you can right click it to unequipYou can (sort of) unequip gear, if you drag it to the swirly black hole looking thing at the bottom it'll unequip it - but it will also destroy the item. Definitely needs a proper unequip function though. And pretty much everything on the UI is in dire need of a tooltip!
good question. . .well i am curious if even developer of the game knows what was the idea behind it.how to upgrade lewd skills ? i dont know how to get the skill points
How do u even save in this fucking gameSAVE!
appdata\LocalLow\AQ3
eh .... if I am not paying in Patreon (which applies to most of the ones I try from here), whatever - a loud subset of posters love complaining endlessly about Patreon earnings hypothesized. They're not making Star Citizen bank, so who the fuck should care? Really w/o the "drooling morons" on Patreon we'd likely not see half of the games we do (and sans doubt, only a minority here pay into). Hey I paid for some years for a game that dead ended (although it still has some pathetic true believers) - when it seemed to me it was dead-ended and I wasn't going to see further interesting stuff, I dropped without the high drama that seems so popular. Preemptive hand-wringing about eventual fails is pretty useless and pointless.because they are perfectly aware that they will lose the monthly income from the drooling morons on Patreon.
Day change - the oddball circle button in lower right corner going to nighttime. (yeah mega non-obvious... one of many interface flaws...)How do u even save in this fucking game
this is indeed a baffling pain.... life if me can't figure out what is working there.The game systems are illegible, you can buy swords, daggers, and you don't even know how to equip them. equipment system is misleading, and confusing.
For example:
Icon with sword indicates it's a weapon slot, yes?
Wrong.
It's slot for gloves, you can't equip a weapon there, more you can't even equip a weapon anywhere. You would probably think. . . "well if something that looks like weapon slot is not a weapon slot" then maybe the slot next to potions slot is, right?
Again, WRONG. this slot just is. Exists, and thats all.
It does haggle ends up reducing the price although it is far from obvious unless you have taken note of the pre-haggle priceprice negotiation in the shop, well it has nice art in it, but the main problem is. . . guess what, the price decrease doesn't work.
Agreed it is extremely difficult to figure it out (sale I can't yet)antoher issue of illegible elements is shop, you can buy, sell stuff, but problem is you don't really know which grid shows your items, and which one shows shopkeeper's grid of items, second thing is when you are selling stuff, you don't get the gold values of the item you are selling. There are too many slot tabs, and one tab have "X" sign on it, so it's confusing, cuz looks like an exit button.
It seems to me if one equips it at start there is an effect although not 100% sureanother thing is you can brew potions, or synthesize it, well what's the difference if you can't even use it in the battle?
you can use it for elixir, has better effects than say goblin cumbtw, what Arcane Cum is for?
I can't tell if you are fundamentally failing to understand the points being made, or if you are deliberately misrepresenting them so you can argue in bad faith. If it is the former then I encourage you to go back, re-read what you replied to, and then re-examine the conclusions you incorrectly drew. If it is the latter, then good on you for successfully baiting me.eh .... if I am not paying in Patreon (which applies to most of the ones I try from here), whatever - a loud subset of posters love complaining endlessly about Patreon earnings hypothesized. They're not making Star Citizen bank, so who the fuck should care? Really w/o the "drooling morons" on Patreon we'd likely not see half of the games we do (and sans doubt, only a minority here pay into). Hey I paid for some years for a game that dead ended (although it still has some pathetic true believers) - when it seemed to me it was dead-ended and I wasn't going to see further interesting stuff, I dropped without the high drama that seems so popular. Preemptive hand-wringing about eventual fails is pretty useless and pointless.
Eh, I found it surprisingly easy. The second round is a lot harder but even then I ended up doing a mostly passive build, the female goblin on the first round is probably the most infuriating part.there are a few problems I have with this game...
1. The shop is way out of balance, charges double the price and buys for half or less for items
2. Battles are horrible, unless you have a mix of potions
3. If you get past level 4 it forces you into battle and you lose all your shit.
Frankly this game is pissing me off, I've tried to stick it out and play it but I've gotten to day 10 and can barely get anything done