WinKid

Member
Jul 11, 2021
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100
So, I have some questions regarding the guide.

First, why do some of the pictures in the guide has either Steam or Patreon logo?

Second, which version of the game is in this thread, Steam or Patreon?
 

NLord00

Newbie
Dec 19, 2020
44
16
So, I have some questions regarding the guide.

First, why do some of the pictures in the guide has either Steam or Patreon logo?

Second, which version of the game is in this thread, Steam or Patreon?
As long as I know,
1st,.., on guide picture is a global walkthrough, so if you have the steam version you could use that guide, because I think in the steam version there is no latest update like on the Patreon.
2nd... on this thread is Patreon Version
 
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Zellemate

Working on Witches and Wizards
Game Developer
Dec 13, 2016
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Podcast live ->

And a little teaser for the next game in development for those interested ->
 
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The killing Goku

Active Member
Oct 20, 2019
907
642
Podcast live ->

And a little teaser for the next game in development for those interested ->
Why oh why did that half shaved head ever become a thing. :cautious:
I'll never understand Gen-Z I s'pose.

Guess 'I'm getting too old for this sh*t' too now, though I guess even that line will mean little to anyone that hasn't been around long enough.
 

Zellemate

Working on Witches and Wizards
Game Developer
Dec 13, 2016
2,194
4,210
Why oh why did that half shaved head ever become a thing. :cautious:
I'll never understand Gen-Z I s'pose.

Guess 'I'm getting too old for this sh*t' too now, though I guess even that line will mean little to anyone that hasn't been around long enough.
Well its oki to have that opinion, and if I remember correctly she is your sister in the incest version.
However there are plenty of other characters to "fall for", you can check the top picture on the patreon page ->
 

rouge_g

Member
Jul 1, 2017
374
578
Why oh why did that half shaved head ever become a thing. :cautious:
I'll never understand Gen-Z I s'pose.

Guess 'I'm getting too old for this sh*t' too now, though I guess even that line will mean little to anyone that hasn't been around long enough.
Google 'undercut', the Vikings came up with it, it had a resurgence from 1910-1940 and then fell off until increasing in popularity again in the 1980s. Hope that helps.
 

Zellemate

Working on Witches and Wizards
Game Developer
Dec 13, 2016
2,194
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How many hours of playing time? I played over 3 hours and game still doesn't finish.
Anywhere from 10hours to 100hours according to steam and their reviews.
- It really depends on how you play the game.
- If you skip text completely it will properly be 2-3 hours per route(And there is around 10 main routes + sub routes)
Just guessing estimates from me here, don't hang me up on it.
 

chasedown artist

New Member
May 19, 2021
2
0
Thanks for reply. Its helpful.
Anywhere from 10hours to 100hours according to steam and their reviews.
- It really depends on how you play the game.
- If you skip text completely it will properly be 2-3 hours per route(And there is around 10 main routes + sub routes)
Just guessing estimates from me here, don't hang me up on it.
Thanks for reply, its helpful. I fucked with Clarke when Roberto is drunk and asleep. Do you know what percent did a complete the game?
 

Zellemate

Working on Witches and Wizards
Game Developer
Dec 13, 2016
2,194
4,210
Thanks for reply. Its helpful.

Thanks for reply, its helpful. I fucked with Clarke when Roberto is drunk and asleep. Do you know what percent did a complete the game?
Properly a low percentage completed all routes and all scenes.
- Just to complete all the Free-Roam scenes you need either to play the game a lot or use the guide to get all of them.
Many free-roam scenes are not that easy to unlock.
- To complete all scenes for all routes, you need to save the right places and go back and replay some content and to switch to all routes, its a massive undertaking to do. And require a lot of dedication and time.
- Many people play 1,2 or perhaps 3 routes, and then they go to the gallery and see what they have missed.
 

The killing Goku

Active Member
Oct 20, 2019
907
642
Properly a low percentage completed all routes and all scenes.
- Just to complete all the Free-Roam scenes you need either to play the game a lot or use the guide to get all of them.
Many free-roam scenes are not that easy to unlock.
- To complete all scenes for all routes, you need to save the right places and go back and replay some content and to switch to all routes, its a massive undertaking to do. And require a lot of dedication and time.
- Many people play 1,2 or perhaps 3 routes, and then they go to the gallery and see what they have missed.
Which is kind of the 'down side' to working/building an RPG around a route concept. Restarting from the beginning each time tends to be tedious in an RPG.
For RPG's I tend to prefer the 'main path' with 'branching subquest' approach where those subquests lead to more scene/CG.

Basically, I generally try to get as much CG as possible in 1 single run and tend to just use the 'unlock switch' once I finish the RPG once. With CG's/scenes unlocking 'organically' being my preference (e.g. not having to perform any manner of hidden tasks you'd be hard pressed to find w/o a guide and them just happening while either going through the story or obvious subquests).
As such, I never really end up doing virgin runs or anything like that (as that would lead me to get close to 0 scenes/CG.

Also ... I kind of find it even harder if I need to purposefully lose (multiple times) to get into the various routes (e.g. the OneOne1 approach). Even after doing these types of games for many years, it still goes against my gamer nature.

A VN generally does the route thing, but well ... it generally feels like less of a chore to start over & hold CTRL until the choices popup and you can do route influencing stuff (or SKIP just auto-stops as you've entered unread territory).
 
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