A few wonderings. And I can code possible changes myself
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if no one beats me to it.
Event: Base attack -- shouldn't the guards come and help with this fight? And perhaps a percentage of persons with high relationship and strength?
Event: Rotten Rations -- Requires 4 or more guests working in the garden/greenhouse among other things; destroys 20% of food in backpack.
Is this intentional or just old code?
Maybe 4 or more workers in garden; destroys 20% of food in backpack and 5..10% of food in storage?
Event: Horse merchant -- Adding an option "Buy a horse for Rodger and bring it to him"?