- Jul 18, 2018
- 90
- 149
Hi all,
I'm a guy who had no technical knowledge past how to unzip a compressed folder, but who decided to start modding Family Matters as a project - the renders are incredibly sexy, the plot has potential, but I wanted to mess with some of the dialogue.
Now it's a few weeks later, I've learned how to use Atom to tear apart a Renpy game and put it back together again, I figured out how to use GIMP to create and install my own GUI, I'm 2,000 lines of code into the script file, and I've made so many changes to both the narrative and the gameplay that it's essentially a new thing that happens to use the same renders.
So now I'm looking at all the work I'm doing and beginning to think about taking the last step towards dev-dom and learning to create my own renders. I won't lie, I'm extremely intimidated: my artistic history is word-oriented, not visually-oriented. I've downloaded a copy of Daz3D, I've learned enough to understand that (correct me if I'm wrong) most devs start with one of about a couple dozen Genesis 3 or 8 "dolls", modify them, and then use libraries of pre-built costumes, poses, props, and landscapes to create the folder full of sexy .pngs I see in the game images folder. I've even downloaded the Genesis 8 starter pack that Daz3D supplies.
So now I'm staring at a faceless, hairless A-posed Genesis 8 female mannequin floating in an empty gray gridworld and I've never felt more lost. Can anyone give me some advice on how to get from that wasteland to a single sexy, clothed, posed render of, e.g., Caroline from Milfy City?
P.S. I'm aware that the last question kind of resembles "how do I, a fatass who can barely climb off the couch, summit Mount Everest?" But once you've stopped laughing, I'm hoping one of the pirate angels who inhabit this site will be able to give me advice along the lines of "this is the way ICSTOR went about creating Caroline, these are the libraries he used to dress and pose her, this is where he found the backgrounds, etc."
P.P.S. Although anyone who laughs their way directly to the "back" button without responding at all is well within their rights.
I'm a guy who had no technical knowledge past how to unzip a compressed folder, but who decided to start modding Family Matters as a project - the renders are incredibly sexy, the plot has potential, but I wanted to mess with some of the dialogue.
Now it's a few weeks later, I've learned how to use Atom to tear apart a Renpy game and put it back together again, I figured out how to use GIMP to create and install my own GUI, I'm 2,000 lines of code into the script file, and I've made so many changes to both the narrative and the gameplay that it's essentially a new thing that happens to use the same renders.
So now I'm looking at all the work I'm doing and beginning to think about taking the last step towards dev-dom and learning to create my own renders. I won't lie, I'm extremely intimidated: my artistic history is word-oriented, not visually-oriented. I've downloaded a copy of Daz3D, I've learned enough to understand that (correct me if I'm wrong) most devs start with one of about a couple dozen Genesis 3 or 8 "dolls", modify them, and then use libraries of pre-built costumes, poses, props, and landscapes to create the folder full of sexy .pngs I see in the game images folder. I've even downloaded the Genesis 8 starter pack that Daz3D supplies.
So now I'm staring at a faceless, hairless A-posed Genesis 8 female mannequin floating in an empty gray gridworld and I've never felt more lost. Can anyone give me some advice on how to get from that wasteland to a single sexy, clothed, posed render of, e.g., Caroline from Milfy City?
P.S. I'm aware that the last question kind of resembles "how do I, a fatass who can barely climb off the couch, summit Mount Everest?" But once you've stopped laughing, I'm hoping one of the pirate angels who inhabit this site will be able to give me advice along the lines of "this is the way ICSTOR went about creating Caroline, these are the libraries he used to dress and pose her, this is where he found the backgrounds, etc."
P.P.S. Although anyone who laughs their way directly to the "back" button without responding at all is well within their rights.
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