- Oct 31, 2019
- 41
- 78
Unpopular opinion: your game would be better without coercion or rape, just consensual
Actually I was thinking on doing something like that for certain heroines for Dungeon content. Where instead of doing the thing where he only makes it so they feel pleasure from others and seduces them that way, he tries to appeal to them and why he's doing this, that being acceptance and the ability to rule over all others so that no-one will feel abandoned or unaccepted like he was.Unpopular opinion: your game would be better without coercion or rape, just consensual
Wow you guys made that happen pretty fast! I was envisioning all this being highly theoretical lol. All sounds great, Kitty Pryde is awesome, honestly can't waitAlright, hammered out the bare minimum for v0.1 with Symph (the programmer) whose going to begin working on it for UI and the base overall coding for the entirety of the base mechanics.
The first Heroine is confirmed going to be Kitty Pryde, while the first villain hireable is going to be Boom Boom.
Honestly yea, it was highly theoretical at first, but I have an odd history, so I know a lot of, in my opinion, really good artists and programmers as a result of it. Figured I might as well ask around, see if any of them would be down for it, since I myself am mainly a writer, but I've run and organized entire dev groups for fan games, major servers and communities, etc etc, so I'm not entirely inexperienced in running those kinds of things.Wow you guys made that happen pretty fast! I was envisioning all this being highly theoretical lol. All sounds great, Kitty Pryde is awesome, honestly can't wait
Obviously I'm going to though, not trying to rush when y'all are delivering massively
I did link her instagram previously but it's not really a good representation of her work, purely because she barely ever puts anything on it and the latest posts are 1-2 years apart from her oldest post. Her art has improved massively. I asked her if I could share some commissions she recently showed to me and if she has any other art she'd be alright with me sharing with you all, but our time zones are vastly different, so I probably won't be getting an answer until much later today/tonight.This does sound all very exciting!
Is there any examples of the artist's work that we could see?
oh these are very good! Adds to the excitement!Evidently it happened faster then I thought xD.
Here's the 2 most recent commissions she did for some of the furry community. Spoilered cause they're pretty big in resolution.
You don't have permission to view the spoiler content. Log in or register now.
I checked out this game to see how it's combat was, pretty good! Would require quite a few more art assets and effects then we would be able to work with, but it's giving me ideas on how to go about combat without it being grindy or too long! Thanks for sharing it with me!Hi Unknown72 I like sound of your game so far. As for the rpg combat and stuff I Intro's Crimson Keep is good case study
.
Have a good night and good luck with your game
I'll check this one out, see how it does it's combat too and see what happens.Another vote for no grinding combat. I'd rather have fights related to the storyline like they do in Amity Park.
For example: if you want to go for Sue Storm, there's a fight against her that's thematic with her power. When you go for Storm, her fifth is pretty different and also thematic.
Regarding items: not opposed to them, but please don't be cryptic about their use - let the player clearly know what they're for and how to use them. If you make item combinations, don't force a specific order of operation to combine them.
Yea that annoyed me too. Current working idea is to just have all the buildings listed on the left side, and it'll light up the building when moused over.Speaking of interface... please, make the interactable buildings pretty contrasting with the background. SU doesn't do that and it's a chore to find them
1) Yea, they'll be entirely optional first go. If we do decide to do different endings then it'd be linked. So for exampleGreat idea and im positive that you will deliver since you actively try to make this happen
and a few questions
1)As you previously stated about genderbent characters and FemLoki it will be opional?
2)Which art style are you going to adapt?
3)Loki will work alone or have henchwomen like SU?
Thanks for the response. Sounds good so far and im excited for this project,best of luck and im eager for the playable demo down the line1) Yea, they'll be entirely optional first go. If we do decide to do different endings then it'd be linked. So for example
All captureables Seduced (aka dungeon), Infinity stones and Infinity Gauntlet = Pyrrhic Victory ending (Loki just barely wins)
All captureables Seduced, all villains hired (and Female Villains Seduced), infinity stones and infinity gauntlet = Hard Fought Victory ending
All captureables, all villains hired, all Summonables Seduced, infinity stones and gauntlet = Difficult Victory ending
All captureables, all villains, all summonables, all R63/Genderbends seduced, infinity stones and gauntlet = Easy Victory ending
All caputureables, all villains, all summonables, all R63/Genderbends, all Henchwoman seduced, Infinity Stones and Gauntlet = Overwhelming Victory ending
all captureables, all villains, all summonables, all R63/Genderbends, all Henchwoman, all Outliers seduced (aka characters that don't fit in the other categories like Death, Nemesis and others (similar to Audrey, Talia, etc from SU)), Infinity Stones and Gauntlet = Complete and Total Victory ending
And obviously, if you lose during a Threat fight in certain ways, you'll get a Game Over and it'll reload back to your last save.
With achievements for each one, and trophy for getting every ending. Course, this would be very long down the line.
With FemLoki, that'll just let you do a Yuri scene or 2 with everyone, alongside doing some other specific things.
2) We're gonna have Bee do some different artstyles to see which is easiest for her to use. Doing X-Men Evolutions, Comic and her own to see and compare for her, then we'll go from there (and share with you guys once it happens).
3) There'll be various female villains and henchwoman that Loki will have working with him. The first being Amora/Enchantress who'll run both the Strip Club and the Brothel, the first one to assist him in setting these all up and capturing the first few heroines until you hire more villains to do it for you, as long as Loki's promises of giving her Thor once he succeeds are fulfilled. After all, if Loki has all of the stones then Thor can't stop him and he can simply re-write Thor's thoughts and feelings towards Amora with the Mind and Reality stones, giving Amora what she's wanted for millenia.