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vilewe7570

Active Member
Oct 5, 2021
555
760
View attachment 2031550

is this a glitch? Why am i getting 2 for every item.
Seems to be a logic error.

game\script\DataTable\ItemData.rpy

In def __init__ (self, pKey): it sets the original count to 1.
In def Add(self, count): it adds whatever to the item count.

game\script\Setting\function.rpy

In def PutItem(pKey, count): it checks if you already have the item but if you don't it initializes it THEN adds the count to it.

IE: If you don't have coffee then use "PutItem("coffee1", 1)" it will initialize the coffee giving you 1 then add the additional 1 to the quantity.

Could be fixed by either setting the init count to 0 or have a new method for ItemData called Set, which would just set the value instead of adding it.
game\script\DataTable\ItemData.rpy
Code:
    class ItemData(InvaentoryInterface):
# Append Method
        def Set(self, count):
            self.count = count
game\script\Setting\function.rpy
Code:
def PutItem(pKey, count):

# Change
        item = GetItem(pKey)
        if item:
            item.Add(count)
        else:
            g_InventoryItem.append(ItemData(pKey))
            g_InventoryItem[-1].Add(count)
           
# To
        item = GetItem(pKey)
        if item:
            item.Add(count)
        else:
            g_InventoryItem.append(ItemData(pKey))
            item = GetItem(pKey)
            item.Set(count)
            # g_InventoryItem[-1].Add(count)
 
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lzr3721

New Member
Jan 28, 2022
7
7
I have always thought it is just a bug, but confirmation would be nice.
My version is only a patched version based on the original version, which is temporary and may report errors with a small probability

I have released the solution, but it only solves the current problem, because my daily work is very busy, and I don't have time to study it carefully.

So I'm looking forward to the original author or others releasing the new version.
 

lzr3721

New Member
Jan 28, 2022
7
7
I used the one from lzr3721.
Let me try the other ones then.
Edit: Sorry it also worked wtih the one from lzr3721 patch its just I'm the stupid one. I tried to buy them in evening instead of night my mistake
My version is only a patched version based on the original version, which is temporary and may report errors with a small probability

I have released the solution, but it only solves the current problem, because my daily work is very busy, and I don't have time to study it carefully.

So I'm looking forward to the original author or others releasing the new version.
 

Stil996

Conversation Conqueror
Jr. Uploader
Jan 11, 2018
7,061
6,611
I love the quality of the renders/animations in this game and the general plot points.

I'm confused about:
  • After getting the keys. There is no barrier to the MC entering his neighbors backyard to simply pickup everything from the Fishing pole mini game. and if he's fine with stealing the yard stuff why not the rest of the house? I assume raiding her panty drawer and Sleepcreep is WIP?
  • Why do we want to spend our hard earned money on stickers? When I saw that I though ok we'll get gallery pictures, or collect sets to get bonuses, I don't understand why anyone would want to spend money on decorating the save system or invest the time doing do. It would be better to put prizes that matter here, gifts for the girls, materials to upgrade stuff etc along with the stickers
  • Why can't we shiv that other prisoner? Screw that guy... for that matter why can't we shiv our cellmate, it'd be real easy you could slit his throat while he sleeps, stab him through the mattress (don't ever mess with my food!!!)... so many options ... sure I'm going to go have sex with the warden and get rescued by Agent 17, but surely there is no reason we can't do both...
 
Last edited:

Stil996

Conversation Conqueror
Jr. Uploader
Jan 11, 2018
7,061
6,611
was it intentional to block us from offering Dana Candy? Seems like an obvious repeatable event
 
Last edited:
Jul 4, 2021
53
36
for what reason, on a clean version 0.18.6, when loading a save, a message about the use of items pops up??? Absolutely all items are used and the backpack becomes empty
in version 0.18.5 there were no such problems!

P.S. I used a translator, be tolerant of my words
 
Last edited:

LoneRanger11

Active Member
Jul 3, 2020
565
600
Agent17 0.18.6
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zedascove

Active Member
Jul 13, 2018
542
1,139
Underrated game. Enjoyed playing it quite a bit.

Although I got disappointed when I found out Aria storyline is incomplete, after all the trouble to get the sleeping pills.

Hopefuly the dev will add it soon.
 
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3.30 star(s) 160 Votes