- Dec 9, 2018
- 4,348
- 5,481
I played this once before a while back, but just played through the rewrite of the defiant path (skimming some sections). The changed premise didn't do much for me beyond giving Don a flimsy excuse to indulge his worst impulses; rather than just an arsehole rapist he became a hypocritical arsehole rapist, pretending against all reason to be doing it for the MC's good.Thank you for your feedback. I was a little bit worried that the new premise would "feel flat". I may just have to make a 180 degree turn on this and just remove the "friendly scenes" when going down the defiant path. The problem always was the tone not being consistent, and the current version 0.11.0 tries to align the tone towards a common storyline regardless if you go down defiant or submissive path.
As for when you kill Don, good to know that it feels dull and weird. I would probably fix that my just adding a bit more inner dialogue and another choice in the end where you deliberately kill him for hurting you.
As you point out youself, the main challenge for the number of paths in the game is tonal inconsistency, and that definitely reared its head more than a few times, with the MC suddenly acting affectionate towards or initiating sex with or only having the choice between "respecting" and "tolerating" Don (and not, say, loathing and despising him). But of course there are limits to how many variations you can reasonably include in one game without it getting out of hand. And the people who play non-defiant paths deserve a solid, consistent and coherent experience as well.
The added option for killing Don was definitely appreciated.