Why are you gae?
Member
- May 2, 2020
- 427
- 719
Ok, it’s handled. Thanks, Community Manager. Appreciate the literacy.Iknow ¯\_(ツ)_/¯ ?!
But your own reply "Nice but:" hinting at the thing about saves was not handled.
Now its handled.
Ok, it’s handled. Thanks, Community Manager. Appreciate the literacy.Iknow ¯\_(ツ)_/¯ ?!
But your own reply "Nice but:" hinting at the thing about saves was not handled.
Now its handled.
You are very welcome whyareyougae?Ok, it’s handled. Thanks, Community Manager. Appreciate the literacy.
I just mentioned you by your nickname - It was not a question! Have a great eveningTbh, I don't know why.
Please keep it English in here.[QUOTE = "Zellemate, postagem: 5663384, membro: 7607"]
Bem, você tem direito à sua opinião - Mas, literalmente, dizer que dos jogos 20 finais ... você acha todos eles chatos soam um pouco tolos para mim, e você não jogou corretamente todas as rotas nem viu todos os finais totalmente.
'Sua' sugestão de que todos os finais devem ser paralelos às histórias são apenas isso - Sua opinião!
A ideia de Starke para este jogo era o que você vê e o que você joga.
- Plano era o que você vê - Um jogo onde você pode jogar Ayame como quiser, mas todas essas rotas acontecem em uma linha do tempo alternativa ou multiverso como o jogo descreve.
- Isso é em primeiro lugar para coincidir com as histórias dos outros títulos que estão planejados de HeavenStudios.
- Em segundo lugar, dessa forma Ayame é mantida meio "pura" se houver um jogo subsequente - algo como "Fleeting Iris 2", então ela não será uma vagabunda completa.
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Amigo, foi apenas uma crítica construtiva. Lembre-se de que elogiei o jogo. Eu entendi o conceito do jogo, que seriam rotas independentes, realidades alternativas. No entanto, acho que nem todas as rotas devem ser finitas (a menos que você pretenda continuar com um DLC). Talvez outros dois se completassem e continuassem dentro de outro. Ou algo mais transversal, se você me entende. Um exemplo claro é a rota do casal swing onde trocam parceiros, depois desistem e isso acaba não afetando as outras rotas nem o casamento. Apenas uma ideia para enriquecer seu nobre trabalho. De qualquer forma, obrigada. O jogo foi muito divertido.
Thanks for your kind words - And damn son, surething I will bring them to Starke. A lot of stuff, just remember what I wrote about its very late for suggestions - Game is nearing its finished development(around 2022) with the last content is already planned.I would like to repeat that the game is very good. Well above average and if I may, I would like to suggest some things like: more interaction with the environments (bookstore, pet store, etc.), secondary searches with random NPCs, secret places, changing clothes, getting drunk and suffering consequences at the hands of tariffs, being arrested, being hired for random services, traveling (other maps), other playable characters (sister, husband, etc.), calling contacts (men with whom you had sex) and making appointments that affect or not affect routes. Once again forgiveness for writing. I am Brazilian and I have very weak English.
No - 1.06 is already out via our homepage (bestiality project is 1.06 technical).Will Steam version of the game be update immediately after 1.0.6 out ? I mean at the same day or hour )
Starke replied back to your suggestions - You can read them here:I would like to repeat that the game is very good. Well above average and if I may, I would like to suggest some things like: more interaction with the environments (bookstore, pet store, etc.), secondary searches with random NPCs, secret places, changing clothes, getting drunk and suffering consequences at the hands of tariffs, being arrested, being hired for random services, traveling (other maps), other playable characters (sister, husband, etc.), calling contacts (men with whom you had sex) and making appointments that affect or not affect routes. Once again forgiveness for writing. I am Brazilian and I have very weak English.
Thanks for the feedback - You really don't like the current artwork?it great if you guy can improve the art, on my POV, I gave the art is 3/5, the game play and story very good
explaining: random quest. As in GTA where an NPC appears randomly on the map (highlighted) with a quick mission.No - 1.06 is already out via our homepage (bestiality project is 1.06 technical).
Steam version will first be updated when the game is 100% finished and the team have moved on to the next game - That's around sometime in start of 2022.
Starke replied back to your suggestions - You can read them here:
Starke — Today at 9:59 AMInteraction with bookstore: Mostly planned for second and third games.Pet store: Was meant to be the place where Ayame bought the "necklace" for the bestiality route that was cut short due to time constraints.Secondary searches: Isn't that what free roam is?Secret places: Huh?Changing clothes: Absolutely notGetting drunk and suffering consequences: Literally how Sato route starts (plus drugs)Being arrested: Officer clint, also there's another cop twist coming soon in the exhibitionism part of the gameBeing hired for random services: What?Traveling: Yeah, people complain the map is already too big, let's make it bigger :joy:Other playable characters: Why do you hate us?Calling contacts: Already plannedMaking appointments that affect or not other routes: Huh?
well, I not dislike the art, I just not like the art as much as other game (NTRMAN or shinichiku). when come to hentai game, first impressive is the artwork, the sex scene, the sexy woman... gameplay, story come to second.Thanks for the feedback - You really don't like the current artwork?
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Ye completely fair criticism - Everybody have their preferred style of art they like, I completely understand that!well, I not dislike the art, I just not like the art as much as other game (NTRMAN or shinichiku). when come to hentai game, first impressive is the artwork, the sex scene, the sexy woman... gameplay, story come to second.
I not even try to play this game because the artwork not impressive me until I saw it release on kagura and I run out of game to play (so I check the gameplay, story and somehow it worth a try).
My opinion is that there must be a balance. The initial purpose is hentai art. Therefore, it must be good / great. This game has good art (maybe better). However, gameplay is important as well. It is what holds us. This one is very good in this regard. My criticism is that it can be improved (maybe the next one) by making it great!well, I not dislike the art, I just not like the art as much as other game (NTRMAN or shinichiku). when come to hentai game, first impressive is the artwork, the sex scene, the sexy woman... gameplay, story come to second.
I not even try to play this game because the artwork not impressive me until I saw it release on kagura and I run out of game to play (so I check the gameplay, story and somehow it worth a try).
I argee with you, artwork come first but gameplay or story is the thing keep us play the gameMy opinion is that there must be a balance. The initial purpose is hentai art. Therefore, it must be good / great. This game has good art (maybe better). However, gameplay is important as well. It is what holds us. This one is very good in this regard. My criticism is that it can be improved (maybe the next one) by making it great!