Well crafted game. Especially Voice and Animations are very well done.
The Story is a bit frontloaded and did not catch me that much, for the short development and good technical crafting it still gets a 4 from me for visibility reasons on this site, otherwise probably more like 3-ish. I was very short not to play to the end but i did and i am glad i did. Start really needs some polish and rework, which it probably will never receive ^^
Especially, the story and writing was a bit lacking at the start, is got better but not enough to give a 5. Also it would have been more interesting if the sidequest could not be rushed through, but to mix them up a bit, so they are not getting monotonous. Also the the sandbox added not that much (only at the start, afterwards its just clicking at the same houses and go to sleep over and over again). But technically everything was well crafted. Also some choices feel a bit dull, most of the time it is really easy to see where the intended good path is, and there is no good reason to pick different from that.
Fair warning: the scenes are quite a bit vanilla - as you can see expect from the the tags. So no big surprises there, but they still feel reasonable different from each other.
The Story is a bit frontloaded and did not catch me that much, for the short development and good technical crafting it still gets a 4 from me for visibility reasons on this site, otherwise probably more like 3-ish. I was very short not to play to the end but i did and i am glad i did. Start really needs some polish and rework, which it probably will never receive ^^
Especially, the story and writing was a bit lacking at the start, is got better but not enough to give a 5. Also it would have been more interesting if the sidequest could not be rushed through, but to mix them up a bit, so they are not getting monotonous. Also the the sandbox added not that much (only at the start, afterwards its just clicking at the same houses and go to sleep over and over again). But technically everything was well crafted. Also some choices feel a bit dull, most of the time it is really easy to see where the intended good path is, and there is no good reason to pick different from that.
Fair warning: the scenes are quite a bit vanilla - as you can see expect from the the tags. So no big surprises there, but they still feel reasonable different from each other.