Lordhellsing

Member
Mar 16, 2018
342
129
DEAD GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
2,236
6,563
You'd think people would have learned patience by now, given that a good 90% of the games on this site are Patreon projects..
I'm really not trying to make excuses for myself or others on the project, but considering all of us still have full time jobs to take care of, the two games we've been working on are for the very most part, just side projects that we put our own time and effort into. I will say though, that Breeding Farm is shaping up nice considering we took four months to build it up from scratch and had to do our best to emulate a game that was far more like Breeding Season than what Cloud Meadows is currently. I appreciate all patience and support, but of course, I also understand people not wanting to put in their hard earned cash into our project if they've felt it's too much for too little. To those people, I hope we make up for it with greater results.
 

scarfer

Active Member
Nov 4, 2017
753
376
I'm really not trying to make excuses for myself or others on the project, but considering all of us still have full time jobs to take care of, the two games we've been working on are for the very most part, just side projects that we put our own time and effort into. I will say though, that Breeding Farm is shaping up nice considering we took four months to build it up from scratch and had to do our best to emulate a game that was far more like Breeding Season than what Cloud Meadows is currently. I appreciate all patience and support, but of course, I also understand people not wanting to put in their hard earned cash into our project if they've felt it's too much for too little. To those people, I hope we make up for it with greater results.
You have to remember that some people will piss and moan if they don't have an game update, or a progress update, the moment they believe they should have one (and some of those people will ignore posts by a dev that are 3 posts above their "Dead Game!!!" post). If the time you take on a project is getting quality work done, then you don't need to make an excuse to anyone.
 

HellcatxD

Newbie
Jun 3, 2019
19
0
somehow i got stuck after the saturday night w sam/paulina/star, it keeps leading me to the dev's text and after that i cant go to bed, whenever i click on the bed, it says 'it's time for the dance", even the quest book said that the mission was done, can anyone help me how to get pass this ?
 
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Kingvlad

Active Member woow
Mar 21, 2018
888
12,088

Hey guy, I hope you are all doing well.

We are finally wrapping up the two updates we were planning to release this month.

As you already know we are currently working on two games.

One of them is "Amity Park" and the new game is titled "Breeding Farm".
Unfortunately, I was too ambitious in trying to get both updates done at the same time. That's why we won't make it as planned.

The good thing is we got at least one of them done and you can expect to play it in two days.
The upcoming update will be our first release of "Breeding Farm",
about two weeks after that you can finally expect the newest update of Amity Park .

Luckily I am currently on a break from my job for two weeks. That's why I am feeling confident that we should be able to get the update done in two weeks.

Sorry to disappoint you if you were eagerly awaiting to play more of Amity Park. But I will promise you that I will devote my free time and get that update finally done.
In the meantime, please give our newest game a try and let us know how you like it.

Sincerely GZone
 

Detective Cancer

Deep Cunt
Donor
Aug 28, 2018
2,036
4,207
Novice game developers pushing for two projects at the same time while their first was already lacking in consistency or content? Is it artistic ambition, recklessness or greed? Maybe the need for a valid-seeming excuse at the drop of a hat?
We'll never know. Welcome to Patreon, where the only thing getting fucked is your expectations.
For a Visual Novel, which is mostly text and pictures with some tacked-on combat, to have started nearly 2 years ago and have such a lack of content with such a simplistic art style and mechanics is nothing short of astounding, especially given that this drop-of-a-hat excuse only began cropping up recently and how much money it's been consistently making this long... oh wait it's hidden. That's not a red flag or anything, I'm glad that's a feature. Totally inline with the spirit of crowdfunding to hide your funding. Lol. That's just how it is with everything on Patreon though, oh well~
 

SomeDamnedDude

Well-Known Member
Apr 8, 2018
1,028
1,246
Novice game developers pushing for two projects at the same time while their first was already lacking in consistency or content? Is it artistic ambition, recklessness or greed? Maybe the need for a valid-seeming excuse at the drop of a hat?
We'll never know. Welcome to Patreon, where the only thing getting fucked is your expectations.
For a Visual Novel, which is mostly text and pictures with some tacked-on combat, to have started nearly 2 years ago and have such a lack of content with such a simplistic art style and mechanics is nothing short of astounding, especially given that this drop-of-a-hat excuse only began cropping up recently and how much money it's been consistently making this long... oh wait it's hidden. That's not a red flag or anything, I'm glad that's a feature. Totally inline with the spirit of crowdfunding to hide your funding. Lol. That's just how it is with everything on Patreon though, oh well~
A bit pessimistic overall, understandable in light of your spoiler "signature" I guess.

Games developed by single people or small groups as a "when I'm not at my day job and have time project" usually have slow development cycles.

Should they be more transparent with their earnings? I don't know, are you willing to post your income for all to see?

As for Patreon (you know the funding site we all hate), they keep hamstringing developers with their requirements, so there is that to keep in mind.

Cheers!!
 
