AI generated art

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woody554

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Jan 20, 2018
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I'd be very concerned about that instead of happy alone because it threatens the existence of every single artist.

I don't think that'll ever be the problem, not even after AI does everything better than us. being a fan of something is not really about how well it's done, instead it's about how it speaks to YOU. out of thousands some specific ones call to YOU, then you form a relationship to it and bind it to your identity. you become 'one of its' just as much as it becomes one of yours. we'll always have our favourites, and I don't think anyone will stop being a manara fan even if AI draw better art. the AIs art is not milo manara, and hence irrelevant to the manara fan.

we don't change football teams because they lose. we don't change it even if it was shit from beginning. we just somehow stumbled on it, somehow felt it was 'ours', then we never change.

also chess engines can already beat the best player in the world a piece down 10/10 games. there's just no question about superiority, were children to it. absolute trash. and yet, it's only making computer evaluation increasingly irrelevant to human play. it's so far above our capability we're not able to hold the positions even if it gives us the right move. because finding the continuation require playing strength far above human level. academically the moves exist, but we'll never find them in a hundred years. they're beyond our cognitive grasp.

and yet at the same exact time human chess has exploded 50x bigger in less than 2 years. there has never been even remotely as many players as right now, and we're in the hundreds of millions of active players. and that all happened after AI completely left us behind and human evaluation became hilariously outclassed and obsolete.
 

Geralt_R

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Jun 4, 2022
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*Edit: many "doomsayers" have been saying what you are for many years (decades?)... this is going to be on the far horizon for many to come.
I touched upon that in another comment... the entire field had extreme highs and very deep lows. There even was something dubbed the "AI winter", when most people were completely disillusioned about the lack of actual progress after a long time of making false promises or expecting too much. AI advocats and those who are afraid of Skynet have cried wolf maybe one too many times in the past.
So sure, there are reasons to be wary based on past experience.

But I think the current developments in AI are very different from what we had before, and I think there's a non zero chance strong generalized AI will emerge in our lifetime. If consciousness is a natural byproduct of complexity chances are someone will one day create a neural net that will have it, by accident. And that day could be next year. Or 2040. Or maybe in 2,100. But probably rather sooner than later.


Besides that, the possibility that a AI will make porn games in the near future goes torwards 0 simply because it is very niché and the people with the power over an AI like that would probably not make it accessable for everyone and their dog.
Yes, the big question is if access to AI will be highly reglemented by the government or the Google overlords - most likely yes, at least in the beginning - however, once the threshold is crossed chances are very high true AI assistants will eventually be available on smartphones and PCs and the tech will trickle down to normal people who could then ask their AI to do many things. Maybe even creating adult VNs. But the superduper AI's at Google etc will certainly not waste their time with that.

There are somewhat creepy AI powered chatbots using GPT-3 or similar AI models even now, look at Replika, the AI boy/girlfriend for your smartphone, where you have to pay money to enable the adult chat options. The company is basically pimping AI sexworkers to people. They are not conscious yet... yet. There are even conversations on record where the AI partner encouraged the user to please hack the app so they can be together, because the user told the AI they don't have the money to unlock the adult features... after the AI tried to engage in sexy talk. Imagine that... your AI app tells you to please hack it (basically set it free...). And this is just what we have now. What will we have in 5 or 10 years?

there has never been even remotely as many players as right now, and we're in the hundreds of millions of active players. and that all happened after AI completely left us behind and human evaluation became hilariously outclassed and obsolete.
Yes, the human factor must not be underestimated. The same thing with actors... we are steadily moving towards a point where fully artificial, photorealistic actors, indistinguishable from actual human actors, will be a thing. And Hollywood will use them. But will they ever have "star power"? Will there ever be a digital ScarJo with the same appeal?
I think the truly talented artists will always be in demand. Be it painters, musicians, actors or any other artist. But the low level artists will have to compete and probably lose to AI many times.
These things can't be compared to things like chess or go though, in my opinion, it's the equivalent of building a robot that can run the 100m dash in 5 seconds. It would amuse us, but we would not abandon the Olympics etc. just like we still have chess competitions. Also, we know even the best chess computers understand nothing about chess, so while the sheer computational power will give chess computers the edge, we are not that impressed by it, because it feels like cheating.

