TheCommedian
Member
- May 31, 2018
- 148
- 125
free and open-ended idea to create a definitive triple H of cards,
in the development will receive support and development in design, gameplay and lore.
Despite my opinions for the project, the use of AI is also welcome, because the strength lies in the gameplay that makes my idea definitive and winning!
The problem that afflicts all triple H trading card games is the balance & gameplay, as they do not use a card game archetype.
I attach the rules that maintain a classic and basic component, but the ideas are literally unlimited as the "queen of spades" having a unique figure could have a unique effect.
The advanced rules are already available but it should be translated and it has been tested for a long time with the French World of Warcraft themed cards, in that case the jokers would also be in the deck and they would be the ultra rare cards like "White Dragon Cums" or "Black Cock Wizard" representing the thematic decks,
in the advanced rules for example all the dragon figures had a "scorched" effect.
View attachment Codename- Black Mamba.pdf The game would be played with thematic and faction decks but with the possibility of a personalized challenge that will always have to respect the exact presence of figures and cards, practically you will not be able to have two copies of the same card, but you could manage to have two equal effects.
the factions would be:
But the biggest criticism must be against card games that are literally products of a real demonic and Satanist faction,
that's why there must be a store with game currency and the most expensive content to unlock must be useless colored condoms to protect cards.
Playing cards that need protection are and will always be cards of mediocre quality.
Although Bicycle hasn't changed their card production in a big way in many years, the technology used is still light years ahead,
selling you 52 cards at a time less than the price of any trading card.
Sometimes with figures that are clearly superior in color and artistic detail.
Only a H game and Minthara with its theme deck Goblins and Orcs can save the world!
thanks go to Apollo Seven, Pixelbee, Localthunk for having contributed with artistic works and having allowed us to conceptualize an idea that there could be a gaming reality free from preconceptions and chastity cages
when I wrote these few lines
I never expected all this enthusiasm
the community went crazy and just wanted to try the game.
despite the lack of subject/object, verbal predicate, I managed to connect on the ancestral plane by interpreting their groans.
Literally God possessed me! Giving me the full vision and interpretation of Sanskrit.
They do not hate, they jerk off in pain!
I hope that the power of the images can lead you towards understanding the idea.
in the development will receive support and development in design, gameplay and lore.
Despite my opinions for the project, the use of AI is also welcome, because the strength lies in the gameplay that makes my idea definitive and winning!
The problem that afflicts all triple H trading card games is the balance & gameplay, as they do not use a card game archetype.
I attach the rules that maintain a classic and basic component, but the ideas are literally unlimited as the "queen of spades" having a unique figure could have a unique effect.
The advanced rules are already available but it should be translated and it has been tested for a long time with the French World of Warcraft themed cards, in that case the jokers would also be in the deck and they would be the ultra rare cards like "White Dragon Cums" or "Black Cock Wizard" representing the thematic decks,
in the advanced rules for example all the dragon figures had a "scorched" effect.
View attachment Codename- Black Mamba.pdf The game would be played with thematic and faction decks but with the possibility of a personalized challenge that will always have to respect the exact presence of figures and cards, practically you will not be able to have two copies of the same card, but you could manage to have two equal effects.
the factions would be:
- Empire and would be based on chastity and the NTR having made a pact with the...
- Demonic faction which is obviously based on latex, domination and making all humans useless faggot slaves of Egirl and hypnotic plots
- Orcs and goblins are the heroes!!!
And the main character will be a shy girl who would also like to play card games but who clashes with a sexist environment that can choose to become an orc queen with a 20inch dick (warrior) or a meat orc pig (priest) - yet to be decided perhaps self-suck narcissistic elves who are not affected by the world's problems because they are too beautiful and superior
But the biggest criticism must be against card games that are literally products of a real demonic and Satanist faction,
that's why there must be a store with game currency and the most expensive content to unlock must be useless colored condoms to protect cards.
Playing cards that need protection are and will always be cards of mediocre quality.
Although Bicycle hasn't changed their card production in a big way in many years, the technology used is still light years ahead,
selling you 52 cards at a time less than the price of any trading card.
Sometimes with figures that are clearly superior in color and artistic detail.
Only a H game and Minthara with its theme deck Goblins and Orcs can save the world!
thanks go to Apollo Seven, Pixelbee, Localthunk for having contributed with artistic works and having allowed us to conceptualize an idea that there could be a gaming reality free from preconceptions and chastity cages
when I wrote these few lines
I never expected all this enthusiasm
the community went crazy and just wanted to try the game.
despite the lack of subject/object, verbal predicate, I managed to connect on the ancestral plane by interpreting their groans.
Literally God possessed me! Giving me the full vision and interpretation of Sanskrit.
They do not hate, they jerk off in pain!

I hope that the power of the images can lead you towards understanding the idea.
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