I don't get it why people are THIS incompetent or bloody lazy to program some proper shit with existing engines. It isn't like that Unity (or UE) don't offer ANY KIND OF BLOODY RESOURCE about how to fucking code some basic or even advanced stuff.
Hell. This just makes me sad after all, after messing around 2 weeks with UE 5.1 and seeing how fucking easy it is to actually make the base of a game for any kind implementation of advanced features I could think off (from top to bottom, left to right):
UE own system, own HUD system
UE own x2
UE own (walking in all directions ... duh, also gets offered by Unity itself!)
1st- and 3rd Person Camera switch
Camera Distance modifier (modifier + mouse wheel) > walk speed modifier via (mouse wheel), sprint system (toggle + hot usage) with stamina logic
Grappling hook mechanics (free aim, on point) with proper aiming (iron-sight) function
Flash Light (toggle + hot usage)
Jetpack with fuel system
...
View attachment 2322081
So, when I can fucking accomplish these kind of things within few weeks of fiddling around and not breaking my game, then this guy here has absolutely no means in trying it at all with his "project" but cash grabbing the shit out of its "programmed" products via patreon and whatnot.
Oh, and graphics wise:
View attachment 2322086
View attachment 2322088
Fiddled around with 8K textures, nanite meshes, lumen and ray traced shadows, works great on a 2080, with avg 110+ FPS.