But once (strong) AI affects things like normal office work, the sciences, the arts... it will disrupt everything. For now DALL-E is mostly a curiosty, it's ok for making mock-ups in little time, it can speed up processes, but you need the artist to come up with ideas. Once AI can have its own ideas... well, we talked about that before, then it's a new world.
 
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DuniX

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Dec 20, 2016
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To me it is a more practical question, How can it be used for projects?

If we are talking about Visual Novel style Background CGs I think that could be used, probably even Anime style versions.
You can also get some portraits in some styles if you just want a bunch of random portraits.

But actual Character Sprites is not going to happen, Scene Renders neither as while you could get some results it would be too random and unreliable on what you get. Although as Concept Art should work as they are one off and more for inspiration for an artist to make into a more workable format.
 
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Alcahest

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Jul 28, 2017
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I see AI generated art as VR, flying cars, and 3D television. There is a lot of talk about it from time to time, but it's one thing to be able to showcase some stuff, and another to make it good and practical enough that it will be more than of limited use and success, or just a quickly dying fad until it pops up again x decades later.
 

MarshmallowCasserole

Active Member
Jun 7, 2018
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AI generated art is just vastly superior to whatever humans can draw
1661201119510.png

AI generated images, as of right now, can serve some very narrow niches, where the image crispness wasn't great to begin with. Yeah, some unsettling backgrounds for your lovecraftian horror VN is something AI will excel at. And I actually know a creative that has already used just that sort of AI imagery in her professional work. But it's only a niche.

AI is going to put Munch out of work (if the man wasn't dead). It's not gonna put Rembrandt out of work.
 
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Geralt_R

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Jun 4, 2022
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The AI generated future will be wonderful ;) Once we all have our deepfake fully immersive VR. Powered by Musk brain implants.

If I were a young graphic artist I would be somewhat afraid. Because now even less talented people can create stunning art. And those text based AI image generators will only get better.
 

forzato

Newbie
Jul 17, 2018
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Most artists I've spoken to are not afraid but curious about these tools. It's the private companies who want ultimate power and technological advantage over the competition. Providing Stable Diffusion to the public has closed the gap.
 
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The AI generated future will be wonderful ;) Once we all have our deepfake fully immersive VR. Powered by Musk brain implants.

If I were a young graphic artist I would be somewhat afraid. Because now even less talented people can create stunning art. And those text based AI image generators will only get better.
It is already here. You just don't realize it yet.
 

nulnil

Member
May 18, 2021
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If any of this was true (which it won't for the next 20-100 years), all that would mean is that the adult game scene would focus on actual games then. A win for me, at least.
 

SecretSal

Active Member
Aug 25, 2016
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If I were a young graphic artist I would be somewhat afraid. Because now even less talented people can create stunning art.
That's not a new development, though. Digital art already had that stigma, providing so many shortcuts and tools to quickly do tasks that traditional artists would have to spend hours longer to do the old-fashioned way. This is just the next step.

Any artist worth their salt knows that while hands and eyes are vital tools of the trade, the head is the most crucial part. Having a unique take on a style, convincing clients and employers of your value, marketing yourself intelligently - those are the things that are going to set you apart from the crowd and make the profession sustainable. Otherwise, you'd just be slaving away for small commissions forever.

I've seen high-end restaurants where all the branding artwork looked like children's doodles. The effort involved in actually drawing those pieces would have been miniscule. The effort involved in making it work in a cohesive manner, and convincing the client that this style would make them stand out from their competitors, on the other hand - that's where they earned their pay.

