There is no standard for numbering versions, and labeling each release as its own version makes way more sense than the typical system of just picking a meaningless decimal after 0.1. Using the easily accessible examples of similar threads, beingadik is at version 0.11.1 while summertime saga is at v21. Either way, that's what the changelog is for and clearly states it. What a stupid take lol
Then you double down with stupid complaints because something that isn't tagged isn't in the game??? Pretty ironic how you can read the tags and then complain but not understand that the whole point of the tag system is so people like yourself don't wander into random threads and complain about what is/isn't available.
And finally, no one wants to know why you decided not to try a game. Did this dev bully you in highschool or something?
I get where both sides are coming from here. Technically, you’re right that there’s no universal rule for version numbers — every dev uses their own system, and that’s fine
in theory. But from a player’s perspective, it’s honestly a mess.
Having some kind of standard (even a loose one) would make things a lot easier to follow. Constantly checking devlogs and changelogs just to figure out how far along a project really is can be pretty frustrating.
The same goes for the tag system on F95Zone — it’s far from perfect. I’ve lost count of how many times I’ve clicked on a game because of a tag, only to find out that feature isn’t actually in the current build, or the opposite. So yeah, while the system is meant to clarify what’s in the game, it often ends up doing the exact opposite.
So, both points have some truth to them: devs have the right to label things however they want, but players also have a valid reason to feel misled or confused sometimes.