pastry. Make sure not to overwork yourself. I know you have a job outside of making smut. Looking forward to playing the new update. <3
The kosher way would be to update the engine toperhaps I'll just include it in the next build myself
will have to do some testing first
8.1.3
+ which includes the
renpy-build
does seem fairly stable ABI/API wise across Ren'Py versions MAJ.MIN.(x)
.renpy-build
was seeing some additional churn between 8.1.2
-8.1.3
, IIRC, a lot of it was Android build related.I guess. I saw Lolisa's scene when there was no way to avoid it. When it was avoidable, I restarted so I could avoid the scene. The first time I used CTRL so I don't remember too much, and the second time I didn't even see it. The truth is that I don't even remember if that first time you had to give someone a name.what if it's not checked but it also says i made her call me something else which only happens if you accept her advances doesn't that mean its a bug?
why use joiplay? is better than Android ver?Hey guys, can anyone tell me what to do? I can't open the game on joiplay.
I'm using the translation mod and it can only be played in joiplay.why use joiplay? is better than Android ver?
The game runs on my custom modified version of Ren'Py and I believe joiplay doesn't support it. Someone tried it previously and it doesn't work.Hey guys, can anyone tell me what to do? I can't open the game on joiplay.
That actually sounds like an amazing idea!OH right adding onto super boss replays idea, you could give rewards for beating them in X turns. or drawing the fight out for x turns too. i would think something like:
beat X boss within 10 turns = 2 power stones
beat X boss within 5 turns = 5 power stones
draw out boss fight to 20 turns = 5 fortune stones
draw out boss fight to 30 turns = 10 fortune stone
probably best left at one time rewards... but maybe you could let us farm 1 power stone per within 5 turn victories after the initial win or something?
i was thinking there'd be an EXP bonus regardless of turn limit for material reward would be enough. i wanna be able to over level again!That actually sounds like an amazing idea!
Where you can re-battle bosses with additional challenges and tricks to raise the difficulty and push the player to improve a more effective strategy.
It could be something similar to Mario and Luigi rematch battles where old foes have a new color palette, more aggressive moves and as you said limited turns to beat them.
The rewards from from beating them other than trophies and items could be special equipment or even new costumes or silly gimmicks.
Either way it’s time to restart the game for me, another full playthrough
I actually have the boss replays in the to do list, but never thought of adding additional challenges to it! That could be fun to do, I'll mark it downOH right adding onto super boss replays idea, you could give rewards for beating them in X turns. or drawing the fight out for x turns too.
noitLIES! Never watched Konosuba so those characters aren't familiar to me... I'm going to sue you for false advertising.
Anyway, the renders look not terrible, the scenery looks surprisingly polished, and... wait... what is that? somewhat custom mechanics? even combat? That is something that we don't see on a daily basis so it might catch the attention of some people...
Good luck with the game, promising start I guess.