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UnoriginalUserName

Forum Fanatic
Sep 3, 2017
4,327
15,506
Me : "Oh cool, it's alive. And holy shit, old saves work!"
Also me after loading his old save : "...and I can't remember fuck-all. Oh well, guess I'll replay it. :ROFLMAO: "

Anyway, nice work, dev. A few typos here and there, and by the way, Nina's title should be "Lightning Princess", not "Lightening Princess" - she zaps shit, she doesn't make it brighter or lighter (although unless the MC is a REALLY good healer her new title is going to be "Stumpy Undead" or something :confused: ).

The ending of the update was a bit jarring, though. There was no lead up. I mean, it's fine, it adds to the whole mystery about what's going on, I guess, but the players are left going "Wtf is going on all of a sudden?". Shame about Lyra too. Maggie and Nina might be salvagable, but I'm assuming decapitation isn't something you "heal" :ROFLMAO:.

Hoping / assuming we get more of the lovely Talia from the wine shop as well. She's on the banner after all.

As an aside, I got a crash during the car ride with Sofia, but I'm assuming that the ram bug (which is apparently fixed in the .3C version) is responsible. Restarting the game resulted in no issues afterwards.
 
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AdultFunGamer

Member
Jul 22, 2022
313
296
I like this game and I even find it a little exciting just because of Aunt Jane. She looks so hot.Hot milf. The game has some serious animations... damn, that's so hot
 
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UnoriginalUserName

Forum Fanatic
Sep 3, 2017
4,327
15,506
Release the update with a huge RAM issue and then paywall the patch to fix it? That's a new way to get patreons i guess
Uh, I think you're looking for ill-intent where none exists, man. As far as I'm aware, the game was leaked, it wasn't publicly released by the dev, yet, that was just the initial Patreon release that didn't have bug reports done. The upcoming "public" release will likely be the 0.3C (or later) version with the fixes.

I mean, I could be wrong, but I don't think we're in a position to complain in this case. :unsure:
 

versuspower

New Member
Dec 12, 2022
8
2
I'm sorry, but an uncaught exception occurred.
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/chapters/chapter 01/event09.rpy", line 335, in <module>
File "game/scripts/features/media/pauseMusic.rpy", line 19, in fading_pause
KeyError: 'popitem(): dictionary is empty'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Users\INFO\Desktop\TELECHARGEMENT SERIES\Affexon-v0 3a-pc\Affexon-v0.3a-pc\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "C:\Users\INFO\Desktop\TELECHARGEMENT SERIES\Affexon-v0 3a-pc\Affexon-v0.3a-pc\renpy\main.py", line 652, in main
run(restart)
File "C:\Users\INFO\Desktop\TELECHARGEMENT SERIES\Affexon-v0 3a-pc\Affexon-v0.3a-pc\renpy\main.py", line 148, in run
renpy.execution.run_context(True)
File "C:\Users\INFO\Desktop\TELECHARGEMENT SERIES\Affexon-v0 3a-pc\Affexon-v0.3a-pc\renpy\execution.py", line 958, in run_context
context.run()
File "script.rpyc", line 32, in script call
File "scripts/eventExecutioner.rpyc", line 14, in script call
File "scripts/chapters/chapter 01/event09.rpyc", line 335, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "script.rpyc", line 32, in script call
File "scripts/eventExecutioner.rpyc", line 14, in script call
File "scripts/chapters/chapter 01/event09.rpyc", line 335, in script
File "C:\Users\INFO\Desktop\TELECHARGEMENT SERIES\Affexon-v0 3a-pc\Affexon-v0.3a-pc\renpy\ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\INFO\Desktop\TELECHARGEMENT SERIES\Affexon-v0 3a-pc\Affexon-v0.3a-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/chapters/chapter 01/event09.rpy", line 335, in <module>
File "game/scripts/features/media/pauseMusic.rpy", line 19, in fading_pause
File "C:\Users\INFO\Desktop\TELECHARGEMENT SERIES\Affexon-v0 3a-pc\Affexon-v0.3a-pc\renpy\revertable.py", line 90, in do_mutation
return method(self, *args, **kwargs)
KeyError: 'popitem(): dictionary is empty'

Windows-10-10.0.19045 AMD64
Ren'Py 8.3.3.24111502
Affexon v0.3a
Sun Dec 29 12:31:50 2024
 
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MrBenny

Engaged Member
Jul 20, 2021
2,035
4,537
Netori - planned
Netorare - NO, NO, NO, Never
Cool.

Hmm...I would like to suggest maybe adding a message on your project start pages (do this for other sites as well...ASAP) that the present "V0.3a or b update" files posted here have NOT been updated to the fixed C version yet.

This could avoid the players who don't usually read the forms before trying your project for the first time. And instead of being left with a negative experience, which would create unnecessary negative PR for your ever changing and growing fan base. Which most dev's want it to always keep growing larger regardless if it's free or paid users. The larger the fan base size, the better it improves chances of gaining financial backers added to the pool of support.

Anyways thanks for all that you do.

Happy New Year.

Best Regards.
 

bleakoutlook

New Member
Oct 24, 2024
12
4
Unfortunately, the release is rpa'd with compiled scripts. I am still new to working with unrpy. So, I haven't figured out how to debug/patch around this. Looking forward to a working release. If I make progress, I will share what I modified to get things working.
 

bleakoutlook

New Member
Oct 24, 2024
12
4
Uh, I think you're looking for ill-intent where none exists, man. As far as I'm aware, the game was leaked, it wasn't publicly released by the dev, yet, that was just the initial Patreon release that didn't have bug reports done. The upcoming "public" release will likely be the 0.3C (or later) version with the fixes.

I mean, I could be wrong, but I don't think we're in a position to complain in this case. :unsure:
Thanks for this note. I will pause patch/modding efforts until the new release comes out.
 

jughead004

Member
Donor
Sep 19, 2017
217
170
For some reason, this game eats through my memory than any other game and actually crashed. I've never had a ren'py game crash on me because of memory issues.
 

godscoper

Member
Jul 16, 2023
268
444
wow good update, I will most likely start subbing to around when the next episode comes around.
ending was confusing/ brutal/horrifying/ interesting all at the same time

ram bug hopefully is fixed in public released and the random dialog being stuck where it can't process to the next render is also part of it.
 

MrBenny

Engaged Member
Jul 20, 2021
2,035
4,537
Unfortunately, the release is rpa'd with compiled scripts. I am still new to working with unrpy. So, I haven't figured out how to debug/patch around this. Looking forward to a working release. If I make progress, I will share what I modified to get things working.
Maybe try this...

Just drop the the encrypted rpyc file into the web page, then load (click the file on the left side to display the contents...but remember you can't edit the file on the website, you have to download it first) and then to save it as a rpy file on your computer.

Note that some of the normal rpy formatting will be missing from your downloaded copy, but the file can be edited and or loaded (just recreate the folder path and place the adjusted file into the folder where the rpyc originated from. The rpy file will bypass the rpyc version that is still in the compressed version of the project. But UnRen'ing a title can cause coding glitches which can cause errors, so it's not nessary to exstract to apply the rpy file changes, exstracting is only needed to access the file or to see the location / format used for the project being worked on.

(Using UnRen... pick choice #1 to exstract, and yes to delete the compressed files as you don't need them...wait till it's complete and then close UnRen. But make two versions to test your fixes...one UnRen'ed and the other is not.)

I do this regularly when the rpy files have been removed or are not present for title's that I'm modding for my Adjustment mod.
Regards.
 
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