i like it, it´s much more immersive, the combat remains challenging but it isn´t so stats driven, you actualy have to think what to use and upgrade, making strategy all the more important.For those that want to see what we've already done with the new and improved combat system, feel free to check this demo out. It's not anything h-content-wise, but people were asking for us to improve the pretty "trash" battles and fighting.
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im eagerly awaiting for the party composition, depending of wich abilities each party member has, it may boost or hinder some builds.