Pretty good game in some ways bad in others. The art and general idea of the game are pretty good but I cannot help but not enjoy the game, and I'm usually a sucker for NTR and corruption.
Simply put, the game is extremely linear and based on "routes". Meaning that you are presented a list of routes to pick from, you pick one, then you are locked out of 90% of the games content and forced down a linear path. Instead of presenting the player with an open world full of choices, you pick a path and are forced down it. On top of the fact there is so much unnecessary walking around and "filler content".
There is a lot of polish here, but the game should have just let the player make their own choices and experience all the content the game has to offer instead of putting it on rails.
Simply put, the game is extremely linear and based on "routes". Meaning that you are presented a list of routes to pick from, you pick one, then you are locked out of 90% of the games content and forced down a linear path. Instead of presenting the player with an open world full of choices, you pick a path and are forced down it. On top of the fact there is so much unnecessary walking around and "filler content".
There is a lot of polish here, but the game should have just let the player make their own choices and experience all the content the game has to offer instead of putting it on rails.