- May 31, 2017
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Will do then thanksTry the shop in the underground
Will do then thanksTry the shop in the underground
Won't be able to help as I just take gifs from sex.com/gifs and there are no names.What is the name of the girl in gif when you're getting blowjob and deeptroat in kitchen?
Right now - no. But there will be multiple ways in the futureoh is there another way to get a horse if you didn't decide to keep the horse in the decision with roger?
The reduction in food consumption and increase in production is greatly appreciated, thank you. Also I like how when a forest worker finds food instead, it's highlighted. It'd be great if it did the same thing when a slave dies on the street.0.17 release: MEGA
Throw your suggestions at me! I am listening.
Next one again will be Event update. Probably will focus more on Blair, maybe even add wedding for her or global, for any random NPC too.
Might even kill some of the main characters (depending on your choice).
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Some thoughts/ideas:0.17 release: MEGA
Throw your suggestions at me! I am listening.
Next one again will be Event update. Probably will focus more on Blair, maybe even add wedding for her or global, for any random NPC too.
Might even kill some of the main characters (depending on your choice).
Blair wedding is 70% planned in next release. Not sure about NPC's yet but that will be in the game also at one point.Some thoughts/ideas:
Once a child hits three, they join their mother on her assigned task (garden/forest of course, the streets makes no sense and scavenging is too dangerous for a young child). Child has a chance to positively or negatively affect the outcome. i.e. something like 30% positive, 60% no change, 10% negative. Might be a bit much to ask of a HTML game, but if it was dynamic (i.e. greater negative chance at 3 years old, nearly 100% positive at 17) that'd be incredible.
If we can marry Blair, obviously we need to be able to get her pregnant. But if we do marry her, it shouldn't exclude us from marrying another guest (i.e. polygamy).
Kinda meh on killing a "main character". The only one that makes vague sense to me currently is Roger, and even then it's just why?
Thx. Will fix for next patch.If you capture a guy and try to "change name" then the menu goes back to what it would be if the slave was female ie you can milk/fuck/punish etc.
Working. It works automatically. Each day you consume one food. If you don't have enough food it will start to decrease and you got 2-3days to get food or you die perma.is satiety not working?
Right now releationship and some % chance.what determines if a girl at the club will live with you?
I originally thought that it was only dependent on relationship being close to 40. but there were a few girls that had the deepthroat trait so I only did deepthroat but they respond with "why would I?" even at 40+ relationship.
Bolded is the primary reason to not kill Vincent. At least not until there's an alternate viable/sustainable way to purchase food. Killing Vincent without that is effectively committing suicide/severely impairing the growth of your compound. Even with the improvements to food production/consumption, I'm still running a small food deficit (about 1-2 per day on average, but some days if my gardeners don't grow anything it's a lot more). And really, once the kids start turning 3, I'll back to where I was before, critically needing Vincent's farm to survive.Blair wedding is 70% planned in next release. Not sure about NPC's yet but that will be in the game also at one point.
Idea was to kill Vincent, but only if you choose that option. That would mean that Farm as location gets closed, Blair decides to join you or ignore you (for some time).
Why Vincent? Because you got no purpose there, except shop.
Idea also was that you can assign one of your guests to be a shopkeeper. You would be able to set what items you need and she'll would buy them to meet the quote.
Yeah, idea is, right now, to move food purchases to the Settlement shop. Well, I'am still thinking about that so nothing yet decided. Might just maybe capture Blair or Eve. If Blair, then I need to postpone marriagefor her.Bolded is the primary reason to not kill Vincent. At least not until there's an alternate viable/sustainable way to purchase food. Killing Vincent without that is effectively committing suicide/severely impairing the growth of your compound. Even with the improvements to food production/consumption, I'm still running a small food deficit (about 1-2 per day on average, but some days if my gardeners don't grow anything it's a lot more). And really, once the kids start turning 3, I'll back to where I was before, critically needing Vincent's farm to survive.
Thx. Already reported. Will be fixed in next patch.Error: <<include>>: passage "Girl info" does not exist<<include 'Girl info'>>
after fight.
yea capture eve and assign her to the nursery after "training" her heheYeah, idea is, right now, to move food purchases to the Settlement shop. Well, I'am still thinking about that so nothing yet decided. Might just maybe capture Blair or Eve. If Blair, then I need to postpone marriagefor her.