Advice about my first game ?

Spirox

Member
Jun 15, 2018
468
459
Hello guys,

I am about to make an Ero (Hentai) game and wanted to learn some advice from the community...
I know already yall don't like incest (I don't too) and aren't too much fan for RPGM games? Am I correct ?

My game? :

It will be an RPG with some various H-scenes and a pretty much cool story ... It will begin with an NTR and Femdom genre BUT the main character can (will?) be dominant later in the game... (How? That a secret for now).

The player will have the choice to be in an Easy mode (just to have the CG arts...) or to be in a Normal Mode (much harder than the easy one but it will suit people like me who actually enjoy leveling up and getting the best weapons/armors in the game ).

The player will also have the choice to choose between Good or Evil...

The player will obviously be a male (because of the NTR/ Femdom)

There will be no Incest, Peeing, Gay stuff or bi (unless it's a woman)

The H-scenes won't be animated but we will have different facial expression, positions, etc...

No sound for the H-scenes (unless someone here knows a good source of X-sounds)

We will have a 30min~1h demo before the final game and I will need funds (If people like the demo) on Patreon...

So my question(s), what are your points of view about all this stuff I just said and what do you recommend/advise?

Thanks, Fellas!

EDIT : I won't use RPGM, I will use unity with pixel art characters.
 

forbidden101v

The Hentai Witcher
Modder
Jun 2, 2018
802
7,428
I honestly don't like the intial idea of it being an rpg as it's most likely going to use rpgm but thats more so because a lot of rpgm's have a nasty tendency to make big worlds with little content or excessive boring grind. Personally I don't recommend making an h rpg simply because very rarely are they made well, most people are probably just going to ask for save files that are complete rather than play the game unless you can manage to make the gameplay itself interesting, and making even basic rpg games is say harder than making a simple stimulation game as figuring out balancing is always troubling.

As for the morality system how does it affect the gameplay? Does it alter the story, change certain stats or something else? Also while easy mode is a nice idea you might as well just include a gallery option as well. As for combat what will set it apart from all the other h rpg's? I'd try incorporating a combo system and some of the attacks could be sexual based.

As for the h content it doesn't sound great but for all I know you might be incredible at art. As for the sound I recommend hitting up some voice actors that are just starting. Try your luck on newgrounds or soundcloud maybe? Just don't expect voice acting like OolayTiger for free.

Best of luck man. Rpgm games are what I consider to be a manifestation of disappointment but theres some exceptions like Melty's Quest that gives me hope.
 
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Spirox

Member
Jun 15, 2018
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459
I honestly don't like the intial idea of it being an rpg as it's most likely going to use rpgm but thats more so because a lot of rpgm's have a nasty tendency to make big worlds with little content or excessive boring grind. Personally I don't recommend making an h rpg simply because very rarely are they made well, most people are probably just going to ask for save files that are complete rather than play the game unless you can manage to make the gameplay itself interesting, and making even basic rpg games is say harder than making a simple stimulation game as figuring out balancing is always troubling.

As for the morality system how does it affect the gameplay? Does it alter the story, change certain stats or something else? Also while easy mode is a nice idea you might as well just include a gallery option as well. As for combat what will set it apart from all the other h rpg's? I'd try incorporating a combo system and some of the attacks could be sexual based.

As for the h content it doesn't sound great but for all I know you might be incredible at art. As for the sound I recommend hitting up some voice actors that are just starting. Try your luck on newgrounds or soundcloud maybe? Just don't expect voice acting like OolayTiger for free.

Best of luck man. Rpgm games are what I consider to be a manifestation of disappointment but theres some exceptions like Melty's Quest that gives me hope.
You know what?... I just finished Meltys Quest and I really enjoyed the story... even the H-scenes. I played a lot of H-Rpgm games like:





And I enjoyed the story in those games...

So what I will be making it will be in the same style.

Also, If you can explain to me why games such as made with RPGM got so famous? (I didn't play it that why I asked) even the art is not Hentai style but more of western (not my favorite either)

As for the morality system how does it affect the gameplay? Does it alter the story, change certain stats or something else? Also while easy mode is a nice idea you might as well just include a gallery option as well. As for combat what will set it apart from all the other h rpg's? I'd try incorporating a combo system and some of the attacks could be sexual based.
for the morality system it will affect the gameplay not with stats like in fable (Xbox) for example but more the story, like the same style as Meltys with multiple endings.

