Collection Video Animo Pron Collection [2025-03-16] [AnimoPron]

4.70 star(s) 10 Votes

TrickyBiscuit

Newbie
Jun 10, 2023
21
23
>imagine paying full price for an advertised entree
>get served an a half eaten appetizer
>demand it be sent back in disgust
>waiter then makes you wait months for your food
>finally brings out your food
>yfw it's the same appetizer just a full portion

and then he has the balls to actually say the "free" version us coming with delay
 

throwaway8800

Newbie
Dec 31, 2021
62
59
>imagine paying full price for an advertised entree
>get served an a half eaten appetizer
>demand it be sent back in disgust
>waiter then makes you wait months for your food
>finally brings out your food
>yfw it's the same appetizer just a full portion

and then he has the balls to actually say the "free" version us coming with delay
Anybody who's seen this dance before should've know this was gonna be shit. Porn games are where 3d animators go to die.
As someone who has worked in the non-porn indie industry and has seen how these ambitious "donations" honeypots turn out, I've got half of my posts removed by moderators at the "game" thread for pointing out that other projects of similar nature are either eternal WIPs or patreon scamming, and that a modded Skyrim is still the go to for open world porn gaming.
Wild Life has a studio and multiple developers, and they still figured they couldn't reach their initial goal and effectively turned their game into a 3D sex poser. Do you really think this guy can pull it out?

Between some guys shilling hard for this and people repeating the same troubleshooting questions, if you remove the game breaking bugs that force you to restart the game due to a lack of a basic save system ( something that is rather trivial to implement in UE via OOP: ), from what I could gather, you can complete this episode in like an hour or so, and it's just puzzles and some janky 3-seconds loops sex animations that are lower in quality than many you can find in Skyrim sex animations mods.
 

throwaway8800

Newbie
Dec 31, 2021
62
59
Here are two short Scenes:

Raptor:


Mummy:
I pointed this comparison there between this "game" and this randomly picked modded Skyrim video from rule34video:

I was replied with some copium that some random anal gape mesh from LoversLab was shit ¯\_(ツ)_/¯
 

TrickyBiscuit

Newbie
Jun 10, 2023
21
23
As someone who has worked in the non-porn indie industry and has seen how these ambitious "donations" honeypots turn out, I've got half of my posts removed by moderators at the "game" thread for pointing out that other projects of similar nature are either eternal WIPs or patreon scamming, and that a modded Skyrim is still the go to for open world porn gaming.

Wild Life has a studio and multiple developers, and they still figured they couldn't reach their initial goal and effectively turned their game into a 3D sex poser. Do you really think this guy can pull it out?


Between some guys shilling hard for this and people repeating the same troubleshooting questions, if you remove the game breaking bugs that force you to restart the game due to a lack of a basic save system ( something that is rather trivial to implement in UE via OOP: ), from what I could gather, you can complete this episode in like an hour or so, and it's just puzzles and some janky 3-seconds loops sex animations that are lower in quality than many you can find in Skyrim sex animations mods.
With your experience withstanding... I find it difficult to support a pathological liar/exaggerator. AP has made a career blurring the line between both. I don't understand how people always seem to cherry pick reasons that give him a pass or explain away whatever "random" issue he happens to post about. Enough already with the "woe is me" posts. If he put as much work into his projects as he does hyping and trying to sell what they could be, maybe they would be that and have more people willing to work with/for him.

As for his game... what of it? It is incomplete when compared to the content he previewed us these last two years, and beyond that frankly. During that entire time, he both stated and implied the previewed content would be in the upcoming release. It was only AFTER the teaser, released some EIGHT MONTHS beyond his Nov 2022 post about a first build that would be playable to subs, he began to walk back both the game's scope and content (and let's not forget the uproar after that screen dropped showing the animation pics of the encounters as well).

And after all that, some three more months later, the subs got another watered down version of his grand idea. Not to mention a public release "cOmInG sOoN wItH dElAy" comment. Why if the "game" is complete? Yes, give the subs "their" paid time to get it first... but again. No release OR commitment for your public or future backers.