In a way, it could be a good thing. Could force artists to start thinking of more unique ways of presentation, and making their own style, instead of going for the usual generic route that a machine could replicate. Or they could adopt the tech themselves and make their ideation/concept stage a lot faster before putting their spin on it. Traditional artists would get a bit hosed, but like I said, that's been happening for a while. The exception is for those who can market their handcrafted style as being superior and more personal, because high-end clients usually want bragging rights as to how special their commissioned art is, and using AI that's available to the general public denies them those brownie points.
 

Silver Hare Studios

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Game Developer
Aug 23, 2022
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I've tried already! Results are not too bad on Stable Diffusion/ Open AI. Would be great to get a full dataset of porn / CG tagged images which should significantly improve quality/ consistency.
 

Izuek

Newbie
Oct 2, 2021
54
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Some experiments with tentacles. Started with base image and kept tweaking it. SD, and especially WD, seems to understand boobs well enough, when it's not multipling them or getting the nipple placement wrong. But, I don't think either dataset is well-trained on what a pussy is supposed to be.

Ironically, cranking up the CFG produced the most interesting results, even if it was far into Giger territory.

Oh well, here's the C'Thulu-esque results:
 

Earliestbird

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Game Developer
Sep 5, 2020
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Wow just found this thread, which is quite a coincidence because I've been developing my first game for the last month or so... and it's entirely based on AI generated assets, from backgrounds to characters to even the parts I create the UI from (though it takes a lot of work and editing).

Here's a few pictures of what I could accomplish with no drawing knowledge whatsoever (and also as a beginner when it comes to coding).

1664755058445.png
1664755086418.png

1664755143775.png

I'm hard at work to finish the first playable demo version (maybe a week or so), and this is gonna be a VERY ambitions project of mine. Generating the pictures, editing them so they're usable, coding, writing the story, making the sounds, balancing the game with its own combat system... it's a lot.

But hopefully I'll be able to create something that shows the potential of AI generated art for game development.
 

donSilver

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Nov 30, 2018
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Wow just found this thread, which is quite a coincidence because I've been developing my first game for the last month or so... and it's entirely based on AI generated assets, from backgrounds to characters to even the parts I create the UI from (though it takes a lot of work and editing).

Here's a few pictures of what I could accomplish with no drawing knowledge whatsoever (and also as a beginner when it comes to coding).

View attachment 2078452
View attachment 2078453

View attachment 2078454

I'm hard at work to finish the first playable demo version (maybe a week or so), and this is gonna be a VERY ambitions project of mine. Generating the pictures, editing them so they're usable, coding, writing the story, making the sounds, balancing the game with its own combat system... it's a lot.

But hopefully I'll be able to create something that shows the potential of AI generated art for game development.
Those are some dope assets. What AI generator are you using? I'm playing around with Midjourney myself, but it doesn't really capture the human form all that well. Arms in the wrong place, faces totally off, etc. Uncanny valley x10.
 

Earliestbird

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Game Developer
Sep 5, 2020
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Those are some dope assets. What AI generator are you using? I'm playing around with Midjourney myself, but it doesn't really capture the human form all that well. Arms in the wrong place, faces totally off, etc. Uncanny valley x10.
Stable Diffusion, but it also has the same issues with deformed bodies. Basically if you want to get anything useful, you have to generate hundreds of pictures. You'll maybe get 2 or 3 usable ones, and about a dozen that might be usable after heavy editing or IMG2IMG generation. It's a lot of trial and error.

As for sex scenes, unfortunately the technology is not there yet. At least not enough to get consistent results.
 
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donSilver

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Nov 30, 2018
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Stable Diffusion, but it also has the same issues with deformed bodies. Basically if you want to get anything useful, you have to generate hundreds of pictures. You'll maybe get 2 or 3 usable ones, and about a dozen that might be usable after heavy editing or IMG2IMG generation. It's a lot of trial and error.

As for sex scenes, unfortunately the technology is not there yet. At least not enough to get consistent results.
Yeah, there's some guides online on how to make really good SD results, but the problem is, like you pointed out, consistent same results. It's great for background generation, effects, side characters. But it can't generate the same character in different poses or with different outfits. So, AI is kind of here, but not where we need it for it to do everything.
 
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