Try your luck on newgrounds or soundcloud maybe? Just don't expect voice acting like OolayTiger for free.
I will give it a look, never heard about it. Thanks for your advice!


 

HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,377
Seems like you are forming the game the way you want instead of the usual copy paste from the famous game template.
That alone is ringing the right bells.
Passion is the most important part. Too many failed devs never got that and still blame it on everything else.
"But look at the big earners! I'll just make a game like that!"

If you want to make it in rpgmaker then you should. But know that Rpgmaker has a bad rep. So you can have the best game but sadly a lot will not even click on the thread.
Can still be done. But be prepared for a lot of extra time needed to get some decent exposure and have a killer game that will do a lot of mouth of mouth marketing.

Be mentally strong. Negativity comments will happen even to the best of games. Sadly too many take it personally (even if the negative comments is in the minority)
Respect the players and community.

Spend 3-4 days (preferably more) on techniques, what not to do, and so on about how to write a story and dialogues. Even if the story is not a major focus it's still important. Too many underestimate what it takes to write proper events and dialogues.

30-60 mins of gameplay for the first demo is great.
Should include the introduction of the cast, the essence of the story, and what the game is about.

Be careful of not overpromising and overextend on what you going to include. You're alone. Have to limit yourself sometimes.
You may be able to create those stuff. But it takes time. And with too many things to joggle it may hurt yourself in the end.
This usually happens with some VN's that start with a lot of branches. Since early on it's easy to do. But later on, it will be hell to add content to all the branches.

Music is a hell to find. Sorry, can't give much advice on that. That part is something I still struggle with, haha.

Lots of stuff can be why some rpgmaker games such as roundscape are doing well.

- Well drawn 2d games attract a lot of attention.
- Rare fetishes (Such as bestiality)
- Was made in 2016. Rpgmaker wasn't as loathed back then as it is today.
- It's a good game.

Note - Haven't played it so can be 100% wrong on this.

Wish you the best with your game
 

Spirox

Member
Jun 15, 2018
468
459
I like your advice HopesGaming and thank you for sharing some precious ones btw.


I chose to use RPG Maker because of the assets, to be honest with you... but as a programmer, I do prefer to make a game from scratch and I still can make a 2D game with unity instead of RPG Maker. The only reason that pushes me to chose RPGM is the sprites-sheets and music (all the free assets in it).

And yes I hate copy/paste... a lot of people just do that because of the lack of creativity and they still want all the earning from a game... If you are doing copy/past just choose another field to work on because you aren't passionate enough to use your own creativity.

for the music, if you have a budget, I may help you with that. I have found a source on the internet that makes some custom game music for cheap.

Thanks again, fellas!
 
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kimoo

Active Member
Jun 6, 2017
679
729
RPGM + NTR + femdom + hentai = all of them not for me

why [RPGM]... too much time wasting too boring too much walking
why [NTR].... of course not for me
why [femdom]..not for me
why [hentai]....too many words too little images [no for me]

it's not for me [but good luck for you]
 
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Avaron1974

Resident Lesbian
Aug 22, 2018
25,867
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You want to make an RPG then you make an RPG. Those saying most people won't play it are talking shit, some games earning over 15k a month are in RPGM. The people complaining about it are those that don't like gameplay and just want quick porn, why they bother coming here instead of pornhub i'll never know. They also need to go in every games thread made in RPGM to let everyone know they won't be playing it because logic.

A good RPG will get a following regardless of the whining and it doesn't matter what engine you use someone will whine about something. Porn by it's very nature isn't inclusive so you'll never please everyone.

If you make an RPG people complain about grind regardless of how little it has. If you make a game with siblings that don't fuck people complain it has no incest. If you make a game that has cheating people complain about NTR. If you make a game without cheating people complain it has no NTR. No matter what, people will complain.

Make the game YOU want to make. If you try to make a game purely to please others you will abandon it like so many before you. Don't do it to please other people, you'll only make things shit for yourself. If you aren't enjoying what you are making it won't be good.

