Nolker

Newbie
May 5, 2017
46
66
65
This update (4.1) is my first time playing this game and I just reached the genie fight. She seems impossible to beat.

My assessment of the situation:
- The fight with Tucker is relatively easy because of the Orgone Boost. Unfortunately the tactic of beating Tucker without the boost to save it for the genie doesn't work because you can't active the boost for the genie.
- After beating Tucker the game says Danny leveled up but that provides no extra stats or new abilities. So Danny has 300 HP and 150 EP for both fights. Basic punch deals 30 damage, Ghost Ray 60 damage. No way to interrupt or stun the enemy.
- Genie has 520 HP, Hammer attack deals 90 damage, "Charged" Beam deals 180 and cannot be avoided with Invisibility because she doesn't shoot as long as Danny is invisible so you either block and take 90 damage or attack and eat the whole thing and finally coming out of invisibility Hammer deals x1.5 damage (135). The only turn where she seem to do nothing is the first turn so Danny can get in a measly 30 damage for free.
- If I attack I'm also getting hit and due to the vast HP and damage gap this means I cannot win the fight. I need 18 turns with punches or 14 turns of punches +2 turns of Ghost Ray, 16 turns total to kill her. She needs 4 turns to kill me with her weak attack.

At this point I'm assuming there is either a bug somewhere or the fight was designed to be unbeatable without cheats/exploits.
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
2,330
7,002
747
This update (4.1) is my first time playing this game and I just reached the genie fight. She seems impossible to beat.

My assessment of the situation:
- The fight with Tucker is relatively easy because of the Orgone Boost. Unfortunately the tactic of beating Tucker without the boost to save it for the genie doesn't work because you can't active the boost for the genie.
- After beating Tucker the game says Danny leveled up but that provides no extra stats or new abilities. So Danny has 300 HP and 150 EP for both fights. Basic punch deals 30 damage, Ghost Ray 60 damage. No way to interrupt or stun the enemy.
- Genie has 520 HP, Hammer attack deals 90 damage, "Charged" Beam deals 180 and cannot be avoided with Invisibility because she doesn't shoot as long as Danny is invisible so you either block and take 90 damage or attack and eat the whole thing and finally coming out of invisibility Hammer deals x1.5 damage (135). The only turn where she seem to do nothing is the first turn so Danny can get in a measly 30 damage for free.
- If I attack I'm also getting hit and due to the vast HP and damage gap this means I cannot win the fight. I need 18 turns with punches or 14 turns of punches +2 turns of Ghost Ray, 16 turns total to kill her. She needs 4 turns to kill me with her weak attack.

At this point I'm assuming there is either a bug somewhere or the fight was designed to be unbeatable without cheats/exploits.
I beat it just fine after maybe 1-2 failed attempts, and I don't do anything special to make sure the game is fair for regular players. I don't know what the main issue here is. I think it's a lot of RNG involved as well, some fights ARE I think impossible, but the game in total isn't impossible.

Hope you've enjoyed the experience otherwise. Have you also been upgrading your levels?
 

Setosu

Member
Feb 4, 2018
125
249
256
This update (4.1) is my first time playing this game and I just reached the genie fight. She seems impossible to beat.

My assessment of the situation:
- The fight with Tucker is relatively easy because of the Orgone Boost. Unfortunately the tactic of beating Tucker without the boost to save it for the genie doesn't work because you can't active the boost for the genie.
- After beating Tucker the game says Danny leveled up but that provides no extra stats or new abilities. So Danny has 300 HP and 150 EP for both fights. Basic punch deals 30 damage, Ghost Ray 60 damage. No way to interrupt or stun the enemy.
- Genie has 520 HP, Hammer attack deals 90 damage, "Charged" Beam deals 180 and cannot be avoided with Invisibility because she doesn't shoot as long as Danny is invisible so you either block and take 90 damage or attack and eat the whole thing and finally coming out of invisibility Hammer deals x1.5 damage (135). The only turn where she seem to do nothing is the first turn so Danny can get in a measly 30 damage for free.
- If I attack I'm also getting hit and due to the vast HP and damage gap this means I cannot win the fight. I need 18 turns with punches or 14 turns of punches +2 turns of Ghost Ray, 16 turns total to kill her. She needs 4 turns to kill me with her weak attack.

