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Zellemate

Community Manager For HeavenStudios
Game Developer
Dec 13, 2016
2,179
4,154
I have completed both the nurse route and Sawada twin route in every possible way and reached both endings multiple times yet this scene is locked in the gallery (even though I've watched this particular scene during the playthrough). Can it possibly be a bug?
Think thats a bug. I have reported it in the bug channel.

The guy in the park says he is in the barhroom every night but when i go there at nights he is not there any help?
Check the Free-Roam guide for help.
 

Zellemate

Community Manager For HeavenStudios
Game Developer
Dec 13, 2016
2,179
4,154
How to get fallen stat?
So Fallen State have been reworked in one of the latest updates!
Now you need to get to a certain point in both Melvin and Sato routes to get Fallen State.

1. If you canceled Sato, you just need to continue in Melvin's Route - Like the same way Free Roam works!
2. For Melvin, you need to play until the day she fucks the guys in the pub WC!
3. For Sato, you need to play until Ayame fucks Sato and his friend while blindfolded!
 

raynarnab

Newbie
Dec 16, 2021
59
51
Does anyone know if the STEAM version has been updated to 1.10 version? I would like to play the most recent version but I am not sure.
 
Apr 16, 2022
243
485
Does anyone know if the STEAM version has been updated to 1.10 version? I would like to play the most recent version but I am not sure.
No, the last I've heard the developer sent the stuff to Kagura Games about a month ago, afterwards there was someone on Twitter like last week saying that they messaged Kagura Games and someone told them that they would translate the new stuff to CN as a well so you'll have to wait for that to be done to get the English version too so I wouldn't hold my breath on it.
 

EzravonLeon

Member
Sep 25, 2020
148
28
Think thats a bug. I have reported it in the bug channel.


Check the Free-Roam guide for help.
Definitely a bug. I had the same problem and I remember doing the whole nurse route all over from the beginning and saving to see if the bug went away. Found out the bug was still there after saving the game again.
 
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pollypop

Newbie
Jul 29, 2017
42
74
So is the Beast DLC not meant to be apart of the main game? Like that it happens naturally during the process of the story? If I download the DLC and extract it into the main game it becomes impossible to play the story and instead I just get to pick scenes to watch
 

Thejarv

Member
Aug 22, 2017
119
55
Trying to get the DLC to work with fullscreen. I managed to do it with 640 resolution but the art/graphics looks horrible. Anyone been able to fix it so it works with at least 1920 x 1080?
 
Apr 16, 2022
243
485
Trying to get the DLC to work with fullscreen. I managed to do it with 640 resolution but the art/graphics looks horrible. Anyone been able to fix it so it works with at least 1920 x 1080?
It's on your end. No one has that issue. Find out what's going on in your computer that is causing it.

HINT: Read all the troubleshooting options on the download page again, it's usually a monitor associated program.
 

Thejarv

Member
Aug 22, 2017
119
55
It's on your end. No one has that issue. Find out what's going on in your computer that is causing it.

HINT: Read all the troubleshooting options on the download page again, it's usually a monitor associated program.
No one has that issue, rly bruv? the developer literally have troubleshootings and a different download on the main homepage for those who have troubles with fullscreen

The problem is that none of the problem fixes worked for me and the different download only makes in work in window mode

Update, I should have read into it more. It's not even suppose to work in fullscreen from the start so..fml
 
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monkgi

Member
Sep 25, 2017
176
161
I believe Rpgmaker games default at 544x416 resolution and CAN be set to 640x480 if you use scripts. This is the limit. The scale is also locked at 4:3. This is just how the engine works. Full screening just stretches it up, but it can't change the resolution or aspect ratio.
 

heretic67

Newbie
Aug 27, 2020
62
8
is there a walkthrough? otherwise I don’t understand what to do if they write locations in the quest that don’t even exist!
 
May 9, 2020
331
442
I have to offer some heavy critique about a specific particular route. The Garcia's. I absolutely hate the fact at how quickly and easily the route by itself just immediately locks you out of any and all free roam, there seems to be no way that you can just get out of it once you open up a certain point. Even if you spawn in the bedroom and it feels like you got your free roam back, you didn't, it immediately forces you into entering the Garcia's residence even if you have't even remotely touched the [EV] symbol to trigger the events if you even so much as come close to the gates. I'd argue they should've enabled the player the choice to trigger those events especially since you have to stand on the [EV] symbols in other areas of the game to trigger those events without it forcing you to trigger those events just trying to walk passed the house gates.