Just note that if you are doing it for the money you will fail miserably. Your first game won't make hardly anything. People aren't very trusting after so many abandoned games and without a proven track record you won't find many willing to shell out on a first game anymore. A lot of the more popular games have part time devs that do this in their spare time as something they enjoy on top of full time jobs. Some get big enough to quit work and do it full time but the days of H games earning a quick income are long gone, the market is over saturated now with a hell of a lot of competition, building a player base takes time.
 

Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
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Make the game YOU want to make. If you try to make a game purely to please others you will abandon it like so many before you. Don't do it to please other people, you'll only make things shit for yourself. If you aren't enj
This. Totally this.

Making a decent game -IS- a challenge. You will hit problems and snags along the wat and if you're not primarily making what you want to make keeping motivation up can be hard.
 

Flecc

Member
Donor
Sep 3, 2018
474
521
I like rpgm but i think the problem with a lot of rpgm games is they have players wandering around for hours quite often scratching their head as to were to go next

So a hint or a navigation system for next goal would go a long way

Combat is another fail on some rpgm games,This needs to be arced so that as you level up improve equipment the combat steadily gets harder.It needs to be challenging but not to the point you get beaten down as soon as you enter your 1st battle


I think basically it is walking the line between setting down a challenge but remembering it is an erotic game, And players dont want to be working to hard to see the good bits
 

Spirox

Member
Jun 15, 2018
468
459
RPGM + NTR + femdom + hentai = all of them not for me

why [RPGM]... too much time wasting too boring too much walking
why [NTR].... of course not for me
why [femdom]..not for me
why [hentai]....too many words too little images [no for me]

it's not for me [but good luck for you]
It won't only have NTR or Femdom through the story things will change and it can change to male domination. But for the plot, the player, in the beginning, will be a wussy. (Because everybody was a wussy once in his life, :LOL: JK about this last statement).

For the last part about Hentai, you complain about a lot of words and too little images, I agree about that BUT even in VN it's the same, no? I guess unless it's a flash game where you do naughty things directly on a kidnapped girl from the beginning... I guess almost all the H-games will have some texts in it.

I like rpgm but i think the problem with a lot of rpgm games is they have players wandering around for hours quite often scratching their head as to were to go next

So a hint or a navigation system for next goal would go a long way

Combat is another fail on some rpgm games,This needs to be arced so that as you level up improve equipment the combat steadily gets harder.It needs to be challenging but not to the point you get beaten down as soon as you enter your 1st battle


I think basically it is walking the line between setting down a challenge but remembering it is an erotic game, And players dont want to be working to hard to see the good bits
100% Correct, I was lost in a lot of games and looked up a walkthrough for that... The big problem of RPGM today is the plot and how they insert it in the game... Having a writer is a good thing but don't forget that you still need to implement a clear story or at least a hint button.

As for the combat system, I honestly don't want to make a game with an easy combat mode unless you chose that from the beginning (just to please people who ask for 100% saves too soon lol), but I want to input something quite challenging and passionating, something like I really liked my first gameplay where I chose to remain pure and defeat every demon.
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Anyway, thanks very much guys for all your answers/advice.

EDIT : I won't use RPGM, I will use unity with pixel art characters.
 

whiskeyrose

Member
Game Developer
Aug 16, 2017
223
661
My advice for a first or early project is to think small.

The thing about lewd game design is its never as easy as you think it is and everything takes three times as long to do as you think it does. Very often you (and by you, I mean me) make these big grand designs and put together a plan and system for a massive game. And then one day you find yourself 30 hours into the project, you don't have anything remotely close to a playable project, and you are slogging your way through writing the 3rd scene of a character you've grown to hate.

and the worst part, you can't even fap to the damn thing because you built it.

So if I were you, I'd start with a small test project to get used to RPGmaker. You don't have to have to make a massive 20+hour game with a dozen characters each with branching paths. Make something small with a few events, maybe a few secrets or small branches. Once you do that and get a final project done, you'll see what kind of effort it takes to even make a mediocre project.

Otherwise you'll end up being one of the million jaggofs that post a patreon, 0.1 release and then fall off the face of the earth.
 

vir_cotto

Engaged Member
Aug 9, 2017
2,859
13,502
As others said - if you have passion and patience, you'll do good.
Personally, I won't be interested (don't like netorare or dominance - male or female), but wish you all the best.
 
