If someone wants to change the energy costs in the game:
shift+o to enter the console-window and copy/paste (ctrl+c/v) e.g. my current test-changes line by line; not all lines at same time!
default_energy_costs = {"investigate": 1, "interact": 5, "go": 10, "use": 10, "take": 2,}
default_energy_cost = 10
If you like to restore the original v1.42 values:
default_energy_costs = {"investigate": 2, "interact": 7, "go": 11, "use": 13, "take": 15,}
default_energy_cost = 13
Esc-key to close the console-window.
If you want to do some adjustments:
In the console-window, use the arrowUp/Down keys to show the last used commands. arrowLeft/Right & del-key to correct whatever value. Return/Enter-key and Esc-key to play on.
Use includes: Consume, Talk, Flirt
Interact includes: Read, Move (object)
I mainly wanted to reduce the "take" cost while keeping roughly the same time flow with a little more time to explore and experiment with any objects.
Change my lines above to your own taste!
I rather wanted to do these changes by rpy file, but the game doesn't seem to overwrite the data by the game folder's added files. Maybe it's set to read from 1000_base_game.rpa archive only. No idea, as it normally works with other renpy games too.
The advantage of the console method is that you can quickly change these values anytime you like during running game sessions. The new values will be saved in new save games, so it should be compatible to whatever future game version as long as there aren't new energy_cost variables added.
Disadvantage: you have to redo these changes on a new game/chapterSelect.