Noted. As for locations opening only if progressing story - there will be different ways to open them. Not all of them but hopefully a lot of them.This post is not here to denigrate the work of the devs but just to give an opinion that I hope is constructive.
I am very disappointed with the many discussions we had in the first months of development. What looked like a potential very good sandbox turned little by little into just a story with some pornographic sides.
From the moment any progress in the construction of the camp (and therefore the slave trade) is impossible without progressing in history, we are no longer in a sandbox, we are even very far from it...
Buildings cannot be unlocked other than through history, materials cannot be unlocked other than through history, new equipment cannot be unlocked other than through history, etc... It's the Evil2 syndrome taken over by a bunch of care bears.
Where in all of this is the point of the slave trade? However, the construction of the village and slavery were at the start the basic idea of the game, in any case that is what served to attract customers... What happened to all this?
The framework of the game is good, the chosen paths are open to criticism. However, this is easy to correct by separating camp construction and story, which should only serve to provide advantages and speed up farming, for those who want it... Not in every game!
Think about Bethesda games, nothing prevents you from playing and progressing even if you decide not to follow the main story, for example after ten games.
I can make some suggestions on the sandbox side but I don't have the impression that this is what is expected since the evolution and implementation of the Patreon mode, which will have killed one more game.
Good luck for the future and may the money be with you.
No one dies (post-apocalyptic world???), no fucking, etc.What you have in mind?
Anything new in the game?unzip the file
Did unzip it and still having an error, it can't find your actions.jsunzip the file
Nevermind fixed it by deleting my old saves thanks anywayDid unzip it and still having an error, it can't find your actions.js
From the Developer Notes, "This project is and will be absolutely free" but then there's paywalls? That's not "absolutely free" Downvote me too if you want, but a lie is a lie.Played it a couple hours and enjoyed it. I'm sure I'll get downvoted for this, but after the initial gameplay there is "patreon content only, patreon content only, patreon content only, patreon content only, patreon content only, patreon content only, patreon content only, patreon content only, patreon content only, patreon content only, patreon content only, patreon content only" popping up at like every fucking turn I take. More or less every new thing I see is "patreon content only". Makes it feel like I've played a grindy demo, like geez, played hundreds of games and dozens with patreon content paywall but never where it felt as bad as in this game. Find a new event after seeing same shit 50 times in a row - "turn back ye non-patreon scum!".
Call a spade for a spade and just put it out as a demo and put a price-tag on the actual game if that's the model you want, like what the hell.
You can "invite" Blair to basement but just for fun, not for punishment or usual slave stuff.What exactly are locked taits and how to manage them?
We miss the ability to punish guest so we can't increase their submission without sending them to cell (and Blair can't be sent to cell)
There is only one option how to find them.I haven't been able to find any trans NPCs in the game after a while. I can see files for them in the game though. Am I supposed to do something for them to spawn?