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HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
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You want to make an RPG then you make an RPG. Those saying most people won't play it are talking shit, some games earning over 15k a month are in RPGM. The people complaining about it are those that don't like gameplay and just want quick porn, why they bother coming here instead of pornhub i'll never know. They also need to go in every games thread made in RPGM to let everyone know they won't be playing it because logic.

A good RPG will get a following regardless of the whining and it doesn't matter what engine you use someone will whine about something. Porn by it's very nature isn't inclusive so you'll never please everyone.
Go to games and press the RPGM tag button.
There are 32 pages. Out of all the 32 pages do you know how many of those that do not contain at least one abandon tag?
None. Every single page has at least one game that is abandoned. And the more down the pages you go (the longer they been on) the more abandon tags you find per page.

Only 1 page (and 3 games on page 2) have crossed the 1 million thread view mark.

Now, don't get me wrong. I agree with you that people should make what they want. And if that is rpgmaker then they should do rpgmaker. It can be a success.
But we have to answer honestly and objectively.
Rpgmaker is loathed and has a bad rep. Even tho there are many amazing rpgmaker games out there - many people won't play it. That's not me talking shit but me talking facts.

The few rpgmaker games that are having some success does not change the fact that many games get abandon due to low exposure and lack of patrons.
That does not mean it's an auto fail to do rpgmaker. But the road is way more bumpy. Way slower and require a really good game for people to give it a chance compared to games made in other engines.

The reason why anyone should give rpgmaker a go anyway is if the passion beats the money goal. If money is a major factor (which it is for 90% of people making games regardless of what they say) then they going to abandon it before the beginning of the third month of the game.

Hopefully, in the future, lots of passion rpgmaker projects with great quality will be out there which will change the reputation of the adult rpgmaker market. But for now - it's going to be a tough road.
 

Mrdico

New Member
Dec 6, 2018
3
7
Your fingers seem to have escaped your brain. What does me being a lesbian have to do with complaining?

You also make it sound like i'm planning on going straight, i'm not, that's not how it works and even if it was I have no interest in men. As it stands I eat juicy steak on a regular basis and have no intention of downgrading to sausage meat, i'm a fussy eater.

I know you were trying to be offensive but your insults need some work .... a lot of work. Now, sit in your box like a good little gimp, momma will bring you out next time I need you to bark at strangers.
Not offensive i mean that being lesbian make you different in feeling like when other people play cuckold games ..you aren't felling the same thing

You are lesbian so imagine yourself in a deep love with a girl and the girl you love betray you for a meaningless reason and sleep with another girl ..
The normal people should feel jealousy and anger
If you don't feel that so you don't care if she fucks you or fucks other ...so you don't love her she isn't speciall for you
 
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Avaron1974

Resident Lesbian
Aug 22, 2018
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Not offensive i mean that being lesbian make you different in feeling like when other people play cuckold games ..you aren't felling the same thing

You are lesbian so imagine yourself in a deep love with a girl and the girl you love betray you for a meaningless reason and sleep with another girl ..
The normal people should feel jealousy and anger
If you don't feel that so you don't care if she fucks you or fucks other ...so you don't love her she isn't speciall for you
Read my original post and point out where I complained about cuckold games or even mentioned them at all.

I was talking about RPGM, that is all. I don't mention any fetish because those are down to the people making the game. I won't tell anyone what they can and can't put in their games, if it isn't something I want to see I will avoid it.

I was telling the OP to make the game they wanted to make. If they want to make an NTR game then that's on them, it's their fetish and i'm not going to tell them to do something else they may not enjoy.

Go to games and press the RPGM tag button.
There are 32 pages. Out of all the 32 pages do you know how many of those that do not contain at least one abandon tag?
None. Every single page has at least one game that is abandoned. And the more down the pages you go (the longer they been on) the more abandon tags you find per page.
All engines have abandoned games.

Unreal has 62 games with 11 abandoned, that's almost a quarter of the games made on that engine.

Ren'py has 220 abandoned games with 841 games on that engine, again a quarter of the games made get abandoned.

