Version 0.6 - The guild opens!
Updates are probably going to be a bit spaced out for now. New year started and work takes away my time. But I'll try to keep things coming at a steady pace, as best I can!
This is a big update in terms of mechanics. I've done a lot of bugtesting but I'm sure there's probably still some hidden away somewhere. Please let me know if you find any!
- One new scene in this update, go and see Philia! Mina will need more than one potion this time around~
- The Journal is now accessible from the sidebar for the sake of convenience
- To go along with the journal, the First Wing of the library is now properly accessible! I've tried to make it more obvious when there are still hints to learn, as there are more this time around. This is still I feel the weakest mechanic in the game and I'd like to do things differently but I'm not sure how yet
- Mina can now access the Adventurer Guild! There's a few things going on here.
- Allaya will hang around the guild. She might not want to chat to Mina right away though. Perhaps if Mina shows a willingness to help out?
- Requests are available at the guild. These are orders for bulk potions that are more profitable by far than just selling them directly. Mina can fulfill one of each every in-game day and more will open up as more potions are discovered.
- There is also one other function that the guild serves but you should be able to discover that on your own!
- Completely, definitely unrelated to the last line there is now a method of unlocking the second location in the caves. There's a new reagent here, as well as a new critter. Can't do anything with the new critter at the moment though, sorry to say.
- Speaking of the critters, I've added a little link in their encounters that let you have a look at them