Why? Animations are made by rendering each frame out separately before merging them together into an animation. You need the still renders for each frame to make an animation. I dont see a reason to try something weird in Renpy instead of the usual way.
I used to do this with my animations back when I used RPG Maker, though I don't really see the point. The file size will be bigger in general if you had all frames added in.
Why? Animations are made by rendering each frame out separately before merging them together into an animation. You need the still renders for each frame to make an animation. I dont see a reason to try something weird in Renpy instead of the usual way.