- Dec 28, 2018
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Okay in a less trolly mannerYou're comparing a basic test render lit with a Nishita HDRI to a scene with a moody lighting setup and I assume postwork.
It's a ~15min close up quickly made few day ago, but it shows few things imo : a dual lobe layer (as opposed to a simple gloss layer), a correct SSS with high translucency and a top coat (above all layer). 3 things you need to reproduce in order to compete with Iray basic skin setting. Of course you can add more layers, but those 3 are the pillar of any (good) Iray skin imho.
While Cycle definitely has everything in the bag (or can trick it), it's better said than done. SSS part is tricky part since both engines don't use same volumetric formula. But overall it's more work than people are willing to admit, hence the masochist hyperbole (and overall subpar results).