There's more I'd love to critique, I really like the game and want it to succeed, but I'll keep the rest short with a list of just things I'd like to see for some improvements.

- Add a wardrobe in the bedroom for selecting Ayame's appearance(s). Clothing, tan, etc.

- Add a "New Game Plus" feature for game continuation, let us keep all money/ items & parts of the map from previous sessions unlocked.

- Once you've been through the routes that you're required to go through to open up areas of the map, you should not be required to progress in the same route(s) again in new games just to open those areas of the map again for other routes.

- Add items you can buy in a shop that help you manage Ayame's Morality bar to either increase or decrease her Morality.

- Ayame's cell phone could use some QoL features. There's no point in having it and opening a scene where she can obtain somebodies cell number if she can't even call them (like when her morality is low and she helps some children get their ball back from a neighbors yard & gets stuck. He gives Ayame his number, but there's neither reason nor any use for it.) -- (I assume such a thing regarding the guy giving Ayame his phone number will progress into something in a future update?)

- I would appreciate helpful hints OUTSIDE of the CG collection room telling you how to unlock CG scenes. I've gone to the Fitness Center dozens of times while Ayame's Morality was extremely low and have yet to be able to unlock any of the Fitness Centers CG's. It would be greatly appreciated if these hints would be more easily navigated such as stepping onto [EV] areas and it tells you what the minimum requirements are to unlock that specific CG.
 
Apr 16, 2022
243
485
I have to offer some heavy critique about a specific particular route. The Garcia's. I absolutely hate the fact at how quickly and easily the route by itself just immediately locks you out of any and all free roam, there seems to be no way that you can just get out of it once you open up a certain point. Even if you spawn in the bedroom and it feels like you got your free roam back, you didn't, it immediately forces you into entering the Garcia's residence even if you have't even remotely touched the [EV] symbol to trigger the events if you even so much as come close to the gates. I'd argue they should've enabled the player the choice to trigger those events especially since you have to stand on the [EV] symbols in other areas of the game to trigger those events without it forcing you to trigger those events just trying to walk passed the house gates.
There's at the very least 3 times the game warns you that if you keep going that you'll be locked and three times the game gives you an opportunity to not go deeper into that route, not to mention the countless opportunities to make a save before the big decision.

There's more I'd love to critique, I really like the game and want it to succeed, but I'll keep the rest short with a list of just things I'd like to see for some improvements.
(y)

- Add a wardrobe in the bedroom for selecting Ayame's appearance(s). Clothing, tan, etc.
"More often than not when people ask us to do it, it's because some other games do it but they don't consider the differences between our game and theirs, just in terms of sheer size, it's like saying "I saw a guy lift 5kg, can you lift 5000kg? No? Why? Aren't they both weights?" It's not the same task.

I'm if I'm going to be blatantly obvious with you, I do get a little bit of "here we go again" when I hear that suggestion being brought up but that's about it, because we've been at this for 8+ years, we've heard it more times than I can possibly remember, because every time we have to explain the same thing and this happens over and over again and that's alright, it's like, being a celebrity repeating itself on an interview and telling the same story over and over, it's part of the business and comes with it but it's more humorous than annoying, it's not annoying at all, I don't see any post here as annoying per sé.

You guys are here willing to debate our game (our baby) and that shows you guys are interested and care and I can't take that on a negative light ever, I appreciate it, I will always appreciate ideas and feedback because I know it comes from a good place. With that said, I think that if we did that (just allowing you to use the clothes when walking on the world map), and we can EASILY do that without a lot of work (probably a few days, tops), but it would completely break immersion in my opinion because, then the outfit will magically change during the hentai scenes.

And by design choice, we refuse to do it because again, we've spent so much time creating immersion in small details, from matching pubes being in sprites and busts and the scenes, to backgrounds matching the game maps, to all the hundreds of sprites to reflects the CGs, to dozens of other details for the game to seem consistent and immersive, to then break it entirely by having the outfits magically switch.

So in order to do it properly we would have to actually draw every single hentai scene we have, 300+ hentai scenes, over 20000 assets, in every single possible outfit out of 60+ outfits Ayame has not to mention different skin tones and possibly pubes since you can see those in quite a few of those outfits.

