ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,526
1,817
Is it possible for female to have a "Maid" trait? I swear I've seen it before but here I am, rolling for it but still can't find it.
No

Code:
setup.traits = {
    analslut: {
        title: 'Anal slut',
        description: 'Gets an orgasm only from anal sex.'
    },
    cumslut: {
        title: 'Cumslut',
        description: 'Loves cum in mouth.'
    },
    masochist: {
        title: 'Masochist',
        description: 'Likes to be punished.'
    },
    deepthroat: {
        title: 'Deepthroat',
        description: 'Likes to get deep-throated.'
    },
    breeder: {
        title: 'Breeder',
        description: 'Double chance to get pregnant and pregnancy twice as fast.',
        gender: [0]
    },
    sadistic: {
        title: 'Sadistic',
        description: 'Display recurrent cruel behavior and aggression. Can be assigned as mistress if woman.'
    },
    squirter: {
        title: 'Squirter',
        description: 'Ejaculates when gets orgasm.',
        gender: [0]
    },
    nymphomaniac: {
        title: 'Nymphomaniac',
        description: 'Never says no, and earns double on street.'
    },
    infertile: {
        title: "Infertile",
        description: "Can't have children"
    },
    milker: {
        title: "milker",
        description: "Can produce breast milk without being pregnant",
        gender: [0]
    }
};
 

TheBigFrog

Member
Mar 26, 2018
145
54
No

Code:
setup.traits = {
    analslut: {
        title: 'Anal slut',
        description: 'Gets an orgasm only from anal sex.'
    },
    cumslut: {
        title: 'Cumslut',
        description: 'Loves cum in mouth.'
    },
    masochist: {
        title: 'Masochist',
        description: 'Likes to be punished.'
    },
    deepthroat: {
        title: 'Deepthroat',
        description: 'Likes to get deep-throated.'
    },
    breeder: {
        title: 'Breeder',
        description: 'Double chance to get pregnant and pregnancy twice as fast.',
        gender: [0]
    },
    sadistic: {
        title: 'Sadistic',
        description: 'Display recurrent cruel behavior and aggression. Can be assigned as mistress if woman.'
    },
    squirter: {
        title: 'Squirter',
        description: 'Ejaculates when gets orgasm.',
        gender: [0]
    },
    nymphomaniac: {
        title: 'Nymphomaniac',
        description: 'Never says no, and earns double on street.'
    },
    infertile: {
        title: "Infertile",
        description: "Can't have children"
    },
    milker: {
        title: "milker",
        description: "Can produce breast milk without being pregnant",
        gender: [0]
    }
};
Crap, I meant skill, not trait. Sorry for the confusion.


Edit: There's a "Milker" trait? I've never seen one before. To be fair, I just hit 200 days.
 

red1n

Newbie
May 4, 2022
24
14
ttyrke hello, I wanted to try to add my own locations or my own mechanics into the game, so i will be straight, it's my first time trying to remake the game, so i run into several issues, i hoped you could help with it, or other devs who contributed to github already.

the thing is, i downloaded twine 2 desktop app (i assumed you used this one for creation) but i can't seem to get how to import the game into it.
At first i tried Library-> Import with just html of Apocalyptic World 0.44a.html, and it seem to load all passages but when i either select a passage and press "Test from here" or choose from menu Build-> Test or Play it launches in browser and pop up appear "Could not find file 'actions.js" "Could not find file 'packs/packs.js'."

so then as far as i understand i need to use your github folder, but then what do i import into twine? it seem to allow to import only 1 file either .html or .tw or .twee but i can't seem to find any main file that will configure the whole project folder into twine 2, so could you help how to set it all up?

(other things about how to add mechanics and etc seems like i can find the code on twinlab.net custom macros for sugercube 2)

or then do i need some other app to launch your github project?
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,526
1,817
ttyrke hello, I wanted to try to add my own locations or my own mechanics into the game, so i will be straight, it's my first time trying to remake the game, so i run into several issues, i hoped you could help with it, or other devs who contributed to github already.

the thing is, i downloaded twine 2 desktop app (i assumed you used this one for creation) but i can't seem to get how to import the game into it.
At first i tried Library-> Import with just html of Apocalyptic World 0.44a.html, and it seem to load all passages but when i either select a passage and press "Test from here" or choose from menu Build-> Test or Play it launches in browser and pop up appear "Could not find file 'actions.js" "Could not find file 'packs/packs.js'."

so then as far as i understand i need to use your github folder, but then what do i import into twine? it seem to allow to import only 1 file either .html or .tw or .twee but i can't seem to find any main file that will configure the whole project folder into twine 2, so could you help how to set it all up?

(other things about how to add mechanics and etc seems like i can find the code on twinlab.net custom macros for sugercube 2)

or then do i need some other app to launch your github project?

I wouldn't recommend twine as game has a lot of passages and twine app gets slow, is not very "readable", no search options, etc.
I would suggest to just checkout github project and use it together with tweego.
As for actions/packs not found - twine "test or play" builds that html in a specific place where other game files are missing.

As for docs:
 

Potiguaya

Newbie
Dec 3, 2019
32
16
1725565865063.png

seems like image path error in the bedroom after you sleep
problem in widget actionDream and widget actionImageOutput line
I tried to fix it using the previous version line and it works.
 
3.70 star(s) 52 Votes