I would respect the guy more if he were actually honest with both WIPs and the true status of things. But no. We get an endless hype train spinning it's wheels along the rails making a lot of noise and sparks, but getting hardly anywhere along the rails. And when it finally does get to the next station and actual content released, I'm supposed to forget all that the brochure told me about? I'm supposed to want to ride again after months of delays? Endure problems that haven't been address despite encountering them five times over already?

I understand games are vastly more difficult to make than a video. I don't have to have experience in either field to know that. But I also know when someone is bullshitting in telling me the EXACT same thing months apart about the EXACT same issue when it came to whatever episode of BTQ he was "working" on.
 

throwaway8800

Newbie
Dec 31, 2021
62
59
With your experience withstanding... I find it difficult to support a pathological liar/exaggerator. AP has made a career blurring the line between both. I don't understand how people always seem to cherry pick reasons that give him a pass or explain away whatever "random" issue he happens to post about. Enough already with the "woe is me" posts. If he put as much work into his projects as he does hyping and trying to sell what they could be, maybe they would be that and have more people willing to work with/for him.

As for his game... what of it? It is incomplete when compared to the content he previewed us these last two years, and beyond that frankly. During that entire time, he both stated and implied the previewed content would be in the upcoming release. It was only AFTER the teaser, released some EIGHT MONTHS beyond his Nov 2022 post about a first build that would be playable to subs, he began to walk back both the game's scope and content (and let's not forget the uproar after that screen dropped showing the animation pics of the encounters as well).

And after all that, some three more months later, the subs got another watered down version of his grand idea. Not to mention a public release "cOmInG sOoN wItH dElAy" comment. Why if the "game" is complete? Yes, give the subs "their" paid time to get it first... but again. No release OR commitment for your public or future backers.

I would respect the guy more if he were actually honest with both WIPs and the true status of things. But no. We get an endless hype train spinning it's wheels along the rails making a lot of noise and sparks, but getting hardly anywhere along the rails. And when it finally does get to the next station and actual content released, I'm supposed to forget all that the brochure told me about? I'm supposed to want to ride again after months of delays? Endure problems that haven't been address despite encountering them five times over already?

I understand games are vastly more difficult to make than a video. I don't have to have experience in either field to know that. But I also know when someone is bullshitting in telling me the EXACT same thing months apart about the EXACT same issue when it came to whatever episode of BTQ he was "working" on.
I'd been quietly watching this for a few months and many of the ones shilling hard for him were complaining about his delays before, despite his product being really low in quality, with tons of UE Marketplace assets.

Another reason to raise an eyebrown at his competence when it comes to software development (including games), is his versioning. Did you notice that his hotfixes-only patch was named v2? Take a look at this for how software is generally versioned:
Games rarely raise the major version above 1 because that implies it's a second iteration of the game, e.g. a remake.

As for why he switched from animations to gaming (pulling a StudioFOW), it's mainly to trap horny teenager donators that don't or can't understand that a game won't have the same quality as an animation, despite requiring longer production times and a higher skill ceiling.
No matter what 3D game we are talking about, you will always have some problems with clipping and other technical limitations that you can get away with hand-drawn animations (3D or not). The larger the penis, the larger these issues, which is probably the reason none of the current enemies have oversized organs.
Illusion, working with Unity and despite not working with oversized penises, hide clipping by shrinking the penis on penetration. This is hard to notice without modding the game because of the mosaic censorship, but once you remove it with mods, you can clearly see it shrinking and it looks like absolutely shit.
Wild Life limits the size and girth, likely to avoid running into them, but you can still see some clipping here and there.

Until people realize that the best games around aren't porn (for both gameplay and storyline) and learn to seperate porn from gaming, we will continue to see all these amateurs get rich with bare minimum/garbage games.
I assume within the very near future, this "game" will go the Subverse route and the same people praising it now, will jump to the next "savior" of porn games in order to waste their money on.
 
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4.70 star(s) 10 Votes