- May 9, 2020
- 276
- 381
I think my biggest complaint (qq moment) giving it enough thought. It would have to be the quirky corruption mechanic in the game. First of all for Ayame to reach the Fallen State it's a bit unique but at the same time pretty early on it tells you about how you should think of pretty much any/ all moments where Ayame is in an H-scene that isn't with Robert as Ayame from an "Alternate Reality" -- at first because of Ayame having a twin sister, Fuji, I almost mistook this to mean that most of those H-scenes would be Robert "accidentally" stumbling upon Ayame's twin being involved in those H-scenes and growing increasingly suspicious questioning whether or not it's Ayame or Fuji, hence this would make sense for the "Roberts Trust" mechanic 50/50 capped bar.Ayame is an unreliable narrator. This is far too obvious throughout the whole game, in the end she always ends up admitting it so you shouldn't take what she says or the frustration excuse to heart, that's what it is, an excuse, it's a coping mechanism.
Just because you saw something in a game and you liked it better, doesn't make that game better or the correct way to do it, it just means you like it better. If the developers changed the game every time someone had an idea to implement a scene "better" they'd still be working on the first patch. You can enjoy it for what it is or you can move on and play a game that meets your fetishes instead of trying to impose your fetishes in another game.
I personally didn't like a few things as well but I understood why they decided to do it that way, what I can tell you for sure is that if they used the "mind control" or "hypnotism" crutch to write a storyline I'd just skip it because it's overused, generally poorly written (yes, including the game you're hinting at) and it's boring, it's literally on every game with a therapist so it's a good thing this one didn't follow suit.
But as far as I've seen, that has never been the case so I have no idea what the Roberts Trust resource bar is meant to mean, the only time I've ever noticed that bar going from 50/50 to 0/50 is in the inevitable bad ends of some routes. There's never anything that Ayame can do that makes Robert somehow lose his trust in Ayame. So for that, it's weird since it plays no part in the corruption mechanic.
It would be nice if this means that eventually in the future, this sort of thing will make sense, but as far as I can tell it's just kinda unnecessary information. The game has apparently been in development for years with a few updates every now and then, so we'll see I guess.