what doesn't work:
- the resources does not decrease when you sell, so you can abuse it by selling infinite times
- 2 random girls with 5 cap payment in underground no cap decrease, neither the time increases(it actually happens on some other random events, i just don't remember the exact one, but generally it's the ones that pop up).
- when you spend all your energy at home, you can still go to explore, shop or underground(forest also, but no options appear, so whatever) with 0 energy
- bartender suck doesn't increase time
- seems like if you wash the slave the beauty score decrease by 1, 1 time, then become fixed
- if you remain in the basement until 4 while interacting with slaves, at some point it will cause an error of unidentified location.
- somehow you can sometimes dance together while being alone in nightclub(apparently it happens if you disable gay content, maybe there is other)
not a bug, but kinda weird
- you can rescue 2 girls in exploration by either taking them in as slaves or inviting into the house(which they seem to unconditionally agree), if slaves relationships are usually 8-12, but if guest it's already 55-60 which you can throw into basement with -30 always and make 2 slaves with 25-30 initial rel.
- you kind of can buy the slaves from the slave market and then sell them back, so you can get the vip seller just by reselling the market's slaves(kinda hilarious,+ donno mb on some light reflection on morality stat if you think of ever adding)
possible to add:
- smoker trait, literally, some smoking random events with it, maybe some degrees of the trat like addicted, mild etc ot even some random health consequences with it.
- lactation trait? since milking is already in the game, you can implement trait where the woman lactate during orgasm or something(well, not sure how it exactly works in the real world, i just know that there are woman who can lactate without being pregnant)
- you might as well add a facility in slave market for more professional training or further appearance change (like breast expansion or reduction[no fucking clue how it would work, but whatever], other peircing locations[like navel, ears, eyebrow, clit etc, i'm pretty sure there is a lot variations]). the main reason i suggested it as different building instead of simply living it at home, you seem to pursue certain degree of realism, so it would make more sense that the "professionals" would have needed skills and instruments for this.
- cleaning? like the house need regular cleaning, either by yourself or by maid(mb even more than 1 maid when the expansion is bigger), like depending on the size of the shelter would require more cleaning, even some professional skill like cleaner\servent which ups the efficiancy of cleaning or add something like massage option with energy recovery.
- you might add some development for Use girl on vincent farm, since it seems to be singular fixed character, mb even different relationship system for her and similar girls(who already became like beasts) something like psychology recovery which gradually turn the broken human back into normally functioning(well you might as well add it to all character, like morality stat or psychological stability stat or something, which if turn lower add possibility of this character breaking down into depression and suiciding somehow or breaking mentaly which either degrade the mind from age perspective or just turn into mental retardness or gaining canibalistic tendencies)
- would be kinda nice to have a way to somehow develop existing traits in game to characters, like (nympho - after certain amount of fucks in row in short period of time, anal slut- same, deepthroat - same, maybe even implement forgetting mechanism, like if for a long long time no actions similar to trait were done, it disappears, well, the one that can be performed, not squirter for example)
- you also might add some tecnical traits(although i saw your comment about electricity, but still, mb some just don't want to see any gay content, so that male slave had any use for tecnical tasks + you can't even sell them)
- maybe the ability to build another settlement(although that would mean hella lot more micro management, but the game itself seem to be going this way anyway, so i'm still bringing it up)