Unity has 78 games abandoned with 377 being made.
 

bahamut2195

Well-Known Member
Mar 28, 2018
1,492
3,139
Make the game you want to make. Too many devs try to please everyone and include everything, and ultimately end up with a game that has no real identity that gets abandoned after six months. Its alright to ask for advice when it comes to mechanics and programming, but do not try to please your audience. If you like the finished product, others will too.

RPGmaker is ok, it just has been used. A lot. Therefore it seems like its all been done before with it. I'd rather another RPGM game than a VN clickfest though.

Have fun with it. Make the game you always wanted to play to the best of your ability. You'll end up with a much better product than if you listen too much to what everyone else wants you to do.
 
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HopesGaming

The Godfather
Game Developer
Dec 21, 2017
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All engines have abandoned games.

Unreal has 62 games with 11 abandoned, that's almost a quarter of the games made on that engine.

Ren'py has 220 abandoned games with 841 games on that engine, again a quarter of the games made get abandoned.

Unity has 78 games abandoned with 377 being made.
Indeed. The point was not that the other engine is these flawless beauties that only leads to success.
Rather the reputation of the engines is different which means a bigger chance of players taking interest and gaining exposure.

Answer me this. Do rpgmaker and ren'py have the same reputation? Are they equally liked by the community?
If a new dev who is indifferent towards working with either rpgmaker and ren'py but just curious which one have the biggest chance of success, would you really say rpgmaker?
Again, we have to be realistic. Not our own wishes and likes.
I do not dislike rpgmaker.
And if a new dev likes rpgmaker and is willing to do the extra hardship with it due to passion - go for it. Make the game you wish and it can, of course, become a big success.
But I will never lie and claim the odds will be the same as with any other engines.
 
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Avaron1974

Resident Lesbian
Aug 22, 2018
25,867
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If a new dev who is indifferent towards working with either rpgmaker and ren'py but just curious which one have the biggest chance of success, would you really say rpgmaker?
If one of their first comments was about making an RPG then yes. Ren'py wouldn't even be in the conversation. I've seen RPg's in Ren'py and I can count the good ones on one hand.
 

Agent HK47

Active Member
Mar 3, 2018
657
1,968
I know already yall don't like incest
Yeah, because incest has been the #1 fetish on all porn sites for ages because nobody likes it. Must be a government conspiracy, they are keeping incest at the top results, despite nobody wathcing it, just like they are keeping the truth about the earth's spherical nature from us, when everyone knows its just as flat as my humour.

Jokes aside though, don't just assume that "yall don't like incest." It's popular for a reason. Lots of people (me included) still enjoy incest games very much. What I'm tired of (probably not alone on this) is bad games, which feature incest as the main theme. Many new game developers just rolls with the incest theme, even if they have no idea how to do it properly, simply because it's just "the thing" currently.

Think about how the (non-adult) gaming community has evolved. When League of legends became the "thing", everybody started making MOBAs. People grew tired of it. Not because they no longer liked MOBAs, but because most of them were only done because it was popular and their quality was outright shit most of the time, so people just stuck with what they knew and shunned the new MOBAs, without giving them a chance most of the time.
Same with "battle royales" which were started by games such as Dayz, and made popular by PUBG and Fortnite. Now most game companies are making battle royale games, or finding ways to shove them into existing games, and the effort they put in is pretty pathetic for many - if not most - of them. Now people are starting to get sick of battle royales being everywhere, but it doesn't mean that nobody likes battle royales. It just means that they want some actual effort to be put into the games, if they expect players to invest their money and time in them.

In short, there is still a huge market for incest. We just ask they if you make an incest game, then make it worth our time and money to play it. We are tired of game developers trying to use our fetish as a cheap cash grab, simply because it is popular.

Holy fuck, this wall of text... yeah, how about we just say: Incest not bad! Bad games are bad!
 

Spirox

Member
Jun 15, 2018
468
459
Thanks, everyone for all your comments, advice and explanations! I appreciate it.

Agent HK47 it's true that a lot of game dev do copy/past for what's is working at the moment... That why I never used Twitter (even if I agree it's awesome). If Twitter was released before Facebook and its huge success I would have an account on it, but I never had an interest in a copy/past project. (like bings etc..)

I will take note about incest for my future games and how to make it worth your time y'all :cool:
 
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