I hate going down a path of "I know better than you" because it's so fucking condescending and I hate it and it's one of the reasons I hated school and rebelled as a child, because "I said so" isn't an answer to anything, but trust me on this
No dev in the history of devs in Patreon, regardless of their financial support, size of their team, etc. would take a task that daunting. Just imagining makes my balls crawl up my body


The sheer amount of work that would take is unfathomable and beyond regular people (non-developer) comprehension. Shit, even most developers wouldn't understand


HOWEVER, trying to do it on a more controlled environment like an option in the CG room that allows you to pick the outfits from a list just to see the outfits and have like a.... I don't know, "outfit recollection" could be done with very little work and we might consider it but to be honest that's really not what people want, is it? And if we do consider it, we'd definitely only do it after the bust reboot that we have planned in the future (I've shared a preview here and in Patreon and Subscribestar in case you don't remember what I'm talking about.

People want us to do something that is unthinkable with the resources we have and the support we have right now, we'd literally have to hire more people and it would take months of hard work just to do that which would add no story, no content, nothing to the game other than "you can see the same scene, but with a different outfit" which is not only high on our list of priorities, it's not even in it. We would have to put everything else on hold for months, probably years just to do that. To me that would be amazing since I wouldn't have to do any work to add that


For the CG team, not so appealing. I hope this explains somewhat why we can't add it."

Quoted from the Dev himself on his Discord because he keeps getting that suggestion.

- Add a "New Game Plus" feature for game continuation, let us keep all money/ items & parts of the map from previous sessions unlocked.
Done, was sent to the beta testers and it will be available for every supporter this Sunday.

- Once you've been through the routes that you're required to go through to open up areas of the map, you should not be required to progress in the same route(s) again in new games just to open those areas of the map again for other routes.
Done, was sent to the beta testers and it will be available for every supporter this Sunday.

- Add items you can buy in a shop that help you manage Ayame's Morality bar to either increase or decrease her Morality.
This would break the game and the immersion entirely and I'm willing to bet there's more people that would hate that than people wanting it. You're supposed to deal with the consequences of your choices, even when you don't know you're making choices.

- Ayame's cell phone could use some QoL features. There's no point in having it and opening a scene where she can obtain somebodies cell number if she can't even call them (like when her morality is low and she helps some children get their ball back from a neighbors yard & gets stuck. He gives Ayame his number, but there's neither reason nor any use for it.) -- (I assume such a thing regarding the guy giving Ayame his phone number will progress into something in a future update?)
The dev mentioned that he planned to add that function later but the community didn't reach the patreon goal for it. It might still be added later on depending on the support they get in the future.

- I would appreciate helpful hints OUTSIDE of the CG collection room telling you how to unlock CG scenes. I've gone to the Fitness Center dozens of times while Ayame's Morality was extremely low and have yet to be able to unlock any of the Fitness Centers CG's. It would be greatly appreciated if these hints would be more easily navigated such as stepping onto [EV] areas and it tells you what the minimum requirements are to unlock that specific CG.
Not a bad idea, I'll mention it to the dev or even better, you can go on their Discord, head to the suggestions section and do it yourself.
 
May 9, 2020
331
442
There's at the very least 3 times the game warns you that if you keep going that you'll be locked and three times the game gives you an opportunity to not go deeper into that route, not to mention the countless opportunities to make a save before the big decision.
I was speaking more specifically about routes that immediately lock you into the route that snowballs and simply put doesn't stop, there's no breaks, it happens in the Family route too if you allow Ayame to stay home to take care of grandpa. The problem is that these scenarios just completely lock you out of any and all free roam.

I don't mind so much if it just locks you into the route all together, but, the fact that they completely lock you out of free roam just bugs me. In the Garcia route it doesn't take that long at all to get locked into it where it forces one scene after another and another even without you intentionally stepping onto the [EV] signs, it takes control of Ayame away from you no matter how far away from the gate to their house that you are, just approaching anywhere near those gates within I think a 10 by 10 tile step forces control of Ayame away from you and makes her walk into the [EV] for the event trigger. That's the sort of thing I don't like about it locking you into these routes.

And about the clothes options, I completely understand the argument, I just think it'd be nice. Some games offer the same thing but with limitations such as an event trigger check, stating "Must be wearing (x) to trigger this scene" -- so you'd just go home & change real quick then it's no big deal.
 

Kitebetn

Newbie
Nov 15, 2018
35
3
Hi, I started the office route but after getting the office clothes I get to the weekend but I'm unable to skip day (there's no sleep option on the bed)
 
4.00 star(s) 97 Votes