At this point I'm assuming there is either a bug somewhere or the fight was designed to be unbeatable without cheats/exploits.
It's been awhile since I played the game from the beginning so I don't know if it actually explains it but that icon of Danny in the upper left corner is what lets you assign stats after leveling up. I actually didn't discover this until today hah. It doesn't really tell you how much stats it will add until you actually make the choice and it doesn't seem like you can rearrange stats after selecting them so I would recommend saving before hand.
 
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Nolker

Newbie
May 5, 2017
46
66
65
I did upgrade my stats. I tried different configurations, too.
Before the Genie fight Danny gets 2 upgade points and 1 upgrade equals to +30 HP or +10 Damage or +30 EP. The closest I got to beating Genie was with one point on EP for an extra dodge or Ray (180 EP allows for 3 Rays or 6 Invisibilities). And one on Damage so Danny's punches deal 40 damage as decreases the needed turns to 13 punches. Genie seems to be prone to just spamming the Hammer (in my dozens of attempts) which makes this fight really hard as her higher HP + higher damage combined just outpaces the player's stats.
In the end I couldn't succeed and ended up using the HP cheat.

Otherwise I have been enjoying the game.
I really like the art, the animations were a big and very pleasent surprises. I did dislike a bit the blowjob scene of the genie, I was never a fan of the floating dick style.
I also like the branching paths, after playing all possible routes some are actually a bit hard to decide on and that is a plus.
I disliked the "meta" inserts or what are they called, Devs talking in the game and so on but I read here that has been already discussed. But generally speaking I found the writing decent. So far nothing groundbreaking I would say but that is not a downside.
 
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Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
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Yes this is what appears. I redownloaded the game in OP just now and tried it again.
You gotta press it a good couple of times. It's looking for at least like half a dozen to a dozen images, just one after another. One pressing of "ignore" won't bypass the multiple images afterwards.
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
2,330
7,002
747
I really don't know what people have with the cheat codes if they know they're located on the front page of this thread and they understand that Punctuation, capitalization, the 12 character limit, and symbols are all in effect. There are also no spaces. I've done all cheat codes and I feel the only one that doesn't work is the Pocket_Fullz one, but it at least "activates" same as the others.
 

Xypher

Well-Known Member
May 1, 2017
1,366
1,594
376
@MorahZamora

Will there be any future content for the princess ghost? the royalty/marriage has some potential scenarios for it.

Also will she be a potential date option for the dance, even though Paulina/Star are only mentioned as the available option for the dance in future content?
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
2,330
7,002
747
These cheats are not working on android version I tried them 100 Times still not working
If we ever decide to "Reboot" the game again, I'm sure they'd be plenty opportunity for adding in additional quests to previous missions. Doing something like that would be cool, but it's not planned for right now.
 

ariakas1112

New Member
May 19, 2017
4
1
53
I did upgrade my stats. I tried different configurations, too.
Before the Genie fight Danny gets 2 upgade points and 1 upgrade equals to +30 HP or +10 Damage or +30 EP. The closest I got to beating Genie was with one point on EP for an extra dodge or Ray (180 EP allows for 3 Rays or 6 Invisibilities). And one on Damage so Danny's punches deal 40 damage as decreases the needed turns to 13 punches. Genie seems to be prone to just spamming the Hammer (in my dozens of attempts) which makes this fight really hard as her higher HP + higher damage combined just outpaces the player's stats.
In the end I couldn't succeed and ended up using the HP cheat.

Otherwise I have been enjoying the game.
I really like the art, the animations were a big and very pleasent surprises. I did dislike a bit the blowjob scene of the genie, I was never a fan of the floating dick style.
I also like the branching paths, after playing all possible routes some are actually a bit hard to decide on and that is a plus.
I disliked the "meta" inserts or what are they called, Devs talking in the game and so on but I read here that has been already discussed. But generally speaking I found the writing decent. So far nothing groundbreaking I would say but that is not a downside.
You can beat Tucker without using the Orgone (Assuming you have upgraded Danny). That way it's available for the Genie fight.
 
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maik2579

Newbie
Nov 14, 2018
79
42
202
While loading <'Image' 'characters/Dash Baxter/Flip/dash f85.png'>:
File "game/code/Paulina_Park_Attack_MZ.rpy", line 211, in <module>
IOError: Couldn't find file 'characters/Dash Baxter/Flip/dash f85.png'.

Full traceback:
File "code/Paulina_Park_Attack_MZ.rpyc", line 218, in script
File "E:\AmityPark-0.4.1-pc\renpy\ast.py", line 678, in execute
 
3.50 star(s) 70 Votes