Again, he has to obligation towards us. Let's hope everything goes well.
To be honest, outside of the "update is late" thing, it's fairly noticeable that the game has problems on the writing/scripting side. The art output despite some middling pieces and weird "inspirations" is solid (and huge compared to other games!), and they got a good team with good standards. What is noticeable is that despite scenes with frankly simple writing (one can't compare a FI scene to some of the endless - and sometimes outright hilarious - scenes in Jap games, the difference is massive and they are usually 6-7 times longer even for lesser Jap devs) and simple scripting the updates manage to be slow and the bug testing non-existent, as the last several updates at release were quite a mess of broken scripts and borked scenes.
This suggests that a good road to take would be to diversify even the scripting\writing, like they did with the art. Starting with maybe an effective bunch of playtesters and helpers. It's RPGMaker after all. Not having to rely on Starke for everything bar the art could avoid such problems, and I doubt he would fail to find people amongst his followers.
Of course, the cruel reality could be that such a thing would require effort and it's fairly easier to build half-assed scripting with art done by others, throw it to the Patreons and then fix the bugs when the public does the testing. Aw.