You should add an autosafe that actiates whenever you go to sleep.
Great idea, however, then you might end up with a ton of saves.You should add an autosafe that actiates whenever you go to sleep.
Alright! Will be in next release. Crossed my mind alsoYou should add an autosafe that actiates whenever you go to sleep.
It will override only autosave slotGreat idea, however, then you might end up with a ton of saves.
As it is, I only save every 10 to 15 days on here, unless something
is going on....
If you mean that they game would simply overwrite the existing save,
then if something were to be funky...and you wanted the save before that,
then that might not be much help.
Cheers
I have the same issue. It happens when I start a new game.Getting an error in the journal.
Code:Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read properties of undefined (reading 'bj') <<if !$characters.blair.quests.bj>> Progress with Blair <<else>> Go to farm after few days <</if>>
Thanks! Fixed for the next release. Idk how sometimes you get to those errors as your roomLimit was nulled and I don't remember that in any place I do that.Found out while making these saves on my hard drive that the count is dropped by 2. The first two saves are before (2) and after (0) the guest room is built. The second two are guest room builds after the homeless old lady is moved to the guest house (1/-1 rooms).
I have the same issue. It happens when I start a new game.
Getting an error in the journal.
Code:Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read properties of undefined (reading 'bj') <<if !$characters.blair.quests.bj>> Progress with Blair <<else>> Go to farm after few days <</if>>
Just an FYI
Journal
WORLD
You're on your own. Explore, survive, etc.
Journal is only for unique characters.
Vincent
Relationship: 0
Error: <<if>>: bad conditional expression in <<if>> clause: Cannot read properties of undefined (reading 'bj')
My relationship was 1158 before starting a new game.
Could you provide save file?
Thanks! Fixed already in 0.08b patch.Sure.
It went away after I actually met Blair.
That was fast) good job.Thanks! Fixed already in 0.08b patch.
Cool idea,how about the idea of adding the ability to build a bathhouse or something like that, so that each slave does not have to be washed separately, and they themselves maintain cleanliness.
Then I guess also should add new "job position" where you can assign only one guest, who would "wash" or at least guard the slaves so they don't run away. Will write this downhow about the idea of adding the ability to build a bathhouse or something like that, so that each slave does not have to be washed separately, and they themselves maintain cleanliness.
Yeah, I still am not sure if I want to add zombies or not. There are few strange looking "horror porn" videos, but once you go zombies you don't go back so I want to postpone zombies as much as I can right nowThat was fast) good job.
Also - quite an interesting setting. Im talking not about zombies, but base creation (and potentially defending). Looking forward to updates. Would be nice to see functionality to teach and upgrade our slaves to other positions (guards ets.)
Should be fixed already in 0.08a patch.Awkwardly enough, you can deflower Blair twice. I had sex with her at night during a generic(repeatable) event where you choose where to put your wiener, but after a few days she made a point of how much of a virgin she was and how high of a bar her standard should be for her first time, eventually giving her virginity to the MC on a unique event, for a second time.
Then I guess also should add new "job position" where you can assign only one guest, who would "wash" or at least guard the slaves so they don't run away. Will write this down