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lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
3,078
14,123
Novice game developers pushing for two projects at the same time while their first was already lacking in consistency or content? Is it artistic ambition, recklessness or greed? Maybe the need for a valid-seeming excuse at the drop of a hat?
We'll never know. Welcome to Patreon, where the only thing getting fucked is your expectations.
For a Visual Novel, which is mostly text and pictures with some tacked-on combat, to have started nearly 2 years ago and have such a lack of content with such a simplistic art style and mechanics is nothing short of astounding, especially given that this drop-of-a-hat excuse only began cropping up recently and how much money it's been consistently making this long... oh wait it's hidden. That's not a red flag or anything, I'm glad that's a feature. Totally inline with the spirit of crowdfunding to hide your funding. Lol. That's just how it is with everything on Patreon though, oh well~
Well, while my involvement with the development is purely with the writing side of things for both of the games (as of this coming release). I can say this, this update largely involves a whole new section of the map (in fact multiple sections) that have been very time consuming for G-Zone, Morah and the others to produce, leveled with a whole new game being built from scratch, it's very easy to see why there's such a delay.

But, now the foundations for the second game have been established, it should help make future releases faster.
 

Detective Cancer

Deep Cunt
Donor
Aug 28, 2018
2,036
4,207
A bit pessimistic overall, understandable in light of your spoiler "signature" I guess.

Games developed by single people or small groups as a "when I'm not at my day job and have time project" usually have slow development cycles.

Should they be more transparent with their earnings? I don't know, are you willing to post your income for all to see?

As for Patreon (you know the funding site we all hate), they keep hamstringing developers with their requirements, so there is that to keep in mind.

Cheers!!
1- Commissioning a bunch of art and pasting it into a VN engine doesn't take galaxy brain levels of manpower. They have "a team" of people allegedly working on this and their hat whenever they can and they're making undisclosed amounts of money and have been for 2 years with nearly no progress, that is at least very questionable. You're not working 7 days a week or 24 hours a day, that'd be illegal, you're also not using your Patreon money to travel and complain like Kuja is so what's the hold-up? Hell, Legend of Krystal: Rebirth is at least slightly more complex.

2- I'm not a public entity developing a game solely on good intentions and vague promises so I don't have any incentive to have a number up showing how much money I make a month. I'm a private citizen with a job. Were I making a living off donations I'd at least want to disclose that monthly average. However that's not the case here, you said it yourself they have jobs, this is not their main/only source of income and they made the choice to hide that on their Patreon page, that's an option you have that you don't have to tick, so I dunno, I'm just throwing ideas out. I'm a natural cynic.

3- Were I part of a group of people working together and recognised as some sort of development team that only makes money off free donations I would be inclined to at least show that number for transparency's sake, if not also the way it's spent like a lot of donation-driven entities do for the sake of transparency. Crowdfunding is essentially charity, and a charity with hidden numbers isn't a good charity. Lastly, I didn't ask to show me their IRS forms either, in fact I didn't ask for anything, I said it was a red flag that they were hiding it when even commission artists and twitch thots don't.

Well, while my involvement with the development is purely with the writing side of things for both of the games (as of this coming release). I can say this, this update largely involves a whole new section of the map (in fact multiple sections) that have been very time consuming for G-Zone, Morah and the others to produce, leveled with a whole new game being built from scratch, it's very easy to see why there's such a delay.

But, now the foundations for the second game have been established, it should help make future releases faster.
I sure hope so, just shows a clear lack of vision or direction if you're having so much trouble to begin with but pile on more for what I can only assume is just for the sake of it. You do you, at the end of the day my word is inconsequential. You already have an established userbase so you're not gonna be losing out on that monthly average any time soon, that's just how Patreon works. You already made it, sit on it if you want.
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
2,236
6,563
I appreciate everyone writing what they've been telling us with their reactions to the latest updates and news on development. I told GZone just the other day that I think he should put out a post after BF comes out asking the fans the things they wish were improved upon the most, whether it's post frequency, streaming, communication, or general speed of updates. I can also talk to GZone to ask if he'd be willing to put the earnings number back up again to provide a certain level of transparency.

I'd also mention and remind that this was the first game that GZone worked on, and the first one I had major hands in learning how to develop and add additional programs into. So I don't know how much of a fair point it is to say that other games or developers work on other projects more complex than ours. I will agree that the making of these games isn't overly complex, but for us it's still a good amount of work to handle, and we work on the majority of our assets by hand. Again, one could probably do our work faster, but I don't think we claim to be the best line artists or 3D modelers around. Certainly no the fastest.
 
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rommeltje

Member
Feb 13, 2017
181
188
In the meantime, please give our newest game a try and let us know how you like it.
I vote to drop the second game, and focus on finishing Amity Park first - especially if your time is limited. I haven't played Breeding Farm yet, obviously, but just judging by the title, I don't think I ever will, as it sounds completely unoriginal. In fact, isn't there already a game with that title on this site?:unsure:
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
2,236
6,563
I vote to drop the second game, and focus on finishing Amity Park first - especially if your time is limited. I haven't played Breeding Farm yet, obviously, but just judging by the title, I don't think I ever will, as it sounds completely unoriginal. In fact, isn't there already a game with that title on this site?:unsure:
No, it was Breeding Season, a game that was dropped and never finished due to a lot of conflicting reports as far as I'm aware. It's very much in the vein of that game. GZone just wanted to make an additional game that was different from AP and without having the feeling of being bogged down by working on one thing creatively all the time. It was his desire, and we feel it's been a fun process.
 
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