As an example - a very popular game called Being a DIK. I tried several times to pass it, but every time I gave up - I was just bored. Similarly, Summertime Saga. Idiotic plot with a surplus of cows (in every sense of the word "cow"). Love and Sex: Second base - the developers, instead of stopping in time and eventually getting a good game, with passion increased the number of female characters and possible harems, in which the devil himself will break a leg. In the end, I gave up the game - I play to relax, not to keep a notebook accounting stylistics for each of the heroines. These are just three examples, but there are more games like this that I've abandoned at one stage or another - Taffy Tales, Reunion, College Bound, Tales of Terrara, Young Again, 23 Sisters.... etc. Popularity is a very tentative measure of a game's quality. Some need only sex, some need an interesting plot, others need a kind of fantasy with spicy elements to forget about the cares and worries of our real world.