Congratulations! Excellent game.
Thanks for the work.
Things that I think can be improved:
There should be an option to be able to eat at any time, not just in the kitchen, and thus restore some health.
I added a line of code so increases your health by 20 when you eat that the kitchen.
A person with the trait "anal slut" should not have an "Anal" value of 0. For example, 30 years old, lover of anal and not having any penetration. ???
And that value should increase according to the person's age.
I think people with woodcraft skills should also be attacked from time to time, like scavengers. In general, it should happen with anyone who leaves camp.
There may be a plot for Blair. Kidnapped when she goes to see her father.
Plus, having to search for new woodworkers and scavengers is like having side quests that provide entertainment.
It would be nice if the people in the camp could relate romantically to each other. And have children.
Threesome possibilities. Jealousy disputes. Fights in general.
Currently there can only be children whose father is unknown or our children.
I don't feel like having sex with my daughters and I don't think they should be virgins for the rest of their lives. They deserve some fun.
How about a skill to take care of those children? As a cook or shopkeeper.
And need to give milk. That we want them to grow strong and healthy.
In men there is no section to train together (Workout together) and make them stronger. It could be added, with options for gays and straights.
I have three companions with me. I have only seen them die (one at most) when I face wolves. It would be more realistic if once in a while someone dies in a fight. And again it gives us the option to look for someone to replace him.
When you have high strength, more than 50?, there is no rival that can beat you. If you are accompanied, you are abusing.
Perhaps it would be good if the attackers were more numerous or some had more strength.
Since the game shows the damage they do to you with their attacks, it allows you to strategize to try to eliminate the toughest rivals first.
There could be a periodic mission to help Laura collect necessary material for her laboratory.
As a bounty hunter, it would be nice to have confidants when you reach a certain level. It would take us less time to hunt down the fugitive. It would also be nice to have to pay their. They don't work for free.
This brings me to another topic. It is too easy to collect a lot of money (caps). We would have to look for formulas to make our wealth decrease.
That is all for now. Thanks again.
Written with a translator. I'm sorry.